Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
FaZeJOE
King Arthur
Level 100
God Stats
4W - 1L
1,381 SR
Queue Stats
129W - 116L
1,497 Elo+
Solo
Janus
Janus
Gprecise
Janus
Level 99
God Stats
1W - 1L
1,608 SR
Queue Stats
37W - 44L
1,489 Elo+
Party 1
Arachne
Arachne
MisTragedy
Arachne
Level 119
God Stats
2W - 2L
1,366 SR
Queue Stats
133W - 146L
1,488 Elo+
Solo
Skadi
Skadi
TrashYmirMain
Skadi
Level 149
God Stats
10W - 6L
1,570 SR
Queue Stats
237W - 215L
1,525 Elo+
Party 1
Team Averages
Level 125
1,485 SR
1,500 Elo+

VS

Team Averages
Level 119
1,541 SR
1,509 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
ChilliCheese23
Achilles
Level 97
God Stats
1W - 1L
1,551 SR
Queue Stats
161W - 163L
1,455 Elo+
Party 3
Ymir
Ymir
Connir101
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,541 Elo+
Party 3
Baron Samedi
Baron Samedi
Darkwildfang
Baron Samedi
Level 107
God Stats
8W - 6L
1,499 SR
Queue Stats
109W - 98L
1,505 Elo+
Party 2
Izanami
Izanami
SouthpawStan
Izanami
Level 123
God Stats
14W - 9L
1,655 SR
Queue Stats
143W - 143L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 0 / 2
5,672
567
1,948
3,592
1,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
FaZeJOE
King Arthur
10
2 / 2 / 1
6,014
601
3,070
7,008
4,419
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Gprecise
Janus
11
4 / 0 / 5
6,683
668
6,569
2,317
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
MisTragedy
Arachne
10
2 / 0 / 6
6,158
616
5,542
9,582
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 2
6,348
635
5,030
6,415
1,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
1 / 4 / 1
4,885
489
2,465
9,987
4,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
9
1 / 1 / 1
5,295
530
1,696
6,787
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
0 / 4 / 0
4,855
486
2,572
6,811
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Darkwildfang
Baron Samedi
10
0 / 1 / 1
5,479
548
2,761
4,990
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
SouthpawStan
Izanami
9
1 / 1 / 0
5,479
548
2,150
6,580
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
3
3
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
2
2
L
Amaterasu
 
Amaterasu
1
4
1
0.38
L
Achilles
1
1
1
1.5
L
Ymir
0
4
0
0
L
Baron Samedi
Darkwildfang
Baron Samedi
0
1
1
0.5
W
King Arthur
FaZeJOE
King Arthur
2
2
1
1.25
W
Janus
Gprecise
Janus
4
0
5
6.5
W
Arachne
MisTragedy
Arachne
2
0
6
5
L
Izanami
SouthpawStan
Izanami
1
1
0
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,159
Damage
11,644
28,914
Taken
35,155
11,953
Mitigated
15,222
10,217
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,948
297
435
1,737
3,592
1,416
0
274
3,318
17,412
0
L
Amaterasu
 
Amaterasu
2,465
1,242
594
1,988
9,987
4,999
0
2,650
7,215
0
15,431
L
Achilles
1,696
274
0
3,019
6,787
2,866
0
698
6,027
0
24,206
L
Ymir
2,572
484
0
532
6,811
2,798
0
3,519
3,057
21,851
0
L
Baron Samedi
Darkwildfang
Baron Samedi
2,761
635
50
1,438
4,990
2,661
82
98
4,892
32,276
0
W
King Arthur
FaZeJOE
King Arthur
3,070
47
0
750
7,008
4,419
0
2,647
4,361
0
32,176
W
Janus
Gprecise
Janus
6,569
1,571
0
1,340
2,317
833
993
1,110
1,207
34,077
0
W
Arachne
MisTragedy
Arachne
5,542
4,358
0
5,455
9,582
3,382
865
1,462
8,120
0
39,459
L
Izanami
SouthpawStan
Izanami
2,150
1,504
0
2,728
6,580
1,898
0
1,133
5,447
0
34,133
W
5,030
1,960
0
500
6,415
1,903
63
0
6,415
0
52,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,875
Gold Earned
25,993
330
Minions Killed
280
0
Camps Cleared
0
1,038,712
Distance Traveled
915,674
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,672
567
28
3
0
204,354
0
L
Amaterasu
4,885
489
42
4
0
170,436
3
L
Achilles
5,295
530
63
6
0
212,891
1
L
Ymir
4,855
486
53
5
0
197,671
4
L
Baron Samedi
5,479
548
59
6
0
166,686
3
W
King Arthur
6,014
601
60
6
0
182,574
1
W
Janus
6,683
668
74
7
0
212,013
1
W
Arachne
6,158
616
66
7
0
234,308
4
L
Izanami
5,479
548
63
6
0
167,990
3
W
Skadi
6,348
635
102
10
0
205,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role