Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
AlanAshh
Mulan
Level 143
God Stats
4W - 1L
1,568 SR
Queue Stats
120W - 122L
1,565 Elo+
Party 2
Bakasura
Bakasura
IanMonster
Bakasura
Level 28
God Stats
6W - 3L
1,649 SR
Queue Stats
9W - 18L
1,414 Elo+
Party 2
Ymir
Ymir
Icufeego
Ymir
Level 109
God Stats
3W - 1L
1,890 SR
Queue Stats
114W - 99L
1,563 Elo+
Party 3
Sol
Sol
salvernax
Sol
Level 45
God Stats
5W - 2L
1,757 SR
Queue Stats
79W - 80L
1,569 Elo+
Party 3
Team Averages
Level 78
1,673 SR
1,522 Elo+

VS

Team Averages
Level 41
1,419 SR
1,523 Elo+
Thanatos
Thanatos
 
Thanatos
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Blazed4Insanity
Thoth
Level 53
God Stats
0W - 4L
1,120 SR
Queue Stats
85W - 103L
1,535 Elo+
Party 1
Heimdallr
Heimdallr
Cuzin669
Heimdallr
Level 42
God Stats
1W - 1L
1,712 SR
Queue Stats
45W - 40L
1,578 Elo+
Solo
Achilles
Achilles
InvestedFire
Achilles
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,437 Elo+
Solo
Sylvanus
Sylvanus
pslaya
Sylvanus
Level 47
God Stats
1W - 5L
1,262 SR
Queue Stats
74W - 70L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
3 / 1 / 2
6,728
561
6,877
4,361
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
AlanAshh
Mulan
10
1 / 1 / 1
6,232
519
4,958
10,384
6,652
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
IanMonster
Bakasura
13
4 / 0 / 2
7,113
593
6,715
9,569
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
10
1 / 0 / 4
6,510
543
4,536
8,848
5,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 1 / 2
6,496
541
5,658
8,897
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 2 / 1
5,461
455
2,350
9,292
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
6,508
542
3,396
5,288
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
Cuzin669
Heimdallr
11
1 / 3 / 0
6,186
516
6,263
9,437
3,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
InvestedFire
Achilles
12
1 / 2 / 1
6,996
583
8,241
9,929
6,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Sylvanus
pslaya
Sylvanus
8
0 / 1 / 1
5,473
456
3,781
10,648
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
3
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
1
2
4
L
Thanatos
 
Thanatos
0
2
1
0.25
W
Mulan
AlanAshh
Mulan
1
1
1
1.5
L
1
2
0
0.5
L
Heimdallr
Cuzin669
Heimdallr
1
3
0
0.33
W
Bakasura
IanMonster
Bakasura
4
0
2
5
W
Ymir
1
0
4
3
L
Achilles
InvestedFire
Achilles
1
2
1
0.75
L
Sylvanus
pslaya
Sylvanus
0
1
1
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,744
Damage
24,031
42,059
Taken
44,594
20,366
Mitigated
22,933
13,088
Healing
19,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
6,877
224
0
276
4,361
1,367
539
1,907
2,409
38,261
0
L
Thanatos
 
Thanatos
2,350
354
0
6,006
9,292
3,784
0
2,742
6,086
0
30,045
W
Mulan
AlanAshh
Mulan
4,958
1,519
0
2,966
10,384
6,652
307
0
9,654
0
34,864
L
3,396
307
0
1,190
5,288
1,980
0
3,634
1,108
44,872
0
L
Heimdallr
Cuzin669
Heimdallr
6,263
2,675
0
2,403
9,437
3,940
0
4,497
4,753
0
45,983
W
Bakasura
IanMonster
Bakasura
6,715
4,667
0
2,890
9,569
3,763
0
986
8,551
0
55,094
W
Ymir
4,536
1,615
0
2,269
8,848
5,943
0
2,695
6,153
23,302
8,370
L
Achilles
InvestedFire
Achilles
8,241
3,561
0
4,927
9,929
6,338
0
481
9,129
0
51,425
L
Sylvanus
pslaya
Sylvanus
3,781
1,394
1,154
4,181
10,648
6,891
0
4,729
5,276
15,848
0
W
5,658
1,836
0
4,687
8,897
2,641
0
1,589
7,305
44,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,079
Gold Earned
30,624
389
Minions Killed
346
0
Camps Cleared
0
1,282,027
Distance Traveled
1,117,867
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,728
561
82
7
0
242,875
5
L
Thanatos
5,461
455
63
5
0
219,911
1
W
Mulan
6,232
519
68
6
0
210,475
0
L
Thoth
6,508
542
89
7
0
226,990
4
L
Heimdallr
6,186
516
75
6
0
227,526
1
W
Bakasura
7,113
593
111
9
0
309,418
2
W
Ymir
6,510
543
47
4
0
236,301
2
L
Achilles
6,996
583
100
8
0
216,684
2
L
Sylvanus
5,473
456
19
2
0
226,756
1
W
Sol
6,496
541
81
7
0
282,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role