Player Matchup

Bastet
Bastet
Friggalope
Bastet
Level 112
God Stats
7W - 1L
1,650 SR
Queue Stats
199W - 141L
1,564 Elo+
Party 1
Tiamat
Tiamat
MAXIukuk
Tiamat
Level 116
God Stats
10W - 2L
1,696 SR
Queue Stats
44W - 46L
1,481 Elo+
Party 1
Chaac
Chaac
VendettaVoo
Chaac
Level 145
God Stats
7W - 5L
1,558 SR
Queue Stats
142W - 100L
1,577 Elo+
Party 1
Team Averages
Level 124
1,635 SR
1,541 Elo+

VS

Team Averages
Level 95
1,681 SR
1,511 Elo+
Shiva
Shiva
SquishierFrog
Shiva
Level 109
God Stats
2W - 1L
1,714 SR
Queue Stats
8W - 5L
1,600 Elo+
Solo
Anhur
Anhur
Theandonator3000
Anhur
Level 88
God Stats
1W - 2L
1,687 SR
Queue Stats
134W - 177L
1,483 Elo+
Solo
Kukulkan
Kukulkan
inceptionistx07
Kukulkan
Level 89
God Stats
5W - 4L
1,640 SR
Queue Stats
112W - 120L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Friggalope
Bastet
14
4 / 0 / 3
8,195
820
8,251
5,912
2,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
MAXIukuk
Tiamat
13
2 / 1 / 5
7,828
783
5,453
3,868
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 4
8,206
821
9,537
10,188
8,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,296
730
4,613
10,015
6,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 3 / 1
6,865
687
4,147
9,356
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
10
0 / 5 / 2
6,570
657
3,148
8,494
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
2
2
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
Friggalope
Bastet
4
0
3
5.5
W
Tiamat
MAXIukuk
Tiamat
2
1
5
4.5
L
1
1
0
1
L
1
3
1
0.5
W
3
1
4
5
L
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,241
Damage
11,908
19,968
Taken
27,865
13,052
Mitigated
12,457
6,963
Healing
4,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Friggalope
Bastet
8,251
1,967
0
1,615
5,912
2,078
0
460
5,452
0
24,254
W
Tiamat
MAXIukuk
Tiamat
5,453
482
0
985
3,868
2,835
128
631
3,237
33,877
0
L
4,613
876
1,700
1,675
10,015
6,107
0
2,303
7,544
133
16,654
L
4,147
1,185
0
1,117
9,356
3,210
0
1,264
7,565
0
16,484
W
9,537
1,468
101
4,262
10,188
8,139
157
2,255
7,933
0
38,666
L
Kukulkan
3,148
219
0
250
8,494
3,140
0
1,892
6,300
20,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,229
Gold Earned
20,731
142
Minions Killed
123
0
Camps Cleared
0
651,358
Distance Traveled
567,669
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,195
820
20
2
0
230,668
3
W
Tiamat
7,828
783
55
6
0
206,538
3
L
Shiva
7,296
730
24
2
0
212,074
1
L
Anhur
6,865
687
51
5
0
177,264
4
W
Chaac
8,206
821
67
7
0
214,152
2
L
Kukulkan
6,570
657
48
5
0
178,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role