Player Matchup

Nu Wa
Nu Wa
GRiujim10
Nu Wa
Level 145
God Stats
2W - 1L
1,784 SR
Queue Stats
13W - 4L
1,621 Elo+
Solo
Charybdis
Charybdis
Tankless7372
Charybdis
Level 61
God Stats
6W - 6L
1,608 SR
Queue Stats
25W - 26L
1,429 Elo+
Solo
Ah Puch
Ah Puch
beas222tboy
Ah Puch
Level 118
God Stats
11W - 4L
1,785 SR
Queue Stats
237W - 236L
1,456 Elo+
Solo
Ganesha
Ganesha
eduardo26000
Ganesha
Level 122
God Stats
6W - 6L
1,569 SR
Queue Stats
260W - 277L
1,499 Elo+
Solo
Serqet
Serqet
yocantrell
Serqet
Level 159
God Stats
0W - 3L
1,230 SR
Queue Stats
242W - 246L
1,421 Elo+
Solo
Team Averages
Level 121
1,595 SR
1,485 Elo+

VS

Team Averages
Level 102
1,553 SR
1,449 Elo+
Ravana
Ravana
CRISTIAN247443
Ravana
Level 68
God Stats
5W - 7L
1,409 SR
Queue Stats
225W - 240L
1,469 Elo+
Solo
Freya
Freya
Herbals2277
Freya
Level 146
God Stats
3W - 2L
1,567 SR
Queue Stats
276W - 310L
1,474 Elo+
Solo
Achilles
Achilles
Jandy122
Achilles
Level 68
God Stats
2W - 5L
1,407 SR
Queue Stats
212W - 215L
1,417 Elo+
Solo
Chernobog
Chernobog
Nickery Noodle
Chernobog
Level 124
God Stats
18W - 10L
1,696 SR
Queue Stats
123W - 117L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
moornrg
Baron Samedi
Level 104
God Stats
13W - 6L
1,684 SR
Queue Stats
538W - 557L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GRiujim10
Nu Wa
12
0 / 1 / 2
6,795
485
9,527
5,672
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
Tankless7372
Charybdis
12
2 / 2 / 0
7,037
503
8,176
9,986
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
beas222tboy
Ah Puch
13
2 / 3 / 0
7,870
562
9,647
14,483
7,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
eduardo26000
Ganesha
11
0 / 1 / 3
6,781
484
6,078
10,711
9,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
yocantrell
Serqet
2
0 / 1 / 0
4,251
304
206
1,069
269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,443
532
6,272
8,251
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 1
6,885
492
3,350
9,102
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Jandy122
Achilles
13
3 / 2 / 1
7,749
554
7,361
12,516
12,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Nickery Noodle
Chernobog
14
1 / 0 / 3
7,758
554
5,755
10,095
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
moornrg
Baron Samedi
12
1 / 1 / 3
7,197
514
5,413
13,856
11,215
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
8
8
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Nu Wa
GRiujim10
Nu Wa
0
1
2
1
W
0
1
1
0.5
W
Achilles
Jandy122
Achilles
3
2
1
1.75
W
Chernobog
Nickery Noodle
Chernobog
1
0
3
2.5
L
Charybdis
Tankless7372
Charybdis
2
2
0
1
L
Ah Puch
beas222tboy
Ah Puch
2
3
0
0.67
L
Ganesha
eduardo26000
Ganesha
0
1
3
1.5
W
Baron Samedi
moornrg
Baron Samedi
1
1
3
2.5
L
Serqet
yocantrell
Serqet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,634
Damage
28,151
41,921
Taken
53,820
23,270
Mitigated
35,023
18,556
Healing
25,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,272
2,090
0
1,558
8,251
3,537
0
3,894
4,271
0
59,464
L
Nu Wa
GRiujim10
Nu Wa
9,527
3,463
0
500
5,672
2,237
124
2,950
2,486
50,893
0
W
3,350
1,112
0
4,893
9,102
3,560
294
4,940
3,842
52,382
0
W
Achilles
Jandy122
Achilles
7,361
1,855
0
5,784
12,516
12,849
0
8,764
3,716
0
45,098
W
Chernobog
Nickery Noodle
Chernobog
5,755
3,688
0
5,850
10,095
3,862
440
1,755
8,304
0
69,681
L
Charybdis
Tankless7372
Charybdis
8,176
4,517
0
5,238
9,986
3,418
0
2,223
7,763
0
58,340
L
Ah Puch
beas222tboy
Ah Puch
9,647
1,294
0
10,063
14,483
7,979
0
0
13,478
60,808
0
L
Ganesha
eduardo26000
Ganesha
6,078
900
0
2,555
10,711
9,367
0
2,986
7,606
22,772
2,503
W
Baron Samedi
moornrg
Baron Samedi
5,413
560
1,564
5,911
13,856
11,215
154
4,458
9,125
25,236
3,413
L
Serqet
yocantrell
Serqet
206
126
0
200
1,069
269
0
0
1,069
0
2,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,734
Gold Earned
37,032
362
Minions Killed
441
0
Camps Cleared
0
1,013,806
Distance Traveled
1,243,350
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,443
532
87
6
0
270,537
1
L
Nu Wa
6,795
485
108
8
0
257,870
6
W
Freya
6,885
492
117
8
0
241,801
5
W
Achilles
7,749
554
90
6
0
240,996
3
W
Chernobog
7,758
554
107
8
0
233,859
2
L
Charybdis
7,037
503
123
9
0
237,876
2
L
Ah Puch
7,870
562
115
8
0
210,157
1
L
Ganesha
6,781
484
8
1
0
275,391
1
W
Baron Samedi
7,197
514
40
3
0
256,157
2
L
Serqet
4,251
304
8
1
0
32,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role