Player Matchup

Cthulhu
Cthulhu
Masters
FURRITOUwU
Cthulhu
Masters
Level 160
God Stats
0W - 1L
1,083 SR
Queue Stats
209W - 190L
2,335 MMR
Solo
Merlin
Merlin
Masters
Logiccz
Merlin
Masters
Level 154
God Stats
59W - 50L
1,669 SR
Queue Stats
389W - 376L
2,403 MMR
Solo
Ravana
Ravana
Masters
TheePoloMoe
Ravana
Masters
Level 158
God Stats
16W - 12L
1,660 SR
Queue Stats
233W - 192L
2,934 MMR
Solo
Ullr
Ullr
Diamond II
derxterx
Ullr
Diamond II
Level 125
God Stats
0W - 1L
1,719 SR
Queue Stats
159W - 147L
2,353 MMR
Solo
Camazotz
Camazotz
Diamond IV
nBrotman
Camazotz
Diamond IV
Level 160
God Stats
6W - 6L
1,651 SR
Queue Stats
142W - 121L
2,389 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,556 SR
2,483 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,723 SR
2,494 MMR
Artemis
Artemis
Masters
EightInchCyst
Artemis
Masters
Level 148
God Stats
13W - 8L
1,727 SR
Queue Stats
342W - 309L
2,503 MMR
Party 1
Chronos
Chronos
Masters
Gingy
Chronos
Masters
Level 160
God Stats
9W - 6L
1,772 SR
Queue Stats
465W - 435L
2,899 MMR
Solo
Tyr
Tyr
Diamond II
Jabbèr
Tyr
Diamond II
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 77L
2,451 MMR
Solo
Lancelot
Lancelot
Diamond III
ToastyMcGhosty
Lancelot
Diamond III
Level 69
God Stats
7W - 1L
1,901 SR
Queue Stats
69W - 57L
2,150 MMR
Solo
Kuzenbo
Kuzenbo
Masters
goathole
Kuzenbo
Masters
Level 122
God Stats
5W - 2L
1,716 SR
Queue Stats
247W - 219L
2,468 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FURRITOUwU
Cthulhu
17
1 / 8 / 12
13,130
486
13,964
39,384
51,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
Logiccz
Merlin
20
9 / 5 / 5
14,436
535
25,456
21,087
13,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
20
5 / 8 / 10
14,701
544
23,551
24,160
16,960
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
20
3 / 8 / 1
14,777
547
8,113
29,701
13,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
nBrotman
Camazotz
20
11 / 5 / 4
15,834
586
35,921
53,081
53,339
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
NemesisSusanoAo Kuang

VS

Bans
MauiThorNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
9 / 3 / 10
15,862
587
39,483
20,918
11,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Gingy
Chronos
20
4 / 7 / 9
14,913
552
19,174
25,827
13,348
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
20
9 / 5 / 9
17,084
633
35,315
48,394
59,462
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
20
6 / 11 / 5
15,545
576
23,739
28,280
21,468
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
goathole
Kuzenbo
20
6 / 3 / 18
15,663
580
16,442
33,095
67,554
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
85
29
Kills
34
34
Deaths
29
32
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Artemis
9
3
10
4.67
L
Cthulhu
FURRITOUwU
Cthulhu
1
8
12
0.88
W
Chronos
Gingy
Chronos
4
7
9
1.21
W
Tyr
9
5
9
2.7
L
Merlin
Logiccz
Merlin
9
5
5
2.3
L
Ravana
5
8
10
1.25
W
Lancelot
6
11
5
0.77
L
Ullr
3
8
1
0.44
W
Kuzenbo
goathole
Kuzenbo
6
3
18
5
L
Camazotz
nBrotman
Camazotz
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,005
Damage
134,153
167,413
Taken
156,514
148,598
Mitigated
172,841
48,692
Healing
47,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
39,483
19,963
0
6,907
20,918
11,009
9,628
4,193
16,636
0
147,439
L
Cthulhu
FURRITOUwU
Cthulhu
13,964
510
5,557
4,216
39,384
51,431
0
11,403
27,981
54,591
994
W
Chronos
Gingy
Chronos
19,174
9,680
0
4,600
25,827
13,348
10,243
8,913
16,830
154,278
0
W
Tyr
35,315
6,464
0
23,709
48,394
59,462
946
11,047
35,495
0
109,861
L
Merlin
Logiccz
Merlin
25,456
1,886
103
4,079
21,087
13,087
120
4,615
16,472
141,271
0
L
Ravana
23,551
7,422
0
2,588
24,160
16,960
0
5,084
19,076
0
149,020
W
Lancelot
23,739
7,842
0
1,876
28,280
21,468
0
5,673
21,507
0
131,322
L
Ullr
8,113
2,955
0
1,425
29,701
13,781
6,010
5,254
24,233
0
152,382
W
Kuzenbo
goathole
Kuzenbo
16,442
4,594
0
10,620
33,095
67,554
384
11,781
20,484
40,800
3,333
L
Camazotz
nBrotman
Camazotz
35,921
13,251
0
30,724
53,081
53,339
0
8,851
44,230
0
121,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,878
Gold Earned
79,067
865
Minions Killed
724
0
Camps Cleared
0
2,466,126
Distance Traveled
2,681,966
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,862
587
171
6
0
502,113
4
L
Cthulhu
13,130
486
55
2
0
516,373
6
W
Chronos
14,913
552
206
8
0
470,450
6
W
Tyr
17,084
633
144
5
0
568,945
4
L
Merlin
14,436
535
211
8
0
481,588
6
L
Ravana
14,701
544
196
7
0
506,481
4
W
Lancelot
15,545
576
168
6
0
575,711
3
L
Ullr
14,777
547
234
9
0
480,194
0
W
Kuzenbo
15,663
580
35
1
0
564,747
10
L
Camazotz
15,834
586
169
6
0
481,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role