Player Matchup

Awilix
Awilix
EliteSleep
Awilix
Level 107
God Stats
0W - 3L
1,633 SR
Queue Stats
80W - 82L
1,543 Elo+
Party 1
Medusa
Medusa
IMMORTALGOAT395
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 1
Ra
Ra
Mr ZSando
Ra
Level 108
God Stats
1W - 2L
1,379 SR
Queue Stats
97W - 83L
1,568 Elo+
Solo
He Bo
He Bo
PamelaChuuu
He Bo
Level 81
God Stats
2W - 2L
1,606 SR
Queue Stats
190W - 180L
1,556 Elo+
Solo
Ishtar
Ishtar
buba1999
Ishtar
Level 115
God Stats
0W - 3L
1,270 SR
Queue Stats
139W - 143L
1,445 Elo+
Solo
Team Averages
Level 86
1,477 SR
1,466 Elo+

VS

Team Averages
Level 138
1,373 SR
1,485 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Giordanox68
Ishtar
Level 103
God Stats
2W - 2L
1,386 SR
Queue Stats
344W - 342L
1,465 Elo+
Solo
Sylvanus
Sylvanus
MANINHO ROBERTO
Sylvanus
Level 157
God Stats
1W - 5L
1,053 SR
Queue Stats
337W - 325L
1,529 Elo+
Solo
Loki
Loki
SillyFawn434434
Loki
Level 160
God Stats
5W - 2L
1,459 SR
Queue Stats
519W - 576L
1,465 Elo+
Solo
Chaac
Chaac
U GOT JAMM3D
Chaac
Level 127
God Stats
1W - 0L
1,469 SR
Queue Stats
102W - 119L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
EliteSleep
Awilix
13
2 / 2 / 4
6,990
777
5,871
10,739
10,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 1 / 0
5,336
593
207
1,205
395
13
2 / 3 / 5
7,332
815
8,877
5,402
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 4
6,994
777
6,717
7,544
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
buba1999
Ishtar
13
2 / 3 / 5
7,033
781
4,772
7,899
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 1 / 8
8,315
924
5,764
9,435
10,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ishtar
14
3 / 1 / 9
8,243
916
7,527
6,685
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
14
1 / 1 / 9
8,267
919
5,424
11,778
14,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 4
7,568
841
4,040
6,745
2,884
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

14
2 / 2 / 8
8,168
908
6,989
11,074
12,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
7
Kills
12
12
Deaths
7
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
8
8
L
Awilix
EliteSleep
Awilix
2
2
4
2
W
Ishtar
3
1
9
7.5
L
0
1
0
0
W
Sylvanus
1
1
9
5.5
L
2
3
5
1.5
L
1
3
4
1
W
2
2
4
2
W
2
2
8
3
L
Ishtar
buba1999
Ishtar
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,444
Damage
29,744
32,789
Taken
45,717
20,803
Mitigated
43,675
9,696
Healing
26,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,764
905
422
1,855
9,435
10,557
247
3,026
6,286
0
13,601
L
Awilix
EliteSleep
Awilix
5,871
1,251
700
2,477
10,739
10,954
0
1,646
9,093
0
7,286
W
Ishtar
7,527
4,920
1,537
2,401
6,685
3,217
2,235
2,382
4,089
0
19,021
L
207
69
0
0
1,205
395
0
303
902
0
207
W
Sylvanus
5,424
175
7,791
6,484
11,778
14,237
208
3,424
8,262
9,354
0
L
8,877
1,401
1,239
1,085
5,402
2,435
0
545
4,857
22,917
0
L
6,717
600
471
1,295
7,544
3,114
0
1,246
6,298
12,975
0
W
4,040
404
638
1,139
6,745
2,884
868
2,485
4,120
0
10,741
W
6,989
467
1,486
2,915
11,074
12,780
151
4,277
6,679
0
19,692
L
Ishtar
buba1999
Ishtar
4,772
1,991
813
1,616
7,899
3,905
0
1,684
6,215
0
15,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,685
Gold Earned
40,561
90
Minions Killed
107
0
Camps Cleared
0
698,188
Distance Traveled
903,376
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,315
924
29
3
0
188,293
1
L
Awilix
6,990
777
4
0
0
180,009
0
W
Ishtar
8,243
916
26
3
0
182,027
1
L
Medusa
5,336
593
0
0
0
41,257
0
W
Sylvanus
8,267
919
10
1
0
175,175
0
L
Ra
7,332
815
43
5
0
173,880
4
L
He Bo
6,994
777
12
1
0
155,154
1
W
Loki
7,568
841
14
2
0
160,408
0
W
Chaac
8,168
908
28
3
0
197,473
0
L
Ishtar
7,033
781
31
3
0
147,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role