Player Matchup

Hachiman
Hachiman
ImBeaufort
Hachiman
Level 157
God Stats
1W - 0L
1,809 SR
Queue Stats
141W - 48L
1,818 Elo+
Party 1
Atlas
Atlas
Zombiefinder
Atlas
Level 66
God Stats
10W - 5L
1,672 SR
Queue Stats
125W - 39L
1,825 Elo+
Party 1
Tiamat
Tiamat
realfordtrucker
Tiamat
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,511 Elo+
Party 1
Team Averages
Level 88
1,660 SR
1,718 Elo+

VS

Team Averages
Level 30
1,500 SR
1,423 Elo+
Athena
Athena
ArchonOfAstora
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,372 Elo+
Party 2
Medusa
Medusa
jeshthehedgehog
Medusa
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 18L
1,525 Elo+
Party 2
Tiamat
Tiamat
thaxes999
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ImBeaufort
Hachiman
14
5 / 0 / 4
8,207
821
11,693
7,141
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 9
7,964
796
5,760
6,274
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 5
7,777
778
6,805
3,339
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,190
619
3,194
11,556
8,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 0
5,814
581
2,185
9,342
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
thaxes999
Tiamat
9
0 / 3 / 0
5,933
593
4,926
8,470
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hachiman
ImBeaufort
Hachiman
5
0
4
7
W
0
0
9
4.5
L
0
3
0
0
W
4
0
5
6.5
L
Tiamat
thaxes999
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,258
Damage
10,305
16,754
Taken
29,368
10,049
Mitigated
16,834
8,196
Healing
5,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,194
1,246
290
2,878
11,556
8,651
0
5,061
6,495
9,687
0
W
Hachiman
ImBeaufort
Hachiman
11,693
5,682
0
5,300
7,141
3,016
1,278
3,416
3,471
0
48,075
W
5,760
2,184
0
1,540
6,274
4,769
682
2,169
3,897
19,432
0
L
2,185
1,250
0
1,378
9,342
3,624
0
3,070
6,272
0
11,341
W
6,805
853
0
1,356
3,339
2,264
719
1,968
1,200
20,171
0
L
Tiamat
thaxes999
Tiamat
4,926
138
0
924
8,470
4,559
0
4,455
4,015
18,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,948
Gold Earned
17,937
123
Minions Killed
75
0
Camps Cleared
0
522,832
Distance Traveled
440,010
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,190
619
13
1
0
152,348
0
W
Hachiman
8,207
821
70
7
0
169,215
1
W
Atlas
7,964
796
19
2
0
172,001
2
L
Medusa
5,814
581
21
2
0
132,779
0
W
Tiamat
7,777
778
34
3
0
181,616
1
L
Tiamat
5,933
593
41
4
0
154,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role