Player Matchup

Horus
Horus
BigDave13
Horus
Level 127
God Stats
1W - 0L
1,703 SR
Queue Stats
251W - 152L
1,628 Elo+
Party 1
He Bo
He Bo
CapetinhaSapeca
He Bo
Level 136
God Stats
3W - 2L
1,380 SR
Queue Stats
511W - 363L
1,655 Elo+
Party 1
Maui
Maui
Tuatarajambo
Maui
Level 124
God Stats
5W - 6L
1,588 SR
Queue Stats
369W - 151L
1,654 Elo+
Party 1
Ah Puch
Ah Puch
gordovelho
Ah Puch
Level 140
God Stats
4W - 2L
1,596 SR
Queue Stats
468W - 265L
1,641 Elo+
Party 1
Cupid
Cupid
nilom98
Cupid
Level 75
God Stats
10W - 4L
1,681 SR
Queue Stats
217W - 107L
1,670 Elo+
Party 1
Team Averages
Level 120
1,590 SR
1,650 Elo+

VS

Team Averages
Level 104
1,480 SR
1,451 Elo+
Odin
Odin
Aqueousity
Odin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,260 Elo+
Solo
Aphrodite
Aphrodite
HEALTANK
Aphrodite
Level 152
God Stats
36W - 49L
1,511 SR
Queue Stats
739W - 756L
1,529 Elo+
Solo
Thanatos
Thanatos
Reaperofsøul
Thanatos
Level 152
God Stats
10W - 25L
1,351 SR
Queue Stats
553W - 596L
1,460 Elo+
Solo
Ganesha
Ganesha
SalteeWalteee
Ganesha
Level 50
God Stats
15W - 12L
1,541 SR
Queue Stats
131W - 136L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
StrangerFreak
Ao Kuang
Level 80
God Stats
1W - 1L
1,496 SR
Queue Stats
17W - 21L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigDave13
Horus
12
0 / 1 / 11
7,033
1,172
2,497
6,199
6,227
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 1 / 6
8,065
1,344
8,474
5,597
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 10
8,255
1,376
4,996
5,427
7,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
gordovelho
Ah Puch
12
3 / 0 / 9
7,652
1,275
11,863
1,466
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
nilom98
Cupid
13
2 / 1 / 8
7,494
1,249
6,847
4,058
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

361

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,801
1,134
2,933
8,073
5,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
HEALTANK
Aphrodite
11
0 / 3 / 2
6,415
1,069
4,517
6,262
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Reaperofsøul
Thanatos
11
0 / 1 / 2
6,509
1,085
3,259
4,934
2,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
11
0 / 2 / 0
6,328
1,055
1,310
5,689
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
StrangerFreak
Ao Kuang
12
3 / 5 / 0
7,612
1,269
6,823
13,829
7,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
13
Kills
3
3
Deaths
13
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Horus
BigDave13
Horus
0
1
11
5.5
W
5
1
6
8
L
Aphrodite
HEALTANK
Aphrodite
0
3
2
0.33
L
Thanatos
Reaperofsøul
Thanatos
0
1
2
1
L
Ganesha
0
2
0
0
L
Ao Kuang
StrangerFreak
Ao Kuang
3
5
0
0.6
W
3
0
10
8
W
Ah Puch
gordovelho
Ah Puch
3
0
9
7.5
W
Cupid
nilom98
Cupid
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,677
Damage
18,842
22,747
Taken
38,787
17,887
Mitigated
22,104
9,169
Healing
7,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,933
528
0
347
8,073
5,794
0
4,783
3,166
367
23,858
W
Horus
BigDave13
Horus
2,497
1,464
3,476
2,424
6,199
6,227
0
3,702
2,331
82
3,306
W
8,474
905
102
472
5,597
2,211
0
2,231
3,249
22,332
0
L
Aphrodite
HEALTANK
Aphrodite
4,517
620
1,062
775
6,262
3,543
0
4,678
1,478
9,257
0
L
Thanatos
Reaperofsøul
Thanatos
3,259
196
0
1,810
4,934
2,159
0
3,615
1,253
0
12,315
L
Ganesha
1,310
115
0
1,220
5,689
3,303
0
2,862
2,737
3,735
0
L
Ao Kuang
StrangerFreak
Ao Kuang
6,823
1,958
0
2,129
13,829
7,305
0
8,936
4,738
16,455
1,844
W
4,996
1,517
0
1,131
5,427
7,040
0
3,328
2,052
7,197
0
W
Ah Puch
gordovelho
Ah Puch
11,863
508
0
138
1,466
765
0
1,130
301
25,737
0
W
Cupid
nilom98
Cupid
6,847
4,880
400
1,026
4,058
1,644
0
2,356
1,613
0
24,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,499
Gold Earned
33,665
118
Minions Killed
120
6
Camps Cleared
6
621,097
Distance Traveled
549,052
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,801
1,134
54
9
1
134,570
1
W
Horus
7,033
1,172
3
1
2
139,653
0
W
He Bo
8,065
1,344
35
6
3
116,736
1
L
Aphrodite
6,415
1,069
11
2
1
117,432
1
L
Thanatos
6,509
1,085
23
4
1
131,231
0
L
Ganesha
6,328
1,055
0
0
0
59,199
1
L
Ao Kuang
7,612
1,269
32
5
3
106,620
0
W
Maui
8,255
1,376
5
1
0
119,465
1
W
Ah Puch
7,652
1,275
31
5
0
131,829
0
W
Cupid
7,494
1,249
44
7
1
113,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role