Player Matchup

Neith
Neith
TheRiseOFGuanYou
Neith
Level 73
God Stats
3W - 1L
1,469 SR
Queue Stats
12W - 11L
1,473 Elo+
Party 2
Geb
Geb
isaacsciberras
Geb
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,432 Elo+
Party 2
Kukulkan
Kukulkan
iultinspawn
Kukulkan
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,422 Elo+
Party 2
Team Averages
Level 67
1,490 SR
1,442 Elo+

VS

Team Averages
Level 68
1,380 SR
1,261 Elo+
Cthulhu
Cthulhu
Dxviidmm2
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,216 Elo+
Party 1
Thoth
Thoth
Kaydala
Thoth
Level 85
God Stats
1W - 1L
1,325 SR
Queue Stats
3W - 8L
1,257 Elo+
Party 1
Ishtar
Ishtar
Nezuko__Chan_
Ishtar
Level 103
God Stats
0W - 1L
1,314 SR
Queue Stats
4W - 6L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 10
11,094
740
10,808
13,024
6,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 0 / 9
11,967
798
9,081
11,689
8,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Kukulkan
iultinspawn
Kukulkan
19
7 / 0 / 7
12,206
814
18,533
7,564
3,577
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dxviidmm2
Cthulhu
14
1 / 4 / 1
10,163
678
5,818
18,315
23,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
Kaydala
Thoth
15
0 / 8 / 1
9,473
632
6,519
13,477
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 1
9,413
628
7,623
13,334
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
15
Kills
1
2
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dxviidmm2
Cthulhu
1
4
1
0.38
L
Thoth
Kaydala
Thoth
0
8
1
0.06
L
0
3
1
0.17
W
3
2
10
4
W
5
0
9
9.5
W
Kukulkan
iultinspawn
Kukulkan
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,422
Damage
19,960
32,277
Taken
45,126
17,838
Mitigated
34,594
9,767
Healing
3,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dxviidmm2
Cthulhu
5,818
151
79
1,163
18,315
23,125
0
11,795
6,520
30,409
0
L
Thoth
Kaydala
Thoth
6,519
32
0
605
13,477
5,391
0
8,773
4,704
34,134
0
L
7,623
4,075
0
1,814
13,334
6,078
0
7,076
6,258
0
36,637
W
10,808
3,208
0
4,625
13,024
6,152
2,300
4,901
8,123
0
56,896
W
9,081
698
0
3,393
11,689
8,109
294
3,514
8,175
21,051
0
W
Kukulkan
iultinspawn
Kukulkan
18,533
1,481
0
1,749
7,564
3,577
733
4,175
3,389
77,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,267
Gold Earned
29,049
211
Minions Killed
173
0
Camps Cleared
0
916,898
Distance Traveled
782,686
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,163
678
56
4
0
265,205
2
L
Thoth
9,473
632
52
3
0
241,005
1
L
Ishtar
9,413
628
65
4
0
276,476
3
W
Neith
11,094
740
82
5
0
280,468
2
W
Geb
11,967
798
22
1
0
326,868
0
W
Kukulkan
12,206
814
107
7
0
309,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role