Player Matchup

Atlas
Atlas
Finalhavokx21
Atlas
Level 63
God Stats
1W - 24L
1,002 SR
Queue Stats
76W - 147L
1,204 Elo+
Party 2
Ne Zha
Ne Zha
IMINASHl
Ne Zha
Level 42
God Stats
1W - 7L
1,288 SR
Queue Stats
60W - 110L
1,225 Elo+
Party 2
Aphrodite
Aphrodite
MasterKork
Aphrodite
Level 67
God Stats
5W - 4L
1,576 SR
Queue Stats
7W - 12L
1,320 Elo+
Solo
Team Averages
Level 57
1,289 SR
1,250 Elo+

VS

Team Averages
Level 56
1,312 SR
1,298 Elo+
Ao Kuang
Ao Kuang
Dizzygunner777
Ao Kuang
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 82L
1,283 Elo+
Party 1
Cthulhu
Cthulhu
Gothic Sub
Cthulhu
Level 56
God Stats
5W - 3L
1,255 SR
Queue Stats
33W - 34L
1,348 Elo+
Solo
Shiva
Shiva
MRGRAVYPANTZ
Shiva
Level 25
God Stats
1W - 1L
1,182 SR
Queue Stats
36W - 44L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
11,164
620
8,407
24,128
29,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
IMINASHl
Ne Zha
16
2 / 2 / 1
10,508
584
10,140
13,727
7,223
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
MasterKork
Aphrodite
15
0 / 3 / 2
10,129
563
11,313
16,975
9,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
4 / 2 / 2
11,953
664
12,155
14,224
8,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Gothic Sub
Cthulhu
19
1 / 0 / 6
12,774
710
21,418
16,514
20,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 1 / 4
12,282
682
9,147
16,354
15,278
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
7
7
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
4
2
2
2.5
L
1
2
2
1
W
Cthulhu
Gothic Sub
Cthulhu
1
0
6
4
L
Ne Zha
IMINASHl
Ne Zha
2
2
1
1.25
W
2
1
4
4
L
Aphrodite
MasterKork
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,860
Damage
42,720
54,830
Taken
47,092
46,237
Mitigated
44,128
21,097
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
12,155
3,802
0
3,314
14,224
8,741
0
3,947
10,277
61,571
6,279
L
8,407
3,686
0
2,625
24,128
29,194
0
13,750
10,378
30,980
0
W
Cthulhu
Gothic Sub
Cthulhu
21,418
1,248
314
5,164
16,514
20,109
76
9,580
6,934
63,335
0
L
Ne Zha
IMINASHl
Ne Zha
10,140
3,633
0
1,473
13,727
7,223
0
8,650
5,077
0
21,080
W
9,147
1,934
1,198
2,166
16,354
15,278
881
6,346
10,008
0
38,016
L
Aphrodite
MasterKork
Aphrodite
11,313
1,830
8,142
8,857
16,975
9,820
0
10,753
6,222
44,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,801
Gold Earned
37,009
134
Minions Killed
218
0
Camps Cleared
0
951,920
Distance Traveled
1,032,714
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,953
664
79
4
0
329,330
3
L
Atlas
11,164
620
24
1
0
318,746
0
W
Cthulhu
12,774
710
71
4
0
358,045
1
L
Ne Zha
10,508
584
22
1
0
354,124
1
W
Shiva
12,282
682
68
4
0
345,339
1
L
Aphrodite
10,129
563
88
5
0
279,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role