Player Matchup

Sylvanus
Sylvanus
Drkbreed95
Sylvanus
Level 71
God Stats
1W - 2L
1,612 SR
Queue Stats
15W - 12L
1,459 Elo+
Solo
Jing Wei
Jing Wei
GudanGarann
Jing Wei
Level 135
God Stats
2W - 1L
1,715 SR
Queue Stats
78W - 102L
1,351 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ITzetta
Morgan Le Fay
Level 107
God Stats
65W - 69L
1,426 SR
Queue Stats
100W - 107L
1,362 Elo+
Solo
Bakasura
Bakasura
lts EIo
Bakasura
Level 67
God Stats
10W - 9L
1,518 SR
Queue Stats
19W - 24L
1,326 Elo+
Party 2
Osiris
Osiris
lts Pheonix
Osiris
Level 47
God Stats
1W - 2L
1,473 SR
Queue Stats
17W - 20L
1,325 Elo+
Party 2
Team Averages
Level 85
1,549 SR
1,365 Elo+

VS

Team Averages
Level 88
1,564 SR
1,409 Elo+
Skadi
Skadi
AdrenalChip874
Skadi
Level 107
God Stats
1W - 0L
1,910 SR
Queue Stats
12W - 6L
1,555 Elo+
Party 1
Hades
Hades
YoDarkShadow
Hades
Level 149
God Stats
268W - 259L
1,527 SR
Queue Stats
680W - 779L
1,318 Elo+
Solo
Scylla
Scylla
m879
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,555 Elo+
Party 1
Fafnir
Fafnir
nauhao
Fafnir
Level 100
God Stats
4W - 7L
1,374 SR
Queue Stats
124W - 144L
1,323 Elo+
Solo
Arachne
Arachne
yaboiiHog
Arachne
Level 53
God Stats
7W - 4L
1,510 SR
Queue Stats
71W - 109L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Drkbreed95
Sylvanus
10
0 / 2 / 1
7,004
438
3,725
13,095
13,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
GudanGarann
Jing Wei
12
1 / 1 / 0
7,255
453
2,352
8,522
3,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ITzetta
Morgan Le Fay
13
0 / 2 / 1
7,859
491
7,815
9,538
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
lts EIo
Bakasura
13
3 / 3 / 1
8,011
501
5,590
14,323
6,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
11
0 / 7 / 2
6,777
424
5,035
14,864
9,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
9,043
565
8,037
8,819
3,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
9 / 1 / 1
10,259
641
15,145
13,698
9,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
m879
Scylla
15
3 / 0 / 1
8,898
556
11,026
8,746
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
nauhao
Fafnir
2
0 / 0 / 0
3,479
217
0
0
0
Arachne
yaboiiHog
Arachne
12
2 / 3 / 4
7,513
470
4,154
12,053
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
15
15
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Sylvanus
Drkbreed95
Sylvanus
0
2
1
0.25
L
Jing Wei
GudanGarann
Jing Wei
1
1
0
1
L
Morgan Le Fay
ITzetta
Morgan Le Fay
0
2
1
0.25
W
9
1
1
9.5
L
Bakasura
lts EIo
Bakasura
3
3
1
1.17
L
Osiris
0
7
2
0.14
W
Scylla
m879
Scylla
3
0
1
3.5
W
Fafnir
nauhao
Fafnir
0
0
0
0
W
Arachne
yaboiiHog
Arachne
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,517
Damage
38,362
60,342
Taken
43,316
36,316
Mitigated
21,926
17,983
Healing
17,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,037
3,672
0
1,700
8,819
3,409
1,512
1,911
6,825
0
81,100
L
Sylvanus
Drkbreed95
Sylvanus
3,725
886
2,558
5,576
13,095
13,282
60
4,734
8,361
19,577
0
L
Jing Wei
GudanGarann
Jing Wei
2,352
1,879
450
3,211
8,522
3,196
1,374
1,161
7,361
0
54,745
L
Morgan Le Fay
ITzetta
Morgan Le Fay
7,815
717
0
895
9,538
4,441
421
4,886
4,652
69,414
0
W
15,145
1,842
105
8,859
13,698
9,391
2,494
193
13,328
74,940
0
L
Bakasura
lts EIo
Bakasura
5,590
3,935
0
2,702
14,323
6,148
0
4,120
10,203
0
56,505
L
Osiris
5,035
2,215
0
2,591
14,864
9,249
192
11,270
3,594
0
33,368
W
Scylla
m879
Scylla
11,026
2,954
0
3,462
8,746
3,799
416
6,298
2,393
77,863
0
W
Fafnir
nauhao
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
yaboiiHog
Arachne
4,154
3,520
0
3,585
12,053
5,327
182
3,138
8,836
0
38,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,906
Gold Earned
39,192
415
Minions Killed
468
0
Camps Cleared
0
1,401,509
Distance Traveled
1,195,286
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,043
565
135
8
0
303,958
1
L
Sylvanus
7,004
438
24
2
0
259,848
0
L
Jing Wei
7,255
453
109
7
0
276,856
4
L
Morgan Le Fay
7,859
491
123
8
0
284,273
1
W
Hades
10,259
641
141
9
0
247,415
3
L
Bakasura
8,011
501
103
6
0
323,588
1
L
Osiris
6,777
424
56
4
0
256,944
2
W
Scylla
8,898
556
137
9
0
307,188
3
W
Fafnir
3,479
217
0
0
0
0
0
W
Arachne
7,513
470
55
3
0
336,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role