Player Matchup

Ao Kuang
Ao Kuang
Lvkevv_
Ao Kuang
Level 59
God Stats
7W - 3L
1,618 SR
Queue Stats
121W - 164L
1,285 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nikkoazrael
Morgan Le Fay
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,185 Elo+
Solo
Baron Samedi
Baron Samedi
jocaro99
Baron Samedi
Level 95
God Stats
1W - 0L
1,338 SR
Queue Stats
4W - 11L
1,151 Elo+
Solo
Team Averages
Level 63
1,485 SR
1,207 Elo+

VS

Team Averages
Level 87
1,436 SR
1,247 Elo+
Izanami
Izanami
Ahersh
Izanami
Level 76
God Stats
2W - 3L
1,615 SR
Queue Stats
11W - 21L
1,275 Elo+
Solo
Fenrir
Fenrir
BDV520
Fenrir
Level 38
God Stats
1W - 7L
1,144 SR
Queue Stats
14W - 41L
1,196 Elo+
Solo
Janus
Janus
Raist31
Janus
Level 147
God Stats
1W - 1L
1,549 SR
Queue Stats
38W - 48L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Lvkevv_
Ao Kuang
20
12 / 1 / 2
15,313
851
14,325
21,385
24,327
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Nikkoazrael
Morgan Le Fay
18
2 / 4 / 8
12,619
701
18,618
21,175
11,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
jocaro99
Baron Samedi
13
0 / 6 / 3
10,055
559
2,543
14,378
7,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ahersh
Izanami
19
5 / 3 / 4
12,832
713
16,560
14,938
7,176
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
BDV520
Fenrir
14
3 / 6 / 5
10,674
593
11,878
14,483
7,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Raist31
Janus
17
3 / 5 / 4
11,959
664
12,671
12,718
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
14
Kills
11
11
Deaths
14
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ahersh
Izanami
5
3
4
2.33
L
Fenrir
BDV520
Fenrir
3
6
5
0.92
W
Ao Kuang
Lvkevv_
Ao Kuang
12
1
2
13
W
Morgan Le Fay
Nikkoazrael
Morgan Le Fay
2
4
8
1.5
L
Janus
Raist31
Janus
3
5
4
1
W
Baron Samedi
jocaro99
Baron Samedi
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,486
Damage
41,109
56,938
Taken
42,139
43,137
Mitigated
20,422
19,856
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ahersh
Izanami
16,560
11,951
0
5,966
14,938
7,176
967
13,236
1,702
0
82,345
L
Fenrir
BDV520
Fenrir
11,878
3,577
402
1,356
14,483
7,471
0
11,990
2,493
0
16,483
W
Ao Kuang
Lvkevv_
Ao Kuang
14,325
2,447
2,196
9,129
21,385
24,327
0
3,001
18,384
64,852
0
W
Morgan Le Fay
Nikkoazrael
Morgan Le Fay
18,618
4,343
317
7,304
21,175
11,764
1,996
7,519
13,656
59,405
0
L
Janus
Raist31
Janus
12,671
774
553
2,564
12,718
5,775
702
10,305
2,413
44,887
0
W
Baron Samedi
jocaro99
Baron Samedi
2,543
215
451
459
14,378
7,046
661
2,315
12,063
20,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,987
Gold Earned
35,465
189
Minions Killed
193
0
Camps Cleared
0
784,633
Distance Traveled
821,089
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,832
713
122
7
0
284,540
1
L
Fenrir
10,674
593
9
1
0
273,415
2
W
Ao Kuang
15,313
851
62
3
0
314,278
1
W
Morgan Le Fay
12,619
701
104
6
0
253,572
2
L
Janus
11,959
664
62
3
0
263,134
2
W
Baron Samedi
10,055
559
23
1
0
216,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role