Player Matchup

Tiamat
Tiamat
ArcW0lf
Tiamat
Level 77
God Stats
5W - 4L
1,352 SR
Queue Stats
216W - 187L
1,541 Elo+
Party 2
Terra
Terra
Warhamer07
Terra
Level 129
God Stats
1W - 1L
1,309 SR
Queue Stats
200W - 204L
1,492 Elo+
Party 1
Amaterasu
Amaterasu
Zyciex
Amaterasu
Level 126
God Stats
1W - 0L
1,666 SR
Queue Stats
35W - 40L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
forsomereason
Heimdallr
Level 148
God Stats
4W - 5L
1,490 SR
Queue Stats
202W - 206L
1,467 Elo+
Party 2
Ullr
Ullr
pipestupid
Ullr
Level 118
God Stats
2W - 4L
1,198 SR
Queue Stats
237W - 254L
1,407 Elo+
Solo
Team Averages
Level 120
1,403 SR
1,482 Elo+

VS

Team Averages
Level 121
1,503 SR
1,495 Elo+
Horus
Horus
 
Horus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CALEBgoodness
Cerberus
Level 158
God Stats
11W - 7L
1,572 SR
Queue Stats
699W - 750L
1,486 Elo+
Solo
Anhur
Anhur
EduWar_2099
Anhur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,492 Elo+
Solo
Charybdis
Charybdis
JDswagga
Charybdis
Level 105
God Stats
0W - 1L
1,298 SR
Queue Stats
33W - 36L
1,445 Elo+
Solo
Medusa
Medusa
descabeludo5ever
Medusa
Level 126
God Stats
26W - 16L
1,644 SR
Queue Stats
611W - 638L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArcW0lf
Tiamat
17
2 / 5 / 11
10,672
628
19,395
16,345
10,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
19
1 / 2 / 18
11,790
694
10,178
18,758
19,515
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
Zyciex
Amaterasu
20
7 / 2 / 13
12,953
762
21,193
26,950
30,808
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
forsomereason
Heimdallr
20
12 / 2 / 10
13,283
781
36,733
20,408
12,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
2 / 5 / 13
11,056
650
13,568
19,204
9,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
2 / 6 / 10
10,107
595
10,887
26,204
30,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
CALEBgoodness
Cerberus
17
0 / 3 / 14
10,053
591
12,826
27,196
27,425
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 4 / 5
11,297
665
20,364
20,196
11,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
JDswagga
Charybdis
18
4 / 5 / 10
11,119
654
20,790
21,663
12,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 6 / 6
10,751
632
24,962
19,152
11,310
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
60
24
Kills
15
16
Deaths
24
65
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
6
10
1.17
W
Tiamat
ArcW0lf
Tiamat
2
5
11
1.5
L
Cerberus
CALEBgoodness
Cerberus
0
3
14
2.33
L
4
4
5
1.63
L
Charybdis
JDswagga
Charybdis
4
5
10
1.8
W
Terra
1
2
18
5
W
Amaterasu
Zyciex
Amaterasu
7
2
13
6.75
L
5
6
6
1.33
W
Heimdallr
forsomereason
Heimdallr
12
2
10
8.5
W
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,067
Damage
89,829
101,665
Taken
114,411
82,621
Mitigated
93,683
48,839
Healing
43,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,887
4,237
4,882
7,628
26,204
30,995
0
6,817
19,387
0
12,398
W
Tiamat
ArcW0lf
Tiamat
19,395
711
1,399
2,522
16,345
10,306
799
1,862
14,307
29,093
0
L
Cerberus
CALEBgoodness
Cerberus
12,826
358
3,902
10,179
27,196
27,425
498
7,237
19,959
27,748
0
L
20,364
12,224
2,603
4,510
20,196
11,563
749
5,279
14,917
0
37,145
L
Charybdis
JDswagga
Charybdis
20,790
7,177
1,319
4,324
21,663
12,390
359
6,659
15,004
0
40,693
W
Terra
10,178
1,025
10,524
5,743
18,758
19,515
424
1,473
17,164
17,880
0
W
Amaterasu
Zyciex
Amaterasu
21,193
6,545
5,349
8,543
26,950
30,808
1,742
3,019
23,454
4,070
25,688
L
24,962
7,543
2,883
1,445
19,152
11,310
1,370
5,559
13,593
0
49,721
W
Heimdallr
forsomereason
Heimdallr
36,733
21,815
2,891
7,207
20,408
12,013
2,524
4,157
16,070
0
69,690
W
13,568
7,551
1,719
2,942
19,204
9,979
2,840
2,315
16,712
0
37,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,754
Gold Earned
53,327
166
Minions Killed
193
0
Camps Cleared
0
1,501,609
Distance Traveled
1,526,405
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,107
595
9
1
0
288,080
0
W
Tiamat
10,672
628
24
1
0
277,733
1
L
Cerberus
10,053
591
49
3
0
381,821
3
L
Anhur
11,297
665
40
2
0
305,220
1
L
Charybdis
11,119
654
58
3
0
270,549
0
W
Terra
11,790
694
13
1
0
337,223
0
W
Amaterasu
12,953
762
12
1
0
316,506
0
L
Medusa
10,751
632
37
2
0
280,735
0
W
Heimdallr
13,283
781
73
4
0
308,442
0
W
Ullr
11,056
650
44
3
0
261,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role