Player Matchup

Artio
Artio
CDR_Steel
Artio
Level 40
God Stats
1W - 3L
1,430 SR
Queue Stats
17W - 25L
1,412 Elo+
Party 3
Artemis
Artemis
Mash_UR_Potatoes
Artemis
Level 45
God Stats
0W - 1L
1,812 SR
Queue Stats
7W - 6L
1,524 Elo+
Solo
Cabrakan
Cabrakan
MịkMịk
Cabrakan
Level 41
God Stats
3W - 7L
1,493 SR
Queue Stats
28W - 26L
1,511 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SenorKemppis
Morgan Le Fay
Level 49
God Stats
26W - 32L
1,445 SR
Queue Stats
32W - 39L
1,391 Elo+
Party 3
Ra
Ra
oohMikMik
Ra
Level 37
God Stats
3W - 4L
1,498 SR
Queue Stats
26W - 27L
1,487 Elo+
Party 2
Team Averages
Level 42
1,536 SR
1,465 Elo+

VS

Team Averages
Level 151
1,792 SR
1,763 Elo+
Kali
Kali
DUSTxInferno
Kali
Level 158
God Stats
6W - 7L
1,582 SR
Queue Stats
450W - 332L
1,615 Elo+
Party 1
Guan Yu
Guan Yu
Hiq6
Guan Yu
Level 160
God Stats
12W - 3L
1,835 SR
Queue Stats
1,690W - 330L
1,958 Elo+
Party 1
Athena
Athena
KittyShenhe
Athena
Level 155
God Stats
2W - 0L
1,737 SR
Queue Stats
66W - 24L
1,701 Elo+
Party 1
Aphrodite
Aphrodite
ShesBae-x
Aphrodite
Level 158
God Stats
111W - 20L
1,944 SR
Queue Stats
638W - 215L
1,839 Elo+
Party 1
Charybdis
Charybdis
tehhtrixxy
Charybdis
Level 123
God Stats
9W - 0L
1,862 SR
Queue Stats
44W - 25L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CDR_Steel
Artio
16
0 / 8 / 3
10,343
862
8,350
40,560
26,701
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 13 / 1
11,234
936
17,768
30,504
11,607
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
MịkMịk
Cabrakan
15
1 / 2 / 2
11,335
945
6,665
26,571
34,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
SenorKemppis
Morgan Le Fay
16
0 / 4 / 2
10,637
886
16,839
19,106
8,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 3
10,497
875
11,580
8,405
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 17
14,067
1,172
29,144
15,535
11,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Hiq6
Guan Yu
18
7 / 1 / 16
12,562
1,047
20,405
20,351
29,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
18
2 / 2 / 17
12,177
1,015
9,526
17,118
25,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
ShesBae-x
Aphrodite
18
2 / 0 / 20
12,310
1,026
16,665
5,782
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
tehhtrixxy
Charybdis
19
7 / 0 / 15
13,595
1,133
47,277
14,804
7,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
113
3
Kills
28
28
Deaths
3
11
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Artio
CDR_Steel
Artio
0
8
3
0.19
W
10
0
17
18.5
W
Guan Yu
Hiq6
Guan Yu
7
1
16
15
W
Athena
2
2
17
5.25
L
2
13
1
0.19
L
Cabrakan
MịkMịk
Cabrakan
1
2
2
1
L
Morgan Le Fay
SenorKemppis
Morgan Le Fay
0
4
2
0.25
W
Aphrodite
ShesBae-x
Aphrodite
2
0
20
12
L
0
1
3
1.5
W
Charybdis
tehhtrixxy
Charybdis
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,202
Damage
123,017
125,146
Taken
73,590
84,584
Mitigated
77,400
5,844
Healing
37,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
CDR_Steel
Artio
8,350
760
909
2,190
40,560
26,701
0
6,112
34,448
11,842
0
W
29,144
14,811
0
3,911
15,535
11,271
0
9,577
5,958
0
50,047
W
Guan Yu
Hiq6
Guan Yu
20,405
3,242
4,564
3,584
20,351
29,008
0
10,820
9,531
0
28,206
W
Athena
9,526
1,305
0
1,219
17,118
25,122
0
10,187
6,931
19,056
0
L
17,768
11,019
0
0
30,504
11,607
0
4,732
25,772
0
39,868
L
Cabrakan
MịkMịk
Cabrakan
6,665
1,018
0
878
26,571
34,506
0
6,135
20,436
11,407
0
L
Morgan Le Fay
SenorKemppis
Morgan Le Fay
16,839
2,572
0
167
19,106
8,172
0
6,315
12,791
32,161
0
W
Aphrodite
ShesBae-x
Aphrodite
16,665
626
10,798
4,918
5,782
4,227
0
4,158
1,624
32,776
0
L
11,580
974
1,196
504
8,405
3,598
0
2,897
5,508
25,791
0
W
Charybdis
tehhtrixxy
Charybdis
47,277
28,475
0
8,134
14,804
7,772
0
8,692
6,112
0
95,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,046
Gold Earned
64,711
149
Minions Killed
245
3
Camps Cleared
13
921,203
Distance Traveled
1,131,611
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,343
862
10
1
1
212,466
3
W
Kali
14,067
1,172
34
3
5
253,294
1
W
Guan Yu
12,562
1,047
13
1
3
243,871
0
W
Athena
12,177
1,015
22
2
0
188,861
0
L
Artemis
11,234
936
51
4
2
169,681
0
L
Cabrakan
11,335
945
2
0
0
193,217
2
L
Morgan Le Fay
10,637
886
36
3
0
219,120
0
W
Aphrodite
12,310
1,026
47
4
4
250,007
0
L
Ra
10,497
875
50
4
0
126,719
0
W
Charybdis
13,595
1,133
129
11
1
195,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role