Player Matchup

Zeus
Zeus
M4rk721
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,624 Elo+
Party 2
Susano
Susano
Makumbra
Susano
Level 122
God Stats
0W - 2L
1,341 SR
Queue Stats
248W - 224L
1,533 Elo+
Party 2
Heimdallr
Heimdallr
Sanjitan
Heimdallr
Level 38
God Stats
4W - 1L
1,701 SR
Queue Stats
99W - 92L
1,509 Elo+
Party 3
Cabrakan
Cabrakan
guillaume_db
Cabrakan
Level 65
God Stats
4W - 8L
1,365 SR
Queue Stats
174W - 164L
1,544 Elo+
Party 3
Chaac
Chaac
mino1616
Chaac
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,158 Elo+
Party 3
Team Averages
Level 49
1,481 SR
1,474 Elo+

VS

Team Averages
Level 46
1,541 SR
1,456 Elo+
Baron Samedi
Baron Samedi
Iagord
Baron Samedi
Level 46
God Stats
3W - 0L
1,713 SR
Queue Stats
33W - 39L
1,411 Elo+
Solo
Medusa
Medusa
PushingPutin
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,509 Elo+
Party 4
Nike
Nike
YoloSpectrum
Nike
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,351 Elo+
Party 1
Mercury
Mercury
frankiejoa
Mercury
Level 35
God Stats
2W - 1L
1,197 SR
Queue Stats
45W - 44L
1,450 Elo+
Party 4
Nu Wa
Nu Wa
АТВИНТА
Nu Wa
Level 125
God Stats
21W - 7L
1,797 SR
Queue Stats
107W - 85L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
M4rk721
Zeus
13
3 / 4 / 0
7,747
516
8,564
8,185
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Makumbra
Susano
11
1 / 5 / 4
6,892
459
5,438
14,047
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Sanjitan
Heimdallr
10
1 / 5 / 4
6,601
440
8,849
15,280
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
guillaume_db
Cabrakan
10
1 / 6 / 3
6,788
453
3,584
17,239
16,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
mino1616
Chaac
12
0 / 4 / 1
6,946
463
3,999
12,908
8,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Iagord
Baron Samedi
12
3 / 3 / 6
8,354
557
8,340
10,577
9,415
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
13
4 / 1 / 4
7,914
528
9,720
12,564
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 2 / 4
8,090
539
7,806
9,902
3,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
frankiejoa
Mercury
17
8 / 0 / 6
9,864
658
9,809
9,786
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
9 / 0 / 7
9,949
663
13,969
8,659
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
6
Kills
24
24
Deaths
6
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Iagord
Baron Samedi
3
3
6
2
L
Zeus
M4rk721
Zeus
3
4
0
0.75
L
Susano
Makumbra
Susano
1
5
4
0.6
W
Medusa
4
1
4
6
L
Heimdallr
Sanjitan
Heimdallr
1
5
4
0.6
W
0
2
4
1
W
Mercury
frankiejoa
Mercury
8
0
6
11
L
Cabrakan
guillaume_db
Cabrakan
1
6
3
0.42
L
Chaac
mino1616
Chaac
0
4
1
0.13
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,434
Damage
49,644
67,659
Taken
51,488
39,759
Mitigated
25,248
17,314
Healing
17,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Iagord
Baron Samedi
8,340
885
747
3,899
10,577
9,415
369
2,626
7,948
25,104
3,460
L
Zeus
M4rk721
Zeus
8,564
565
0
490
8,185
3,132
0
3,912
4,129
62,755
0
L
Susano
Makumbra
Susano
5,438
1,753
0
4,338
14,047
5,206
0
3,521
10,338
0
47,132
W
Medusa
9,720
4,388
0
6,304
12,564
4,606
705
2,311
10,253
34
55,575
L
Heimdallr
Sanjitan
Heimdallr
8,849
3,102
281
4,361
15,280
6,170
0
5,923
9,197
0
42,391
W
7,806
1,070
0
3,439
9,902
3,779
513
1,535
7,584
0
46,361
W
Mercury
frankiejoa
Mercury
9,809
5,728
0
1,170
9,786
3,964
0
1,350
8,436
0
97,238
L
Cabrakan
guillaume_db
Cabrakan
3,584
610
130
2,421
17,239
16,257
0
6,625
10,407
22,097
123
L
Chaac
mino1616
Chaac
3,999
834
0
5,293
12,908
8,994
0
1,127
11,667
0
38,300
W
13,969
4,111
0
2,261
8,659
3,484
160
4,203
4,456
64,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
44,171
363
Minions Killed
438
0
Camps Cleared
0
1,360,372
Distance Traveled
1,701,923
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,354
557
25
2
0
316,328
2
L
Zeus
7,747
516
124
8
0
249,252
5
L
Susano
6,892
459
81
5
0
328,145
1
W
Medusa
7,914
528
95
6
0
310,364
4
L
Heimdallr
6,601
440
71
5
0
270,624
3
W
Nike
8,090
539
59
4
0
312,826
1
W
Mercury
9,864
658
144
10
0
445,800
0
L
Cabrakan
6,788
453
23
2
0
256,846
2
L
Chaac
6,946
463
64
4
0
255,505
0
W
Nu Wa
9,949
663
115
8
0
316,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role