Player Matchup

Bacchus
Bacchus
FallenOne7607
Bacchus
Level 7
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
JustRed6257
Neith
Level 100
God Stats
6W - 7L
1,456 SR
Queue Stats
32W - 29L
1,494 Elo+
Party 1
Anubis
Anubis
THEMEXICAN316
Anubis
Level 83
God Stats
73W - 67L
1,448 SR
Queue Stats
109W - 122L
1,356 Elo+
Solo
Thor
Thor
The Henrion9
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,391 Elo+
Solo
King Arthur
King Arthur
xXxNatoRaidZxXx
King Arthur
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,524 Elo+
Solo
Team Averages
Level 64
1,440 SR
1,453 Elo+

VS

Team Averages
Level 88
1,435 SR
1,471 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
EddOnSwitch
Camazotz
Level 63
God Stats
1W - 1L
1,376 SR
Queue Stats
45W - 50L
1,371 Elo+
Solo
Sun Wukong
Sun Wukong
Johnrojas2310
Sun Wukong
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,653 Elo+
Solo
Hel
Hel
TE-ROMPO-EL-CUL
Hel
Level 128
God Stats
1W - 0L
1,274 SR
Queue Stats
7W - 8L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxJDOGxX85
Cu Chulainn
Level 86
God Stats
15W - 14L
1,524 SR
Queue Stats
198W - 205L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
0 / 2 / 0
4,912
491
1,001
6,294
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 0
4,420
442
2,864
6,474
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 0
5,938
594
3,412
6,119
2,815
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 1
5,270
527
1,083
8,441
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
xXxNatoRaidZxXx
King Arthur
8
0 / 1 / 1
4,780
478
4,572
8,905
5,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 0 / 4
5,703
570
6,500
3,395
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
EddOnSwitch
Camazotz
9
1 / 1 / 3
5,333
533
3,607
8,797
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Johnrojas2310
Sun Wukong
10
2 / 0 / 0
6,145
615
8,002
8,431
5,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 1
5,530
553
1,276
5,553
2,009
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
XxJDOGxX85
Cu Chulainn
9
4 / 0 / 2
5,673
567
3,395
6,421
3,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
0
Kills
10
10
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
4
4
W
Camazotz
EddOnSwitch
Camazotz
1
1
3
2.5
L
Bacchus
0
2
0
0
W
Sun Wukong
Johnrojas2310
Sun Wukong
2
0
0
2
L
0
4
0
0
W
1
0
1
1.5
L
0
2
0
0
L
0
1
1
0.5
W
Cu Chulainn
XxJDOGxX85
Cu Chulainn
4
0
2
5
L
King Arthur
xXxNatoRaidZxXx
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,932
Damage
22,780
36,233
Taken
32,597
17,979
Mitigated
15,405
12,927
Healing
14,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,500
715
847
1,971
3,395
1,738
753
167
3,228
33,741
0
W
Camazotz
EddOnSwitch
Camazotz
3,607
2,031
0
3,352
8,797
2,484
0
984
7,813
0
26,274
L
Bacchus
1,001
135
0
922
6,294
3,885
0
3,055
3,239
4,158
0
W
Sun Wukong
Johnrojas2310
Sun Wukong
8,002
2,742
0
5,234
8,431
5,289
0
806
7,625
0
39,316
L
2,864
876
183
1,619
6,474
2,698
0
3,048
3,426
0
29,701
W
1,276
226
177
2,065
5,553
2,009
0
1,728
3,825
31,795
0
L
3,412
706
0
3,378
6,119
2,815
903
1,178
4,822
45,277
0
L
1,083
252
0
4,475
8,441
2,926
0
495
7,878
0
29,826
W
Cu Chulainn
XxJDOGxX85
Cu Chulainn
3,395
1,009
168
1,010
6,421
3,885
554
728
5,693
0
24,248
L
King Arthur
xXxNatoRaidZxXx
King Arthur
4,572
1,087
0
2,350
8,905
5,655
120
0
8,257
0
20,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,320
Gold Earned
28,384
246
Minions Killed
283
0
Camps Cleared
0
890,362
Distance Traveled
977,830
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,703
570
59
6
0
181,589
1
W
Camazotz
5,333
533
58
6
0
224,251
0
L
Bacchus
4,912
491
13
1
0
194,664
0
W
Sun Wukong
6,145
615
79
8
0
192,977
2
L
Neith
4,420
442
45
5
0
158,111
0
W
Hel
5,530
553
55
6
0
191,313
3
L
Anubis
5,938
594
92
9
0
161,247
3
L
Thor
5,270
527
68
7
0
182,435
1
W
Cu Chulainn
5,673
567
32
3
0
187,700
1
L
King Arthur
4,780
478
28
3
0
193,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role