Player Matchup

Sol
Sol
Fumanchero_93
Sol
Level 29
God Stats
2W - 2L
1,633 SR
Queue Stats
24W - 34L
1,433 Elo+
Solo
Set
Set
SerBubble
Set
Level 44
God Stats
2W - 4L
1,343 SR
Queue Stats
4W - 11L
1,310 Elo+
Party 2
Chronos
Chronos
Stormfire118
Chronos
Level 49
God Stats
7W - 7L
1,548 SR
Queue Stats
13W - 15L
1,473 Elo+
Party 1
Ares
Ares
ZULHU
Ares
Level 59
God Stats
1W - 1L
1,574 SR
Queue Stats
6W - 10L
1,398 Elo+
Party 2
Danzaburou
Danzaburou
amyamy1012
Danzaburou
Level 84
God Stats
11W - 12L
1,547 SR
Queue Stats
13W - 15L
1,473 Elo+
Party 1
Team Averages
Level 53
1,529 SR
1,417 Elo+

VS

Team Averages
Level 70
1,501 SR
1,406 Elo+
Erlang Shen
Erlang Shen
Clotus69
Erlang Shen
Level 151
God Stats
1W - 2L
1,185 SR
Queue Stats
288W - 312L
1,466 Elo+
Solo
Scylla
Scylla
Epicycomat
Scylla
Level 121
God Stats
27W - 32L
1,514 SR
Queue Stats
406W - 424L
1,452 Elo+
Solo
Chang'e
Chang'e
GeeMarcelly
Chang'e
Level 40
God Stats
5W - 4L
1,555 SR
Queue Stats
10W - 6L
1,431 Elo+
Solo
Heimdallr
Heimdallr
LordeNihilus
Heimdallr
Level 28
God Stats
2W - 0L
1,751 SR
Queue Stats
17W - 21L
1,337 Elo+
Solo
Ares
Ares
The1SoFaKiN
Ares
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,374
670
10,602
11,036
5,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 3 / 0
6,841
622
3,030
10,942
6,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Stormfire118
Chronos
14
0 / 3 / 1
7,387
672
13,250
11,146
5,219
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
ZULHU
Ares
13
1 / 3 / 0
7,723
702
7,581
15,816
14,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
amyamy1012
Danzaburou
14
0 / 0 / 0
7,531
685
8,704
7,390
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Clotus69
Erlang Shen
14
1 / 0 / 6
7,696
700
7,161
11,246
9,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Epicycomat
Scylla
15
4 / 0 / 8
8,736
794
16,649
5,216
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
GeeMarcelly
Chang'e
17
5 / 0 / 1
9,260
842
6,669
8,426
4,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
LordeNihilus
Heimdallr
15
0 / 1 / 8
8,119
738
4,980
10,609
5,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 9
8,770
797
10,345
20,565
16,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
12
12
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Clotus69
Erlang Shen
1
0
6
4
W
Scylla
Epicycomat
Scylla
4
0
8
8
L
1
3
1
0.5
W
Chang'e
GeeMarcelly
Chang'e
5
0
1
5.5
W
Heimdallr
LordeNihilus
Heimdallr
0
1
8
4
L
0
3
0
0
L
Chronos
Stormfire118
Chronos
0
3
1
0.17
W
2
1
9
6.5
L
Ares
ZULHU
Ares
1
3
0
0.33
L
Danzaburou
amyamy1012
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,167
Damage
45,804
56,330
Taken
56,062
34,355
Mitigated
39,250
11,329
Healing
20,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Clotus69
Erlang Shen
7,161
2,177
0
2,276
11,246
9,806
864
5,072
6,174
0
22,887
W
Scylla
Epicycomat
Scylla
16,649
568
0
0
5,216
2,528
0
3,929
1,287
33,704
0
L
10,602
2,762
0
3,794
11,036
5,272
0
5,706
5,176
29,993
1,849
W
Chang'e
GeeMarcelly
Chang'e
6,669
195
2,214
4,673
8,426
4,277
330
3,643
4,783
49,130
0
W
Heimdallr
LordeNihilus
Heimdallr
4,980
1,289
0
2,755
10,609
5,958
800
6,363
4,246
0
28,098
L
3,030
934
0
2,185
10,942
6,141
0
6,603
4,102
0
11,251
L
Chronos
Stormfire118
Chronos
13,250
2,968
0
367
11,146
5,219
478
7,008
3,946
34,920
0
W
10,345
226
0
8,478
20,565
16,681
345
12,069
8,496
17,583
0
L
Ares
ZULHU
Ares
7,581
40
0
2,829
15,816
14,228
0
9,357
6,101
13,013
0
L
Danzaburou
amyamy1012
Danzaburou
8,704
1,994
0
2,154
7,390
3,495
0
3,936
3,342
0
30,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,856
Gold Earned
42,581
163
Minions Killed
260
0
Camps Cleared
0
1,102,975
Distance Traveled
1,239,275
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,696
700
29
3
0
285,156
2
W
Scylla
8,736
794
60
5
0
264,288
3
L
Sol
7,374
670
45
4
0
194,898
2
W
Chang'e
9,260
842
99
9
0
258,233
0
W
Heimdallr
8,119
738
64
6
0
200,915
0
L
Set
6,841
622
15
1
0
214,661
0
L
Chronos
7,387
672
43
4
0
268,000
1
W
Ares
8,770
797
8
1
0
230,683
1
L
Ares
7,723
702
11
1
0
199,156
0
L
Danzaburou
7,531
685
49
4
0
226,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role