Player Matchup

Fenrir
Fenrir
Silver I
ArrivedYard
Fenrir
Silver I
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 0L
1,646 MMR
Solo
Ah Puch
Ah Puch
Gold V
ChildSexer
Ah Puch
Gold V
Level 47
God Stats
2W - 0L
1,879 SR
Queue Stats
13W - 10L
1,711 MMR
Solo
Anhur
Anhur
Platinum I
Dabadabuka
Anhur
Platinum I
Level 127
God Stats
18W - 21L
1,534 SR
Queue Stats
1,064W - 1,086L
1,888 MMR
Solo
Ymir
Ymir
Gold III
TheRidden985
Ymir
Gold III
Level 69
God Stats
5W - 5L
1,500 SR
Queue Stats
24W - 24L
1,692 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
rucc
Cu Chulainn
Platinum IV
Level 102
God Stats
27W - 24L
1,567 SR
Queue Stats
216W - 214L
1,722 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 86
1,596 SR
1,732 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,631 SR
1,705 MMR
Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Platinum V
BaelRaen
Ishtar
Platinum V
Level 160
God Stats
7W - 7L
1,581 SR
Queue Stats
514W - 513L
1,766 MMR
Solo
Odin
Odin
Platinum V
Khuyaq
Odin
Platinum V
Level 160
God Stats
1W - 2L
1,748 SR
Queue Stats
49W - 40L
1,746 MMR
Solo
Susano
Susano
Gold II
Sir Scravy
Susano
Gold II
Level 153
God Stats
5W - 2L
1,610 SR
Queue Stats
292W - 294L
1,634 MMR
Solo
Vulcan
Vulcan
Platinum II
SpookyAmbuush
Vulcan
Platinum II
Level 160
God Stats
1W - 3L
1,715 SR
Queue Stats
96W - 104L
1,878 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
11 / 1 / 1
11,093
653
14,314
15,714
7,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
ChildSexer
Ah Puch
16
2 / 0 / 6
10,804
636
7,522
10,179
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
16
1 / 1 / 3
9,989
588
10,956
13,733
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 9
9,414
554
4,480
16,666
12,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
rucc
Cu Chulainn
16
3 / 0 / 2
10,775
634
6,912
10,902
6,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThorDa JiNe Zha

VS

Bans
Ao KuangCernunnosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
1 / 4 / 0
8,242
485
3,446
11,029
6,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
BaelRaen
Ishtar
12
0 / 3 / 1
7,241
426
8,363
14,972
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Khuyaq
Odin
13
1 / 2 / 2
7,686
452
4,445
16,356
11,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
Sir Scravy
Susano
12
1 / 5 / 0
7,505
441
5,500
14,110
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 1
6,558
386
4,361
5,893
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
18
Kills
3
3
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
4
0
0.25
W
Fenrir
11
1
1
11.5
L
Ishtar
BaelRaen
Ishtar
0
3
1
0.17
W
Ah Puch
ChildSexer
Ah Puch
2
0
6
5
W
Anhur
1
1
3
2.5
L
Odin
Khuyaq
Odin
1
2
2
1
L
Susano
Sir Scravy
Susano
1
5
0
0.2
L
0
4
1
0.13
W
1
1
9
5.5
W
Cu Chulainn
rucc
Cu Chulainn
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,184
Damage
26,115
67,194
Taken
62,360
36,886
Mitigated
30,271
34,907
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,446
228
0
2,177
11,029
6,740
0
903
10,126
59,038
0
W
Fenrir
14,314
5,466
0
8,718
15,714
7,774
2,987
1,577
14,095
0
97,338
L
Ishtar
BaelRaen
Ishtar
8,363
4,720
0
5,106
14,972
4,080
0
3,796
11,176
0
60,292
W
Ah Puch
ChildSexer
Ah Puch
7,522
79
0
4,199
10,179
4,231
2,590
3,743
6,436
108,224
0
W
Anhur
10,956
6,340
0
8,216
13,733
5,115
1,581
466
13,267
0
83,746
L
Odin
Khuyaq
Odin
4,445
1,474
0
2,295
16,356
11,953
0
2,915
13,441
0
30,730
L
Susano
Sir Scravy
Susano
5,500
1,444
0
465
14,110
5,265
0
1,300
12,810
0
60,764
L
4,361
2,231
0
420
5,893
2,233
0
2,535
3,358
44,625
0
W
4,480
1,881
2,654
4,104
16,666
12,874
195
2,466
13,815
20,402
4,689
W
Cu Chulainn
rucc
Cu Chulainn
6,912
1,488
0
7,016
10,902
6,892
202
2,159
8,485
0
84,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,075
Gold Earned
37,232
662
Minions Killed
431
0
Camps Cleared
0
1,721,592
Distance Traveled
1,480,505
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,242
485
116
7
0
315,459
2
W
Fenrir
11,093
653
134
8
0
397,864
4
L
Ishtar
7,241
426
108
6
0
273,613
4
W
Ah Puch
10,804
636
183
11
0
335,576
1
W
Anhur
9,989
588
143
8
0
288,425
4
L
Odin
7,686
452
39
2
0
338,862
7
L
Susano
7,505
441
95
6
0
329,198
10
L
Vulcan
6,558
386
73
4
0
223,373
5
W
Ymir
9,414
554
42
2
0
345,336
15
W
Cu Chulainn
10,775
634
160
9
0
354,391
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role