Player Matchup

Skadi
Skadi
 
Skadi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ESRL_Berserker
Mulan
Level 63
God Stats
3W - 1L
1,499 SR
Queue Stats
98W - 96L
1,459 Elo+
Solo
Charybdis
Charybdis
Hastex
Charybdis
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,407 Elo+
Party 1
Hun Batz
Hun Batz
Sergto
Hun Batz
Level 147
God Stats
4W - 1L
1,666 SR
Queue Stats
51W - 50L
1,488 Elo+
Party 1
Fafnir
Fafnir
akshay69jain
Fafnir
Level 118
God Stats
3W - 0L
1,802 SR
Queue Stats
104W - 102L
1,498 Elo+
Solo
Team Averages
Level 106
1,593 SR
1,470 Elo+

VS

Team Averages
Level 118
1,562 SR
1,481 Elo+
Zeus
Zeus
Anxenomoon
Zeus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
519W - 557L
1,450 Elo+
Party 2
Geb
Geb
ArxAnge1
Geb
Level 134
God Stats
5W - 4L
1,673 SR
Queue Stats
520W - 558L
1,445 Elo+
Party 2
Amaterasu
Amaterasu
DudeDangerous
Amaterasu
Level 105
God Stats
5W - 3L
1,639 SR
Queue Stats
259W - 267L
1,486 Elo+
Solo
Yu Huang
Yu Huang
doppiosphone
Yu Huang
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,518 Elo+
Solo
Cerberus
Cerberus
korelvirus
Cerberus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
2 / 3 / 14
11,863
659
28,429
15,654
8,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 7 / 17
13,007
723
11,519
28,451
34,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
Hastex
Charybdis
19
3 / 3 / 13
12,292
683
27,121
16,736
8,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Sergto
Hun Batz
20
16 / 3 / 9
15,177
843
35,021
21,854
12,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
19
2 / 5 / 13
12,698
705
11,482
22,518
33,080
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 9
11,626
646
20,890
13,966
6,490
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 4 / 11
12,022
668
13,824
24,365
39,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
DudeDangerous
Amaterasu
19
5 / 7 / 11
12,523
696
21,830
33,212
46,850
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
doppiosphone
Yu Huang
19
4 / 4 / 13
11,544
641
19,692
19,330
10,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
korelvirus
Cerberus
18
3 / 6 / 9
11,764
654
9,355
37,997
47,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
73
26
Kills
20
21
Deaths
26
66
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
3
14
3
L
4
5
9
1.7
L
4
4
11
2.38
L
Amaterasu
DudeDangerous
Amaterasu
5
7
11
1.5
W
3
7
17
1.64
W
Charybdis
Hastex
Charybdis
3
3
13
3.17
W
Hun Batz
Sergto
Hun Batz
16
3
9
6.83
W
Fafnir
2
5
13
1.7
L
Yu Huang
doppiosphone
Yu Huang
4
4
13
2.63
L
Cerberus
korelvirus
Cerberus
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,572
Damage
85,591
105,213
Taken
128,870
96,960
Mitigated
150,587
46,262
Healing
46,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
28,429
9,504
2,312
3,784
15,654
8,252
2,615
9,229
6,425
0
53,064
L
20,890
1,259
2,364
2,340
13,966
6,490
0
1,018
12,948
37,832
0
L
13,824
743
1,192
3,196
24,365
39,430
0
2,661
21,704
25,459
0
L
Amaterasu
DudeDangerous
Amaterasu
21,830
6,175
4,104
9,189
33,212
46,850
0
2,491
30,721
1,018
36,414
W
11,519
2,269
1,754
8,327
28,451
34,872
266
14,693
13,758
0
23,203
W
Charybdis
Hastex
Charybdis
27,121
9,774
2,211
5,863
16,736
8,575
2,364
12,204
4,532
0
48,122
W
Hun Batz
Sergto
Hun Batz
35,021
10,306
2,970
9,214
21,854
12,181
3,667
14,509
7,345
0
59,872
W
Fafnir
11,482
4,551
3,397
6,430
22,518
33,080
1,156
13,914
8,604
20,488
0
L
Yu Huang
doppiosphone
Yu Huang
19,692
2,054
3,386
6,571
19,330
10,540
0
1,290
18,040
40,553
0
L
Cerberus
korelvirus
Cerberus
9,355
873
3,516
10,549
37,997
47,277
35
4,022
33,975
21,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,037
Gold Earned
59,479
184
Minions Killed
169
0
Camps Cleared
0
1,613,039
Distance Traveled
1,491,576
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,863
659
41
2
0
323,720
5
L
Zeus
11,626
646
51
3
0
275,459
0
L
Geb
12,022
668
9
1
0
311,783
0
L
Amaterasu
12,523
696
20
1
0
297,738
2
W
Mulan
13,007
723
28
2
0
336,310
5
W
Charybdis
12,292
683
47
3
0
307,228
0
W
Hun Batz
15,177
843
53
3
0
337,765
0
W
Fafnir
12,698
705
15
1
0
308,016
2
L
Yu Huang
11,544
641
50
3
0
292,762
4
L
Cerberus
11,764
654
39
2
0
313,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role