Player Matchup

Izanami
Izanami
Looovelllyy
Izanami
Level 77
God Stats
3W - 2L
1,566 SR
Queue Stats
38W - 38L
1,457 Elo+
Party 4
Sol
Sol
Semodan
Sol
Level 18
God Stats
0W - 6L
1,146 SR
Queue Stats
3W - 21L
1,057 Elo+
Party 1
Loki
Loki
SnufflyData8186
Loki
Level 62
God Stats
0W - 1L
1,575 SR
Queue Stats
11W - 28L
1,274 Elo+
Party 1
Cthulhu
Cthulhu
WriterRihard
Cthulhu
Level 3
God Stats
1W - 3L
1,244 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Ares
Ares
sedoy01
Ares
Level 9
God Stats
0W - 3L
1,063 SR
Queue Stats
1W - 12L
1,026 Elo+
Party 1
Team Averages
Level 34
1,319 SR
1,263 Elo+

VS

Team Averages
Level 78
1,500 SR
1,408 Elo+
Kali
Kali
Hokoda
Kali
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 89L
1,395 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Miresska
Morgan Le Fay
Level 103
God Stats
6W - 4L
1,543 SR
Queue Stats
13W - 13L
1,437 Elo+
Solo
Ares
Ares
NerfsticK
Ares
Level 67
God Stats
6W - 0L
1,546 SR
Queue Stats
31W - 32L
1,466 Elo+
Party 2
Chaac
Chaac
Puskinn
Chaac
Level 79
God Stats
18W - 25L
1,413 SR
Queue Stats
33W - 43L
1,402 Elo+
Party 2
Skadi
Skadi
w_hiteyy
Skadi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 166L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Looovelllyy
Izanami
20
6 / 6 / 3
12,691
488
23,638
24,504
13,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
13
1 / 5 / 3
9,317
358
7,601
15,264
7,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
7 / 5 / 5
13,315
512
15,514
28,318
16,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
WriterRihard
Cthulhu
16
2 / 5 / 7
12,219
470
11,921
25,874
37,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
sedoy01
Ares
15
1 / 7 / 3
9,967
383
5,732
28,210
21,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Hokoda
Kali
20
14 / 3 / 8
15,543
598
31,724
29,099
14,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Miresska
Morgan Le Fay
20
8 / 3 / 6
14,780
568
26,291
19,276
9,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
18
4 / 3 / 5
13,026
501
13,551
30,404
36,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Puskinn
Chaac
18
1 / 3 / 5
13,029
501
12,939
20,198
13,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
w_hiteyy
Skadi
19
1 / 5 / 12
12,817
493
10,846
17,187
6,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
64
17
Kills
28
28
Deaths
17
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kali
Hokoda
Kali
14
3
8
6
L
Izanami
Looovelllyy
Izanami
6
6
3
1.25
W
Morgan Le Fay
Miresska
Morgan Le Fay
8
3
6
3.67
W
Ares
4
3
5
2.17
W
Chaac
Puskinn
Chaac
1
3
5
1.17
L
Sol
1
5
3
0.5
L
7
5
5
1.9
L
Cthulhu
WriterRihard
Cthulhu
2
5
7
1.1
L
Ares
sedoy01
Ares
1
7
3
0.36
W
Skadi
w_hiteyy
Skadi
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,406
Damage
95,351
122,170
Taken
116,164
94,980
Mitigated
79,635
19,885
Healing
34,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Hokoda
Kali
31,724
17,377
0
8,252
29,099
14,015
0
7,063
21,967
0
119,836
L
Izanami
Looovelllyy
Izanami
23,638
13,752
0
5,080
24,504
13,109
506
5,431
18,919
0
135,391
W
Morgan Le Fay
Miresska
Morgan Le Fay
26,291
3,700
747
6,969
19,276
9,898
3,575
5,333
13,823
121,179
0
W
Ares
13,551
1,154
0
5,830
30,404
36,141
894
5,484
24,808
74,552
0
W
Chaac
Puskinn
Chaac
12,939
3,488
0
10,691
20,198
13,134
6,313
3,741
16,175
0
106,548
L
Sol
7,601
2,766
0
4,565
15,264
7,407
1,284
6,586
8,678
43,813
3,141
L
15,514
3,613
0
5,670
28,318
16,140
0
10,112
18,113
0
118,323
L
Cthulhu
WriterRihard
Cthulhu
11,921
611
589
1,978
25,874
37,007
162
9,730
15,964
31,628
1,309
L
Ares
sedoy01
Ares
5,732
737
0
2,003
28,210
21,317
0
7,983
19,515
36,977
0
W
Skadi
w_hiteyy
Skadi
10,846
5,161
0
1,613
17,187
6,447
1,098
3,318
13,829
0
109,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,509
Gold Earned
69,195
522
Minions Killed
664
0
Camps Cleared
0
2,219,424
Distance Traveled
2,436,132
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,543
598
103
4
0
610,903
4
L
Izanami
12,691
488
205
8
0
462,210
2
W
Morgan Le Fay
14,780
568
177
7
0
505,116
3
W
Ares
13,026
501
76
3
0
463,891
5
W
Chaac
13,029
501
164
6
0
393,117
3
L
Sol
9,317
358
69
3
0
327,077
0
L
Loki
13,315
512
140
5
0
533,326
0
L
Cthulhu
12,219
470
52
2
0
501,008
0
L
Ares
9,967
383
56
2
0
395,803
3
W
Skadi
12,817
493
144
6
0
463,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role