Player Matchup

Sol
Sol
Alyenka
Sol
Level 107
God Stats
84W - 107L
1,464 SR
Queue Stats
356W - 425L
1,283 Elo+
Party 3
Scylla
Scylla
MrSuperjolly
Scylla
Level 125
God Stats
2W - 2L
1,898 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Ishtar
Ishtar
SoveR1996
Ishtar
Level 33
God Stats
5W - 6L
1,372 SR
Queue Stats
6W - 8L
1,492 Elo+
Party 2
Xing Tian
Xing Tian
WrongShell90
Xing Tian
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,492 Elo+
Party 2
Zhong Kui
Zhong Kui
sheramwastaken
Zhong Kui
Level 26
God Stats
0W - 3L
1,185 SR
Queue Stats
0W - 9L
1,067 Elo+
Party 3
Team Averages
Level 67
1,484 SR
1,367 Elo+

VS

Team Averages
Level 56
1,522 SR
1,430 Elo+
Charybdis
Charybdis
NepuNepper
Charybdis
Level 38
God Stats
4W - 1L
1,644 SR
Queue Stats
17W - 18L
1,447 Elo+
Party 1
Terra
Terra
NetarQ
Terra
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,447 Elo+
Party 1
Eset
Eset
PercevaLeGallois
Eset
Level 65
God Stats
4W - 4L
1,551 SR
Queue Stats
102W - 100L
1,402 Elo+
Party 4
Loki
Loki
Rajmundos123
Loki
Level 98
God Stats
2W - 0L
1,364 SR
Queue Stats
19W - 17L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
Ursula93
Sun Wukong
Level 47
God Stats
3W - 1L
1,550 SR
Queue Stats
76W - 76L
1,376 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
0 / 3 / 1
5,720
520
1,800
9,102
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
13
4 / 0 / 1
7,258
660
5,432
5,179
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
SoveR1996
Ishtar
9
1 / 3 / 1
5,103
464
4,265
5,900
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
WrongShell90
Xing Tian
8
0 / 2 / 2
5,258
478
2,762
9,950
5,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
sheramwastaken
Zhong Kui
9
1 / 3 / 0
5,330
485
5,595
8,631
5,285
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NepuNepper
Charybdis
11
5 / 2 / 2
6,484
589
7,829
7,367
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
NetarQ
Terra
10
1 / 1 / 6
6,506
591
3,414
9,361
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 0 / 1
6,414
583
2,648
3,556
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 1 / 5
6,826
621
4,243
8,213
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Ursula93
Sun Wukong
11
2 / 2 / 1
6,864
624
6,516
8,635
6,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
11
11
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
0
3
1
0.17
L
Scylla
4
0
1
4.5
W
Charybdis
NepuNepper
Charybdis
5
2
2
3
W
Terra
NetarQ
Terra
1
1
6
4
W
0
0
1
0.5
W
3
1
5
5.5
L
Ishtar
SoveR1996
Ishtar
1
3
1
0.5
W
Sun Wukong
Ursula93
Sun Wukong
2
2
1
1.25
L
Xing Tian
WrongShell90
Xing Tian
0
2
2
0.5
L
Zhong Kui
sheramwastaken
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,854
Damage
24,650
38,762
Taken
37,132
17,844
Mitigated
19,007
9,729
Healing
13,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
1,800
472
0
4,207
9,102
3,393
0
614
8,488
30,759
8,758
L
Scylla
5,432
622
0
736
5,179
1,914
60
2,616
2,563
52,487
0
W
Charybdis
NepuNepper
Charybdis
7,829
2,992
0
2,843
7,367
2,783
1,049
3,028
4,339
0
50,001
W
Terra
NetarQ
Terra
3,414
1,114
1,161
3,851
9,361
6,201
476
2,800
6,561
12,146
1,535
W
2,648
115
0
877
3,556
1,184
952
1,997
1,559
43,240
0
W
4,243
1,339
0
2,953
8,213
2,629
0
1,770
6,443
0
35,070
L
Ishtar
SoveR1996
Ishtar
4,265
1,891
0
1,627
5,900
1,822
0
1,299
4,601
0
25,636
W
Sun Wukong
Ursula93
Sun Wukong
6,516
1,528
0
2,032
8,635
6,210
0
5,893
2,742
0
35,312
L
Xing Tian
WrongShell90
Xing Tian
2,762
274
0
2,194
9,950
5,430
0
1,458
8,492
16,185
0
L
Zhong Kui
sheramwastaken
Zhong Kui
5,595
931
0
965
8,631
5,285
0
0
8,631
22,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,669
Gold Earned
33,094
269
Minions Killed
330
0
Camps Cleared
0
1,074,256
Distance Traveled
1,086,070
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,720
520
78
7
0
204,013
1
L
Scylla
7,258
660
98
9
0
253,868
3
W
Charybdis
6,484
589
90
8
0
178,199
1
W
Terra
6,506
591
17
2
0
224,793
1
W
Eset
6,414
583
77
7
0
222,346
6
W
Loki
6,826
621
67
6
0
258,864
0
L
Ishtar
5,103
464
33
3
0
186,056
3
W
Sun Wukong
6,864
624
79
7
0
201,868
2
L
Xing Tian
5,258
478
27
2
0
218,704
5
L
Zhong Kui
5,330
485
33
3
0
211,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role