Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Denayro2
Atlas
Level 6
God Stats
13W - 6L
1,935 SR
Queue Stats
14W - 8L
1,605 Elo+
Party 2
Scylla
Scylla
RsNDelta
Scylla
Level 100
God Stats
1W - 2L
1,725 SR
Queue Stats
321W - 393L
1,451 Elo+
Party 2
Amaterasu
Amaterasu
RsNGolf
Amaterasu
Level 107
God Stats
21W - 12L
1,628 SR
Queue Stats
275W - 345L
1,469 Elo+
Party 2
Team Averages
Level 73
1,658 SR
1,505 Elo+

VS

Team Averages
Level 64
1,408 SR
1,514 Elo+
He Bo
He Bo
McMikey99
He Bo
Level 76
God Stats
5W - 1L
1,256 SR
Queue Stats
29W - 23L
1,416 Elo+
Solo
Awilix
Awilix
Tashonla
Awilix
Level 124
God Stats
3W - 6L
1,397 SR
Queue Stats
194W - 154L
1,617 Elo+
Party 1
Neith
Neith
bmeus
Neith
Level 63
God Stats
11W - 16L
1,388 SR
Queue Stats
118W - 145L
1,414 Elo+
Party 3
Kukulkan
Kukulkan
Пкшмут
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,465 Elo+
Party 3
Ymir
Ymir
ЧертовСильный
Ymir
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 41L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 1 / 0
6,313
631
6,382
8,629
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
 
Cernunnos
9
0 / 0 / 0
4,984
498
2,021
4,669
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
Denayro2
Atlas
7
0 / 3 / 0
4,143
414
1,349
5,421
2,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
RsNDelta
Scylla
7
0 / 4 / 1
4,823
482
2,681
5,424
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
RsNGolf
Amaterasu
9
0 / 2 / 1
5,260
526
2,399
6,952
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
McMikey99
He Bo
9
2 / 1 / 1
5,516
552
4,194
5,105
1,583
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
Tashonla
Awilix
10
4 / 3 / 0
5,862
586
5,016
8,663
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
bmeus
Neith
9
1 / 0 / 2
5,705
571
2,765
2,456
940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
Пкшмут
Kukulkan
11
0 / 0 / 2
6,163
616
2,565
1,950
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
3 / 1 / 2
6,018
602
5,298
7,116
3,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
10
10
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
1
0
5
L
Cernunnos
 
Cernunnos
0
0
0
0
L
Atlas
Denayro2
Atlas
0
3
0
0
W
He Bo
McMikey99
He Bo
2
1
1
2.5
L
Scylla
RsNDelta
Scylla
0
4
1
0.13
L
Amaterasu
RsNGolf
Amaterasu
0
2
1
0.25
W
Awilix
Tashonla
Awilix
4
3
0
1.33
W
Neith
bmeus
Neith
1
0
2
2
W
Kukulkan
Пкшмут
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,832
Damage
19,838
31,095
Taken
25,290
14,183
Mitigated
9,092
6,694
Healing
7,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,382
2,396
0
672
8,629
3,372
0
1,545
7,084
0
40,603
L
Cernunnos
 
Cernunnos
2,021
561
0
3,098
4,669
1,556
0
632
4,037
0
32,961
L
Atlas
Denayro2
Atlas
1,349
360
0
120
5,421
2,528
0
3,164
2,257
8,926
0
W
He Bo
McMikey99
He Bo
4,194
638
0
2,332
5,105
1,583
276
1,574
3,531
31,741
0
L
Scylla
RsNDelta
Scylla
2,681
394
0
510
5,424
2,020
296
3,239
2,185
24,650
0
L
Amaterasu
RsNGolf
Amaterasu
2,399
1,374
0
2,294
6,952
4,707
0
3,245
3,707
0
24,690
W
Awilix
Tashonla
Awilix
5,016
2,524
0
765
8,663
2,728
0
856
7,807
0
32,831
W
Neith
bmeus
Neith
2,765
809
0
1,087
2,456
940
0
522
1,934
0
30,001
W
Kukulkan
Пкшмут
Kukulkan
2,565
716
0
690
1,950
698
748
0
1,950
34,440
0
W
5,298
2,641
0
2,180
7,116
3,143
0
1,078
6,038
35,284
4,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,523
Gold Earned
29,264
243
Minions Killed
327
0
Camps Cleared
0
873,746
Distance Traveled
949,317
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,313
631
71
7
0
219,143
3
L
Cernunnos
4,984
498
61
6
0
182,187
2
L
Atlas
4,143
414
15
2
0
158,438
2
W
He Bo
5,516
552
56
6
0
173,085
0
L
Scylla
4,823
482
46
5
0
137,897
5
L
Amaterasu
5,260
526
50
5
0
176,081
3
W
Awilix
5,862
586
71
7
0
206,181
1
W
Neith
5,705
571
57
6
0
201,052
3
W
Kukulkan
6,163
616
81
8
0
177,058
4
W
Ymir
6,018
602
62
6
0
191,941
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role