Player Matchup

Hun Batz
Hun Batz
HARRATRON61
Hun Batz
Level 125
God Stats
1W - 4L
1,302 SR
Queue Stats
183W - 167L
1,518 Elo+
Solo
Thor
Thor
Paksimus
Thor
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,523 Elo+
Party 1
Ne Zha
Ne Zha
RepeatAfterMe197
Ne Zha
Level 69
God Stats
3W - 5L
1,509 SR
Queue Stats
221W - 248L
1,470 Elo+
Solo
Janus
Janus
alexsei570
Janus
Level 83
God Stats
1W - 1L
1,681 SR
Queue Stats
84W - 73L
1,539 Elo+
Solo
Hel
Hel
wsvogw
Hel
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,534 Elo+
Party 1
Team Averages
Level 93
1,498 SR
1,517 Elo+

VS

Team Averages
Level 115
1,513 SR
1,504 Elo+
Hel
Hel
Grifly
Hel
Level 149
God Stats
1W - 2L
1,181 SR
Queue Stats
47W - 45L
1,427 Elo+
Party 2
Sobek
Sobek
MettaYepp
Sobek
Level 142
God Stats
5W - 2L
1,639 SR
Queue Stats
84W - 96L
1,510 Elo+
Solo
Susano
Susano
Vonrohr
Susano
Level 108
God Stats
2W - 0L
1,695 SR
Queue Stats
25W - 26L
1,462 Elo+
Party 2
Poseidon
Poseidon
lokorik
Poseidon
Level 126
God Stats
1W - 0L
1,797 SR
Queue Stats
22W - 8L
1,643 Elo+
Solo
Mulan
Mulan
tindal_99
Mulan
Level 48
God Stats
1W - 1L
1,251 SR
Queue Stats
55W - 53L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HARRATRON61
Hun Batz
11
1 / 5 / 2
7,029
703
7,272
14,041
12,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
11
0 / 7 / 4
6,411
641
9,564
12,464
6,302
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 4
7,428
743
14,939
8,793
4,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
14
3 / 3 / 4
7,400
740
18,167
9,758
4,700
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
wsvogw
Hel
12
1 / 3 / 2
6,917
692
5,920
12,511
10,745
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Grifly
Hel
15
6 / 0 / 11
8,344
834
6,629
11,627
8,746
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sobek
MettaYepp
Sobek
16
5 / 1 / 13
8,955
896
11,101
17,948
24,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
Vonrohr
Susano
13
2 / 2 / 15
7,598
760
9,902
15,227
17,168
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
lokorik
Poseidon
16
3 / 2 / 15
8,456
846
14,919
10,684
5,384
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
tindal_99
Mulan
14
3 / 3 / 14
7,844
784
11,745
19,469
21,010
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
7
Kills
19
19
Deaths
8
16
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hel
Grifly
Hel
6
0
11
11.5
L
Hun Batz
HARRATRON61
Hun Batz
1
5
2
0.4
W
Sobek
MettaYepp
Sobek
5
1
13
11.5
L
Thor
0
7
4
0.29
L
2
1
4
4
W
Susano
Vonrohr
Susano
2
2
15
4.75
L
Janus
3
3
4
1.67
W
Poseidon
lokorik
Poseidon
3
2
15
5.25
W
Mulan
tindal_99
Mulan
3
3
14
3.33
L
Hel
wsvogw
Hel
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,862
Damage
54,296
57,567
Taken
74,955
38,851
Mitigated
76,818
22,027
Healing
42,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Grifly
Hel
6,629
346
15,026
8,100
11,627
8,746
383
2,940
8,687
11,065
0
L
Hun Batz
HARRATRON61
Hun Batz
7,272
1,067
1,589
1,462
14,041
12,283
0
6,193
7,404
0
12,465
W
Sobek
MettaYepp
Sobek
11,101
958
1,390
4,859
17,948
24,510
362
5,343
12,605
17,052
0
L
Thor
9,564
2,217
582
332
12,464
6,302
0
7,019
5,254
0
12,548
L
14,939
1,071
804
1,356
8,793
4,821
0
5,417
3,022
0
24,492
W
Susano
Vonrohr
Susano
9,902
979
703
2,007
15,227
17,168
1,058
4,574
10,653
70
13,528
L
Janus
18,167
69
2,077
2,296
9,758
4,700
0
5,243
4,333
28,716
0
W
Poseidon
lokorik
Poseidon
14,919
1,606
2,344
1,692
10,684
5,384
1,307
3,989
6,695
40,476
0
W
Mulan
tindal_99
Mulan
11,745
1,562
2,526
3,888
19,469
21,010
115
7,241
12,228
91
16,192
L
Hel
wsvogw
Hel
5,920
336
6,424
5,105
12,511
10,745
0
7,623
4,744
15,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,185
Gold Earned
41,197
81
Minions Killed
108
0
Camps Cleared
0
955,803
Distance Traveled
1,019,077
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,344
834
9
1
0
235,850
0
L
Hun Batz
7,029
703
11
1
0
179,206
0
W
Sobek
8,955
896
25
3
0
196,373
1
L
Thor
6,411
641
11
1
0
161,132
1
L
Ne Zha
7,428
743
12
1
0
226,926
0
W
Susano
7,598
760
13
1
0
208,846
0
L
Janus
7,400
740
25
3
0
215,736
0
W
Poseidon
8,456
846
51
5
0
211,468
1
W
Mulan
7,844
784
10
1
0
166,540
0
L
Hel
6,917
692
22
2
0
172,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role