Player Matchup

Ne Zha
Ne Zha
Gwvin
Ne Zha
Level 84
God Stats
2W - 0L
1,567 SR
Queue Stats
40W - 26L
1,673 Elo+
Party 1
Jormungandr
Jormungandr
JuiceTryHard
Jormungandr
Level 68
God Stats
1W - 0L
1,532 SR
Queue Stats
37W - 19L
1,572 Elo+
Party 1
Scylla
Scylla
wheezy7320
Scylla
Level 28
God Stats
2W - 1L
1,726 SR
Queue Stats
5W - 9L
1,388 Elo+
Party 1
Team Averages
Level 60
1,609 SR
1,545 Elo+

VS

Team Averages
Level 91
1,333 SR
1,344 Elo+
Achilles
Achilles
GhastlyFork
Achilles
Level 109
God Stats
0W - 4L
1,324 SR
Queue Stats
130W - 176L
1,387 Elo+
Party 2
Scylla
Scylla
l3igMackk
Scylla
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 73L
1,301 Elo+
Solo
Thanatos
Thanatos
legatogelato865
Thanatos
Level 108
God Stats
0W - 3L
1,176 SR
Queue Stats
112W - 189L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gwvin
Ne Zha
16
10 / 2 / 8
11,239
865
14,881
13,151
12,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
JuiceTryHard
Jormungandr
17
5 / 1 / 10
11,238
864
14,633
13,869
16,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
wheezy7320
Scylla
15
4 / 3 / 9
10,052
773
9,814
7,390
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GhastlyFork
Achilles
13
5 / 6 / 1
9,394
723
10,210
23,549
27,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
l3igMackk
Scylla
14
0 / 6 / 5
8,750
673
5,145
11,127
3,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Thanatos
13
1 / 7 / 4
8,832
679
8,186
14,059
6,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
19
Kills
6
6
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
GhastlyFork
Achilles
5
6
1
0.92
W
Ne Zha
Gwvin
Ne Zha
10
2
8
7
W
Jormungandr
JuiceTryHard
Jormungandr
5
1
10
10
L
Scylla
l3igMackk
Scylla
0
6
5
0.42
L
Thanatos
1
7
4
0.43
W
Scylla
wheezy7320
Scylla
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,328
Damage
23,541
34,410
Taken
48,735
31,231
Mitigated
37,745
8,919
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GhastlyFork
Achilles
10,210
3,059
122
2,477
23,549
27,121
0
13,103
9,994
0
22,038
W
Ne Zha
Gwvin
Ne Zha
14,881
6,393
0
4,091
13,151
12,544
334
1,660
10,614
0
44,069
W
Jormungandr
JuiceTryHard
Jormungandr
14,633
5,835
749
3,545
13,869
16,271
220
2,635
10,760
45,060
0
L
Scylla
l3igMackk
Scylla
5,145
1,815
0
1,458
11,127
3,830
0
4,558
6,347
34,193
0
L
Thanatos
8,186
2,225
0
5,558
14,059
6,794
0
6,911
6,752
0
32,195
W
Scylla
wheezy7320
Scylla
9,814
1,326
0
534
7,390
2,416
448
912
5,953
24,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,529
Gold Earned
26,976
131
Minions Killed
129
0
Camps Cleared
0
750,159
Distance Traveled
677,137
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,394
723
23
2
0
234,415
3
W
Ne Zha
11,239
865
37
3
0
264,200
0
W
Jormungandr
11,238
864
59
5
0
248,892
5
L
Scylla
8,750
673
61
5
0
208,298
1
L
Thanatos
8,832
679
45
3
0
234,424
1
W
Scylla
10,052
773
35
3
0
237,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role