Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Agusta__Atomica
Khepri
Level 156
God Stats
4W - 4L
1,252 SR
Queue Stats
265W - 269L
1,450 Elo+
Party 1
Izanami
Izanami
Alexblueblood
Izanami
Level 107
God Stats
17W - 19L
1,468 SR
Queue Stats
507W - 510L
1,467 Elo+
Solo
Nu Wa
Nu Wa
DraidCymru
Nu Wa
Level 129
God Stats
33W - 24L
1,524 SR
Queue Stats
354W - 378L
1,407 Elo+
Solo
Merlin
Merlin
El-Looping
Merlin
Level 126
God Stats
25W - 23L
1,552 SR
Queue Stats
196W - 201L
1,417 Elo+
Party 1
Team Averages
Level 119
1,459 SR
1,448 Elo+

VS

Team Averages
Level 105
1,429 SR
1,470 Elo+
Lancelot
Lancelot
 
Lancelot
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
El_Brehmo
Mulan
Level 109
God Stats
1W - 1L
1,245 SR
Queue Stats
11W - 15L
1,398 Elo+
Party 2
Merlin
Merlin
NeOn v ELiTeZz
Merlin
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,493 Elo+
Solo
Ishtar
Ishtar
Rexmoly_2005
Ishtar
Level 79
God Stats
2W - 3L
1,402 SR
Queue Stats
78W - 65L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 0 / 4
5,707
571
3,342
6,088
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 0
5,397
540
2,326
4,504
2,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
10
0 / 0 / 1
5,011
501
3,544
4,389
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
11
3 / 0 / 1
6,689
669
7,783
3,675
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Merlin
El-Looping
Merlin
9
0 / 0 / 0
5,320
532
2,279
3,419
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
0 / 2 / 0
4,553
455
1,677
7,616
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Maui
 
Maui
6
1 / 0 / 0
4,519
452
1,669
5,193
2,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
El_Brehmo
Mulan
10
0 / 2 / 0
5,482
548
2,906
9,449
3,435
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 0
5,269
527
1,776
3,569
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
9
0 / 1 / 1
4,941
494
1,937
6,986
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
5
Kills
1
1
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
4
3
L
Lancelot
 
Lancelot
0
2
0
0
L
Maui
 
Maui
1
0
0
1
W
1
1
0
1
W
Izanami
0
0
1
0.5
W
Nu Wa
3
0
1
3.5
W
Merlin
El-Looping
Merlin
0
0
0
0
L
Mulan
El_Brehmo
Mulan
0
2
0
0
L
0
0
0
0
L
Ishtar
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,274
Damage
9,965
22,075
Taken
32,813
8,191
Mitigated
11,871
10,020
Healing
12,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,342
684
0
3,513
6,088
2,102
764
347
5,741
0
34,320
L
Lancelot
 
Lancelot
1,677
374
0
3,030
7,616
2,685
0
1,469
6,091
0
26,388
L
Maui
 
Maui
1,669
497
230
2,523
5,193
2,381
0
1,170
3,991
9,591
1,290
W
2,326
467
54
1,507
4,504
2,267
0
816
3,688
13,918
3,192
W
Izanami
3,544
2,360
0
2,637
4,389
1,474
274
696
3,693
0
45,925
W
Nu Wa
7,783
5,221
0
1,360
3,675
1,069
334
0
3,675
42,737
0
W
Merlin
El-Looping
Merlin
2,279
119
0
949
3,419
1,279
0
1,429
1,990
37,258
0
L
Mulan
El_Brehmo
Mulan
2,906
54
0
3,707
9,449
3,435
0
5,791
3,442
0
45,969
L
1,776
0
0
725
3,569
1,250
0
2,205
1,332
35,329
0
L
Ishtar
1,937
965
0
2,726
6,986
2,120
0
1,385
5,569
0
34,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,124
Gold Earned
24,764
345
Minions Killed
308
0
Camps Cleared
0
871,358
Distance Traveled
876,466
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,707
571
77
8
0
195,068
3
L
Lancelot
4,553
455
60
6
0
203,645
3
L
Maui
4,519
452
18
2
0
130,982
1
W
Khepri
5,397
540
31
3
0
179,988
4
W
Izanami
5,011
501
78
8
0
165,943
1
W
Nu Wa
6,689
669
92
9
0
165,658
0
W
Merlin
5,320
532
67
7
0
164,701
7
L
Mulan
5,482
548
96
10
0
184,932
2
L
Merlin
5,269
527
66
7
0
180,289
0
L
Ishtar
4,941
494
68
7
0
176,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role