Player Matchup

Arachne
Arachne
LEELOO33
Arachne
Level 65
God Stats
3W - 2L
1,689 SR
Queue Stats
243W - 228L
1,529 Elo+
Solo
Tiamat
Tiamat
SergieL
Tiamat
Level 86
God Stats
1W - 3L
1,413 SR
Queue Stats
83W - 84L
1,451 Elo+
Solo
Medusa
Medusa
electron1836
Medusa
Level 160
God Stats
0W - 1L
1,223 SR
Queue Stats
121W - 110L
1,460 Elo+
Party 2
Hel
Hel
jordoch
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 51L
1,373 Elo+
Party 2
Mulan
Mulan
xoxKENSHINxox
Mulan
Level 145
God Stats
1W - 10L
1,087 SR
Queue Stats
293W - 295L
1,478 Elo+
Solo
Team Averages
Level 104
1,382 SR
1,458 Elo+

VS

Team Averages
Level 115
1,505 SR
1,509 Elo+
Hel
Hel
Lemonah_007
Hel
Level 160
God Stats
9W - 6L
1,702 SR
Queue Stats
421W - 346L
1,591 Elo+
Party 1
Baba Yaga
Baba Yaga
Mfk3jl
Baba Yaga
Level 155
God Stats
2W - 2L
1,568 SR
Queue Stats
63W - 45L
1,571 Elo+
Party 1
Medusa
Medusa
ferrando28
Medusa
Level 129
God Stats
3W - 2L
1,415 SR
Queue Stats
305W - 309L
1,383 Elo+
Solo
Bastet
Bastet
hitcho2019
Bastet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,393 Elo+
Solo
Bacchus
Bacchus
modiSA_
Bacchus
Level 106
God Stats
1W - 0L
1,340 SR
Queue Stats
5W - 3L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LEELOO33
Arachne
15
3 / 4 / 3
10,111
632
7,006
13,973
8,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
SergieL
Tiamat
19
4 / 5 / 7
11,418
714
19,090
18,639
12,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
19
2 / 6 / 6
10,919
682
18,824
19,163
8,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
16
0 / 4 / 4
9,338
584
2,895
13,528
8,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

16
2 / 7 / 4
10,530
658
14,193
22,957
29,181
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 18
12,028
752
14,455
19,691
22,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
Mfk3jl
Baba Yaga
19
6 / 2 / 14
11,940
746
20,557
14,577
8,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ferrando28
Medusa
19
6 / 2 / 16
11,688
731
16,659
14,590
8,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
hitcho2019
Bastet
19
6 / 4 / 11
11,575
723
17,926
17,631
9,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
modiSA_
Bacchus
16
1 / 2 / 17
11,029
689
12,147
20,408
36,820
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
102
11
Kills
26
26
Deaths
12
24
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Arachne
LEELOO33
Arachne
3
4
3
1.13
W
7
2
18
8
W
Baba Yaga
Mfk3jl
Baba Yaga
6
2
14
6.5
L
Tiamat
SergieL
Tiamat
4
5
7
1.5
L
Medusa
2
6
6
0.83
W
Medusa
ferrando28
Medusa
6
2
16
7
W
Bastet
hitcho2019
Bastet
6
4
11
2.88
L
Hel
0
4
4
0.5
W
Bacchus
modiSA_
Bacchus
1
2
17
4.75
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,008
Damage
81,744
88,260
Taken
86,897
67,792
Mitigated
86,970
34,319
Healing
51,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
LEELOO33
Arachne
7,006
3,825
1,301
3,662
13,973
8,355
1,178
6,455
7,518
0
9,821
W
14,455
865
19,168
13,357
19,691
22,430
651
5,600
14,091
26,197
0
W
Baba Yaga
Mfk3jl
Baba Yaga
20,557
694
1,524
4,325
14,577
8,760
1,278
4,200
10,377
47,418
0
L
Tiamat
SergieL
Tiamat
19,090
723
780
3,870
18,639
12,746
864
11,229
7,410
32,701
0
L
Medusa
18,824
8,250
1,871
4,302
19,163
8,993
2,025
12,362
6,801
0
46,013
W
Medusa
ferrando28
Medusa
16,659
6,704
2,390
3,915
14,590
8,982
3,793
3,558
11,032
0
50,521
W
Bastet
hitcho2019
Bastet
17,926
5,656
568
3,335
17,631
9,978
902
3,234
14,397
0
29,084
L
Hel
2,895
408
8,618
4,912
13,528
8,517
0
7,784
5,744
11,720
0
W
Bacchus
modiSA_
Bacchus
12,147
977
658
2,367
20,408
36,820
756
5,393
15,015
18,867
0
L
14,193
1,326
1,514
3,489
22,957
29,181
660
9,329
13,628
0
23,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,316
Gold Earned
58,260
139
Minions Killed
224
0
Camps Cleared
0
1,416,689
Distance Traveled
1,596,548
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,111
632
8
1
0
294,314
0
W
Hel
12,028
752
30
2
0
334,787
0
W
Baba Yaga
11,940
746
67
4
0
328,118
0
L
Tiamat
11,418
714
37
2
0
267,122
0
L
Medusa
10,919
682
63
4
0
305,843
0
W
Medusa
11,688
731
68
4
0
304,203
3
W
Bastet
11,575
723
37
2
0
334,527
1
L
Hel
9,338
584
14
1
0
301,044
0
W
Bacchus
11,029
689
22
1
0
294,913
0
L
Mulan
10,530
658
17
1
0
248,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role