Player Matchup

Hera
Hera
TheSlayerA
Hera
Level 124
God Stats
0W - 1L
1,481 SR
Queue Stats
0W - 3L
1,271 Elo+
Party 1
Ymir
Ymir
VastoLorde76
Ymir
Level 82
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
laith14
Zeus
Level 109
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
viking776
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
vonx99
Vamana
Level 126
God Stats
0W - 1L
1,653 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 89
1,555 SR
1,454 Elo+

VS

Team Averages
Level 100
1,602 SR
1,553 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
CallmeMarta
Chiron
Level 129
God Stats
10W - 5L
1,674 SR
Queue Stats
234W - 154L
1,573 Elo+
Party 2
Horus
Horus
Kagno94
Horus
Level 116
God Stats
6W - 2L
1,749 SR
Queue Stats
194W - 99L
1,628 Elo+
Party 2
Anhur
Anhur
Stishix
Anhur
Level 17
God Stats
2W - 0L
1,282 SR
Queue Stats
6W - 3L
1,587 Elo+
Solo
Merlin
Merlin
mattuozzi
Merlin
Level 78
God Stats
1W - 0L
1,804 SR
Queue Stats
10W - 8L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 0
8,011
668
6,015
12,881
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 5 / 1
8,379
698
5,768
14,988
18,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
laith14
Zeus
13
0 / 4 / 0
7,689
641
8,798
9,195
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
viking776
Neith
15
2 / 2 / 1
8,267
689
5,569
7,579
2,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
vonx99
Vamana
14
0 / 2 / 3
8,256
688
6,780
16,033
17,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
6 / 0 / 8
9,651
804
11,825
12,222
8,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
17
6 / 1 / 6
9,952
829
11,112
10,104
4,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
Kagno94
Horus
15
0 / 2 / 6
9,352
779
9,663
13,521
16,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Stishix
Anhur
19
8 / 1 / 4
11,014
918
8,809
10,608
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
mattuozzi
Merlin
16
1 / 2 / 8
9,246
771
11,215
7,097
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
21
21
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
8
10
W
Chiron
6
1
6
9
W
Horus
Kagno94
Horus
0
2
6
1.5
W
Anhur
Stishix
Anhur
8
1
4
10
L
1
8
0
0.13
L
2
5
1
0.5
L
Zeus
laith14
Zeus
0
4
0
0
W
Merlin
mattuozzi
Merlin
1
2
8
2.5
L
Neith
viking776
Neith
2
2
1
1.25
L
Vamana
vonx99
Vamana
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,930
Damage
52,624
60,676
Taken
53,552
46,018
Mitigated
38,284
11,784
Healing
19,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,825
6,572
0
5,706
12,222
8,336
622
6,352
5,870
0
19,691
W
Chiron
11,112
4,826
1,040
2,211
10,104
4,987
1,742
3,976
6,128
0
42,342
W
Horus
Kagno94
Horus
9,663
4,280
909
3,442
13,521
16,427
270
4,169
9,352
0
22,402
W
Anhur
Stishix
Anhur
8,809
5,454
0
4,850
10,608
4,641
5,120
2,689
7,919
0
60,732
L
6,015
571
0
170
12,881
4,192
0
1,264
11,617
22,427
0
L
5,768
1,540
0
2,284
14,988
18,024
0
2,352
12,481
15,071
0
L
Zeus
laith14
Zeus
8,798
877
0
510
9,195
3,031
0
2,351
6,844
29,780
0
W
Merlin
mattuozzi
Merlin
11,215
530
18
872
7,097
3,893
208
3,395
3,702
38,984
0
L
Neith
viking776
Neith
5,569
1,860
0
1,126
7,579
2,999
0
2,240
5,339
0
26,028
L
Vamana
vonx99
Vamana
6,780
2,227
0
7,694
16,033
17,772
0
3,008
13,025
0
18,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,602
Gold Earned
49,215
222
Minions Killed
282
0
Camps Cleared
0
1,006,313
Distance Traveled
1,353,648
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,651
804
21
2
0
303,469
1
W
Chiron
9,952
829
57
5
0
263,706
3
W
Horus
9,352
779
33
3
0
266,445
4
W
Anhur
11,014
918
109
9
0
274,341
0
L
Hera
8,011
668
50
4
0
215,522
1
L
Ymir
8,379
698
24
2
0
204,595
1
L
Zeus
7,689
641
61
5
0
171,789
2
W
Merlin
9,246
771
62
5
0
245,687
4
L
Neith
8,267
689
53
4
0
165,528
1
L
Vamana
8,256
688
34
3
0
248,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role