Player Matchup

King Arthur
King Arthur
SCSven015
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,074 Elo+
Party 1
Sobek
Sobek
hasefeuer
Sobek
Level 62
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 11L
862 Elo+
Party 1
Neith
Neith
streiktobi
Neith
Level 9
God Stats
0W - 3L
1,191 SR
Queue Stats
0W - 7L
924 Elo+
Party 1
Team Averages
Level 46
1,335 SR
953 Elo+

VS

Team Averages
Level 77
1,505 SR
1,407 Elo+
Atlas
Atlas
 
Atlas
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Sefhrodite
Aphrodite
Level 49
God Stats
16W - 27L
1,389 SR
Queue Stats
17W - 27L
1,283 Elo+
Party 2
Fenrir
Fenrir
nodithekiller
Fenrir
Level 127
God Stats
108W - 92L
1,627 SR
Queue Stats
898W - 944L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SCSven015
King Arthur
9
1 / 8 / 0
6,568
597
3,942
14,367
10,082
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
hasefeuer
Sobek
13
0 / 1 / 1
7,834
712
6,283
12,474
16,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
12
0 / 4 / 1
6,994
636
6,910
8,966
4,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
4 / 1 / 8
9,566
870
9,276
15,194
15,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
Sefhrodite
Aphrodite
14
0 / 0 / 13
9,066
824
8,085
5,106
2,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 0 / 4
9,422
857
11,274
7,074
6,755
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
13
13
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
1
8
8
L
King Arthur
SCSven015
King Arthur
1
8
0
0.13
W
Aphrodite
Sefhrodite
Aphrodite
0
0
13
6.5
L
Sobek
hasefeuer
Sobek
0
1
1
0.5
W
9
0
4
11
L
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,135
Damage
28,635
35,807
Taken
27,374
31,322
Mitigated
25,355
5,660
Healing
15,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,276
4,402
0
2,681
15,194
15,650
419
3,694
11,500
26,540
0
L
King Arthur
SCSven015
King Arthur
3,942
897
547
863
14,367
10,082
0
4,884
9,483
0
10,421
W
Aphrodite
Sefhrodite
Aphrodite
8,085
686
7,392
3,797
5,106
2,950
806
1,824
3,282
30,897
0
L
Sobek
hasefeuer
Sobek
6,283
573
0
3,029
12,474
16,745
0
7,235
5,239
22,550
0
W
11,274
3,528
0
1,784
7,074
6,755
0
819
6,255
0
29,655
L
Neith
6,910
3,383
0
1,221
8,966
4,495
0
5,338
3,628
0
26,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,396
Gold Earned
28,054
85
Minions Killed
116
0
Camps Cleared
0
512,211
Distance Traveled
665,818
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,566
870
30
3
0
227,862
2
L
King Arthur
6,568
597
9
1
0
139,283
1
W
Aphrodite
9,066
824
58
5
0
206,772
0
L
Sobek
7,834
712
29
3
0
200,467
4
W
Fenrir
9,422
857
28
3
0
231,184
1
L
Neith
6,994
636
47
4
0
172,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role