Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
JustMoggi
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Skadi
Skadi
MiFow
Skadi
Level 27
God Stats
2W - 1L
1,307 SR
Queue Stats
12W - 22L
1,275 Elo+
Party 1
Bacchus
Bacchus
RePowerRanger
Bacchus
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
King Arthur
King Arthur
lepikachu54
King Arthur
Level 42
God Stats
2W - 1L
1,766 SR
Queue Stats
17W - 19L
1,433 Elo+
Solo
Team Averages
Level 48
1,515 SR
1,442 Elo+

VS

Team Averages
Level 37
1,557 SR
1,341 Elo+
Camazotz
Camazotz
 
Camazotz
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Dshashun
Guan Yu
Level 50
God Stats
5W - 2L
1,758 SR
Queue Stats
40W - 40L
1,346 Elo+
Party 2
Jormungandr
Jormungandr
Fhearghuis
Jormungandr
Level 18
God Stats
0W - 2L
1,284 SR
Queue Stats
3W - 10L
1,118 Elo+
Party 3
Medusa
Medusa
Unicorn2077
Medusa
Level 30
God Stats
1W - 3L
1,708 SR
Queue Stats
9W - 16L
1,423 Elo+
Party 3
Ra
Ra
ДруидВоудин
Ra
Level 45
God Stats
2W - 3L
1,532 SR
Queue Stats
28W - 37L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
10 / 0 / 0
6,840
622
8,276
6,769
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
JustMoggi
Chaac
9
1 / 0 / 6
5,843
531
3,472
5,025
2,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
MiFow
Skadi
9
0 / 2 / 3
5,623
511
878
5,593
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
9
1 / 2 / 3
5,050
459
5,522
4,182
2,104
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
lepikachu54
King Arthur
10
1 / 3 / 0
5,870
534
3,241
8,589
3,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
3 / 1 / 0
6,075
552
2,308
9,939
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Dshashun
Guan Yu
10
2 / 0 / 1
6,279
571
5,255
3,813
2,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jormungandr
Fhearghuis
Jormungandr
7
0 / 3 / 1
4,981
453
1,759
9,863
5,449
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
8
1 / 4 / 0
5,277
480
3,323
8,553
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 5 / 1
5,485
499
1,373
6,338
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
7
7
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
0
0
10
L
Camazotz
 
Camazotz
3
1
0
3
L
Guan Yu
Dshashun
Guan Yu
2
0
1
2.5
L
Jormungandr
Fhearghuis
Jormungandr
0
3
1
0.17
W
Chaac
JustMoggi
Chaac
1
0
6
4
W
Skadi
MiFow
Skadi
0
2
3
0.75
W
Bacchus
1
2
3
1.25
L
Medusa
1
4
0
0.25
W
King Arthur
lepikachu54
King Arthur
1
3
0
0.33
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,389
Damage
14,018
30,158
Taken
38,506
12,150
Mitigated
16,460
4,030
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,276
3,206
0
1,240
6,769
2,273
0
368
6,356
0
36,401
L
Camazotz
 
Camazotz
2,308
1,123
0
3,159
9,939
3,096
0
456
9,483
0
40,939
L
Guan Yu
Dshashun
Guan Yu
5,255
492
0
1,951
3,813
2,976
128
0
3,813
0
31,777
L
Jormungandr
Fhearghuis
Jormungandr
1,759
756
0
1,972
9,863
5,449
98
2,084
7,779
12,778
0
W
Chaac
JustMoggi
Chaac
3,472
469
0
1,670
5,025
2,847
333
987
4,038
0
14,236
W
Skadi
MiFow
Skadi
878
252
0
218
5,593
1,637
700
1,005
4,456
0
30,722
W
Bacchus
5,522
980
0
402
4,182
2,104
669
746
3,436
17,881
0
L
Medusa
3,323
2,097
0
3,102
8,553
2,819
817
2,982
5,571
0
26,726
W
King Arthur
lepikachu54
King Arthur
3,241
818
0
500
8,589
3,289
0
26
8,274
0
35,737
L
1,373
137
0
903
6,338
2,120
208
0
6,338
29,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,226
Gold Earned
28,097
228
Minions Killed
246
0
Camps Cleared
0
1,112,871
Distance Traveled
880,596
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,840
622
43
4
0
258,591
1
L
Camazotz
6,075
552
75
7
0
206,545
0
L
Guan Yu
6,279
571
73
7
0
194,666
2
L
Jormungandr
4,981
453
20
2
0
164,087
0
W
Chaac
5,843
531
28
3
0
217,083
1
W
Skadi
5,623
511
57
5
0
203,309
1
W
Bacchus
5,050
459
23
2
0
202,520
0
L
Medusa
5,277
480
41
4
0
157,556
1
W
King Arthur
5,870
534
77
7
0
231,368
1
L
Ra
5,485
499
37
3
0
157,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role