Player Matchup

Cerberus
Cerberus
BoAtZ-_-InK
Cerberus
Level 150
God Stats
3W - 1L
1,825 SR
Queue Stats
271W - 101L
1,773 Elo+
Party 2
Raijin
Raijin
Jaffa-Cake-Baby
Raijin
Level 153
God Stats
3W - 1L
1,770 SR
Queue Stats
180W - 67L
1,783 Elo+
Party 2
Cernunnos
Cernunnos
RaTxD_
Cernunnos
Level 121
God Stats
13W - 1L
1,953 SR
Queue Stats
250W - 104L
1,757 Elo+
Party 2
Team Averages
Level 141
1,849 SR
1,771 Elo+

VS

Team Averages
Level 130
1,565 SR
1,569 Elo+
Cu Chulainn
Cu Chulainn
UltimateMilo99
Cu Chulainn
Level 124
God Stats
0W - 1L
1,504 SR
Queue Stats
10W - 13L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
kendo-loco25
Baron Samedi
Level 137
God Stats
4W - 4L
1,591 SR
Queue Stats
246W - 189L
1,646 Elo+
Party 1
Ne Zha
Ne Zha
neo-tau
Ne Zha
Level 129
God Stats
24W - 24L
1,600 SR
Queue Stats
252W - 198L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoAtZ-_-InK
Cerberus
20
3 / 2 / 11
13,366
703
12,294
24,817
27,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
9 / 2 / 6
15,197
800
22,075
16,930
12,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
RaTxD_
Cernunnos
19
3 / 2 / 7
12,766
672
13,468
14,256
6,647
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
UltimateMilo99
Cu Chulainn
16
0 / 5 / 4
10,974
578
13,047
22,060
23,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
kendo-loco25
Baron Samedi
19
5 / 5 / 1
13,219
696
17,252
18,121
9,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
neo-tau
Ne Zha
18
1 / 5 / 5
12,208
643
16,348
18,498
8,170
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
6
6
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BoAtZ-_-InK
Cerberus
3
2
11
4.25
W
9
2
6
6
W
Cernunnos
RaTxD_
Cernunnos
3
2
7
3.25
L
Cu Chulainn
UltimateMilo99
Cu Chulainn
0
5
4
0.4
L
Baron Samedi
kendo-loco25
Baron Samedi
5
5
1
1.1
L
Ne Zha
neo-tau
Ne Zha
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,837
Damage
46,647
56,003
Taken
58,679
46,889
Mitigated
40,933
20,155
Healing
11,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BoAtZ-_-InK
Cerberus
12,294
739
0
9,406
24,817
27,936
384
8,211
16,017
46,571
0
W
22,075
2,936
0
6,420
16,930
12,306
1,486
4,505
12,146
85,255
0
W
Cernunnos
RaTxD_
Cernunnos
13,468
4,949
0
4,329
14,256
6,647
1,228
3,893
10,087
0
53,147
L
Cu Chulainn
UltimateMilo99
Cu Chulainn
13,047
1,768
0
2,154
22,060
23,126
161
11,920
9,430
508
39,478
L
Baron Samedi
kendo-loco25
Baron Samedi
17,252
1,159
1,810
3,554
18,121
9,637
262
10,628
7,095
65,452
0
L
Ne Zha
neo-tau
Ne Zha
16,348
3,386
0
4,314
18,498
8,170
828
10,151
7,752
0
66,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,329
Gold Earned
36,401
255
Minions Killed
235
0
Camps Cleared
0
996,416
Distance Traveled
962,612
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,366
703
52
3
0
356,201
4
W
Raijin
15,197
800
110
6
0
322,432
6
W
Cernunnos
12,766
672
93
5
0
317,783
2
L
Cu Chulainn
10,974
578
53
3
0
328,299
3
L
Baron Samedi
13,219
696
108
6
0
288,040
3
L
Ne Zha
12,208
643
74
4
0
346,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role