Player Matchup

Kuzenbo
Kuzenbo
DanRob_AD
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,549 Elo+
Solo
Poseidon
Poseidon
HrodvitnirWolf
Poseidon
Level 139
God Stats
0W - 1L
1,186 SR
Queue Stats
34W - 34L
1,521 Elo+
Party 1
Cliodhna
Cliodhna
Kabommes
Cliodhna
Level 65
God Stats
5W - 6L
1,543 SR
Queue Stats
89W - 87L
1,539 Elo+
Solo
Heimdallr
Heimdallr
fabricemartine
Heimdallr
Level 143
God Stats
0W - 2L
1,653 SR
Queue Stats
42W - 50L
1,508 Elo+
Party 1
Tiamat
Tiamat
xXStars_snakeXx
Tiamat
Level 155
God Stats
1W - 1L
1,737 SR
Queue Stats
626W - 695L
1,490 Elo+
Solo
Team Averages
Level 126
1,524 SR
1,521 Elo+

VS

Team Averages
Level 130
1,609 SR
1,532 Elo+
Pele
Pele
Anow-_-
Pele
Level 129
God Stats
1W - 1L
1,594 SR
Queue Stats
81W - 108L
1,484 Elo+
Solo
Bacchus
Bacchus
BlueEyesWIDragon
Bacchus
Level 158
God Stats
31W - 23L
1,569 SR
Queue Stats
233W - 205L
1,555 Elo+
Solo
Scylla
Scylla
Crimsonmoonborn
Scylla
Level 149
God Stats
29W - 22L
1,598 SR
Queue Stats
166W - 171L
1,530 Elo+
Solo
Anhur
Anhur
Gabrielcintra123
Anhur
Level 67
God Stats
5W - 3L
1,610 SR
Queue Stats
85W - 101L
1,478 Elo+
Solo
Ullr
Ullr
PR5H
Ullr
Level 146
God Stats
7W - 4L
1,675 SR
Queue Stats
32W - 18L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DanRob_AD
Kuzenbo
13
0 / 2 / 4
8,648
1,081
8,010
12,109
19,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
13
2 / 3 / 1
8,247
1,031
5,808
6,491
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Kabommes
Cliodhna
13
1 / 7 / 3
7,959
995
7,392
13,981
6,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
fabricemartine
Heimdallr
13
2 / 6 / 1
8,548
1,069
13,182
14,499
6,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 1 / 5
8,270
1,034
9,852
7,589
9,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

212

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Anow-_-
Pele
14
5 / 2 / 6
9,594
1,199
18,544
16,785
8,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 0 / 14
10,103
1,263
9,229
8,424
13,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 0 / 5
9,198
1,150
6,409
4,498
2,023
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 1 / 9
8,179
1,022
3,711
9,348
4,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ullr
PR5H
Ullr
15
7 / 2 / 7
9,622
1,203
13,931
9,210
4,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
5
Kills
19
19
Deaths
5
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Pele
Anow-_-
Pele
5
2
6
4
W
2
0
14
9
W
4
0
5
6.5
L
Kuzenbo
DanRob_AD
Kuzenbo
0
2
4
1
W
1
1
9
5.5
L
Poseidon
2
3
1
0.83
L
Cliodhna
Kabommes
Cliodhna
1
7
3
0.36
W
Ullr
PR5H
Ullr
7
2
7
5.25
L
Heimdallr
fabricemartine
Heimdallr
2
6
1
0.42
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,244
Damage
51,824
54,669
Taken
48,265
44,514
Mitigated
32,765
3,064
Healing
12,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Anow-_-
Pele
18,544
4,677
0
4,441
16,785
8,078
0
6,794
9,723
0
43,241
W
9,229
1,507
1,559
3,285
8,424
13,837
0
3,907
4,269
16,091
0
W
6,409
616
0
726
4,498
2,023
0
2,238
2,176
26,901
0
L
Kuzenbo
DanRob_AD
Kuzenbo
8,010
2,830
0
780
12,109
19,994
0
4,111
7,998
13,726
0
W
3,711
2,026
0
865
9,348
4,376
0
5,284
3,872
0
11,083
L
Poseidon
5,808
708
0
20
6,491
2,281
0
1,523
4,968
18,125
0
L
Cliodhna
Kabommes
Cliodhna
7,392
520
0
354
13,981
6,059
0
2,423
11,558
0
12,046
W
Ullr
PR5H
Ullr
13,931
7,798
0
1,741
9,210
4,451
0
4,523
4,555
0
31,847
L
Heimdallr
fabricemartine
Heimdallr
13,182
7,647
0
1,377
14,499
6,836
0
5,287
9,212
0
36,126
L
9,852
627
0
533
7,589
9,344
0
2,294
5,295
24,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,672
Gold Earned
46,696
140
Minions Killed
185
4
Camps Cleared
9
708,076
Distance Traveled
887,488
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,594
1,199
39
5
3
225,601
0
W
Bacchus
10,103
1,263
16
2
1
177,344
1
W
Scylla
9,198
1,150
62
8
3
164,301
1
L
Kuzenbo
8,648
1,081
10
1
1
169,912
1
W
Anhur
8,179
1,022
18
2
1
161,439
1
L
Poseidon
8,247
1,031
35
4
1
96,991
0
L
Cliodhna
7,959
995
5
1
1
166,022
0
W
Ullr
9,622
1,203
50
6
1
158,803
3
L
Heimdallr
8,548
1,069
48
6
0
123,959
0
L
Tiamat
8,270
1,034
42
5
1
151,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role