Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ImPeter123
Cu Chulainn
Level 126
God Stats
1W - 1L
1,481 SR
Queue Stats
78W - 76L
1,519 Elo+
Solo
Thanatos
Thanatos
Johon69
Thanatos
Level 38
God Stats
5W - 1L
1,781 SR
Queue Stats
8W - 2L
1,697 Elo+
Party 1
Baba Yaga
Baba Yaga
Luna4513
Baba Yaga
Level 159
God Stats
10W - 2L
1,688 SR
Queue Stats
149W - 126L
1,615 Elo+
Party 1
Ganesha
Ganesha
NarutoKiller365
Ganesha
Level 134
God Stats
8W - 2L
1,750 SR
Queue Stats
99W - 72L
1,505 Elo+
Solo
Team Averages
Level 123
1,640 SR
1,567 Elo+

VS

Team Averages
Level 50
1,481 SR
1,568 Elo+
Ullr
Ullr
Bruhm8
Ullr
Level 128
God Stats
0W - 2L
1,542 SR
Queue Stats
28W - 32L
1,559 Elo+
Solo
Thor
Thor
Daredevil2378
Thor
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,720 Elo+
Solo
Chang'e
Chang'e
Hanichii
Chang'e
Level 65
God Stats
1W - 3L
1,485 SR
Queue Stats
7W - 10L
1,549 Elo+
Solo
Achilles
Achilles
MrMeryu
Achilles
Level 16
God Stats
1W - 3L
1,377 SR
Queue Stats
26W - 19L
1,561 Elo+
Solo
Bacchus
Bacchus
Vulgo Pcs
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
7 / 1 / 5
9,504
950
14,157
10,104
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
ImPeter123
Cu Chulainn
14
2 / 2 / 9
7,690
769
10,084
12,146
9,566
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Johon69
Thanatos
14
3 / 3 / 7
7,636
764
6,274
8,579
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Luna4513
Baba Yaga
16
5 / 0 / 7
8,847
885
11,703
6,092
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 1 / 12
8,318
832
5,610
13,186
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Bruhm8
Ullr
14
2 / 3 / 2
7,937
794
9,144
8,713
3,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 3
7,135
714
5,287
9,685
4,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Hanichii
Chang'e
13
0 / 3 / 6
7,044
704
8,908
10,683
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
MrMeryu
Achilles
16
3 / 3 / 1
8,376
838
11,346
12,816
8,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Vulgo Pcs
Bacchus
13
1 / 6 / 2
7,363
736
5,032
15,288
15,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
17
Kills
7
7
Deaths
17
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
1
5
9.5
L
Ullr
Bruhm8
Ullr
2
3
2
1
L
1
2
3
1.25
L
Chang'e
Hanichii
Chang'e
0
3
6
1
W
Cu Chulainn
ImPeter123
Cu Chulainn
2
2
9
3.25
W
Thanatos
Johon69
Thanatos
3
3
7
2.17
W
Baba Yaga
Luna4513
Baba Yaga
5
0
7
8.5
L
Achilles
MrMeryu
Achilles
3
3
1
1.17
W
0
1
12
6
L
Bacchus
Vulgo Pcs
Bacchus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,828
Damage
39,717
50,107
Taken
57,185
31,003
Mitigated
35,722
15,947
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
14,157
8,756
261
5,395
10,104
4,340
1,669
1,306
8,379
0
41,438
L
Ullr
Bruhm8
Ullr
9,144
3,580
0
910
8,713
3,796
0
4,583
4,130
0
26,293
L
5,287
153
0
349
9,685
4,505
0
2,336
7,349
0
17,106
L
Chang'e
Hanichii
Chang'e
8,908
568
1,205
2,804
10,683
3,786
0
3,542
7,141
22,092
0
W
Cu Chulainn
ImPeter123
Cu Chulainn
10,084
2,420
0
724
12,146
9,566
275
3,341
8,613
3,377
17,977
W
Thanatos
Johon69
Thanatos
6,274
398
0
2,871
8,579
4,465
160
2,845
5,646
0
10,970
W
Baba Yaga
Luna4513
Baba Yaga
11,703
1,116
0
853
6,092
2,963
431
1,752
4,209
47,970
0
L
Achilles
MrMeryu
Achilles
11,346
2,064
0
984
12,816
8,487
0
2,588
10,228
0
37,828
W
5,610
285
0
5,843
13,186
9,669
64
4,696
8,350
22,463
0
L
Bacchus
Vulgo Pcs
Bacchus
5,032
564
0
806
15,288
15,148
0
5,918
9,370
13,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,995
Gold Earned
37,855
217
Minions Killed
186
0
Camps Cleared
0
1,103,342
Distance Traveled
1,076,841
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,504
950
74
7
0
204,383
1
L
Ullr
7,937
794
37
4
0
220,644
2
L
Thor
7,135
714
26
3
0
208,241
4
L
Chang'e
7,044
704
39
4
0
214,590
2
W
Cu Chulainn
7,690
769
25
3
0
212,970
2
W
Thanatos
7,636
764
11
1
0
212,286
2
W
Baba Yaga
8,847
885
98
10
0
237,457
1
L
Achilles
8,376
838
65
7
0
235,431
0
W
Ganesha
8,318
832
9
1
0
236,246
2
L
Bacchus
7,363
736
19
2
0
197,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role