Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
ASAP_DreamYT
Raijin
Level 69
God Stats
1W - 5L
1,354 SR
Queue Stats
199W - 250L
1,349 Elo+
Party 1
Susano
Susano
Al3x804
Susano
Level 80
God Stats
3W - 8L
1,401 SR
Queue Stats
33W - 40L
1,397 Elo+
Solo
Ganesha
Ganesha
Red--Monarch
Ganesha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,273 Elo+
Party 1
Mulan
Mulan
TheN1cotine
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,295 Elo+
Party 1
Team Averages
Level 67
1,451 SR
1,363 Elo+

VS

Team Averages
Level 96
1,562 SR
1,365 Elo+
Ne Zha
Ne Zha
AgentReturns
Ne Zha
Level 96
God Stats
9W - 8L
1,740 SR
Queue Stats
196W - 222L
1,370 Elo+
Solo
Ares
Ares
Dubltrubl99
Ares
Level 75
God Stats
7W - 0L
1,875 SR
Queue Stats
100W - 134L
1,386 Elo+
Solo
Shiva
Shiva
Saltine10
Shiva
Level 143
God Stats
1W - 1L
1,392 SR
Queue Stats
7W - 17L
1,374 Elo+
Party 2
Zeus
Zeus
bovendog
Zeus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,293 Elo+
Solo
Charybdis
Charybdis
thuggles121
Charybdis
Level 44
God Stats
1W - 3L
1,302 SR
Queue Stats
6W - 11L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 4 / 2
9,027
475
7,941
14,391
6,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Raijin
12
0 / 5 / 2
7,917
417
4,777
12,254
5,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Al3x804
Susano
15
5 / 8 / 0
9,457
498
7,960
18,431
8,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Red--Monarch
Ganesha
12
0 / 7 / 3
7,687
405
7,319
15,048
7,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 5 / 0
7,717
406
6,238
13,538
7,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
4 / 0 / 8
10,206
537
5,910
16,069
6,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 3 / 15
10,581
557
5,432
20,257
22,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
Saltine10
Shiva
17
9 / 2 / 7
11,459
603
15,263
22,401
17,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zeus
17
9 / 1 / 7
10,864
572
15,770
7,505
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
thuggles121
Charybdis
15
2 / 2 / 12
9,841
518
7,751
12,528
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
77
8
Kills
28
29
Deaths
8
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
4
2
0.75
L
Raijin
0
5
2
0.2
W
Ne Zha
4
0
8
8
L
Susano
Al3x804
Susano
5
8
0
0.63
W
4
3
15
3.83
L
Ganesha
Red--Monarch
Ganesha
0
7
3
0.21
W
Shiva
Saltine10
Shiva
9
2
7
6.25
L
1
5
0
0.2
W
Zeus
9
1
7
12.5
W
Charybdis
thuggles121
Charybdis
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,235
Damage
50,126
73,662
Taken
78,760
34,384
Mitigated
55,283
12,204
Healing
32,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,941
4,656
0
2,601
14,391
6,420
954
2,727
11,604
0
72,537
L
Raijin
4,777
716
59
1,852
12,254
5,095
0
6,353
5,569
46,034
0
W
Ne Zha
5,910
1,803
0
9,475
16,069
6,907
607
3,221
12,690
0
68,344
L
Susano
Al3x804
Susano
7,960
1,601
0
5,137
18,431
8,172
0
4,182
14,107
0
63,075
W
5,432
678
796
5,651
20,257
22,193
330
7,281
12,422
32,693
1,837
L
Ganesha
Red--Monarch
Ganesha
7,319
637
258
696
15,048
7,015
0
6,958
7,927
33,925
793
W
Shiva
Saltine10
Shiva
15,263
3,659
370
9,919
22,401
17,397
653
1,249
21,070
216
75,858
L
6,238
2,323
0
1,601
13,538
7,682
294
299
13,221
0
40,221
W
Zeus
15,770
2,541
0
715
7,505
3,065
2,274
2,155
5,214
91,528
0
W
Charybdis
thuggles121
Charybdis
7,751
3,761
0
5,675
12,528
5,721
1,282
2,823
9,426
0
65,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,805
Gold Earned
52,951
451
Minions Killed
475
0
Camps Cleared
0
1,621,366
Distance Traveled
1,874,907
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,027
475
145
8
0
303,424
2
L
Raijin
7,917
417
102
5
0
273,052
0
W
Ne Zha
10,206
537
96
5
0
417,834
4
L
Susano
9,457
498
102
5
0
370,512
2
W
Ares
10,581
557
39
2
0
372,381
8
L
Ganesha
7,687
405
32
2
0
329,817
0
W
Shiva
11,459
603
112
6
0
362,612
3
L
Mulan
7,717
406
70
4
0
344,561
1
W
Zeus
10,864
572
122
6
0
388,513
4
W
Charybdis
9,841
518
106
6
0
333,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role