Player Matchup

Heimdallr
Heimdallr
BAG Le Pirate
Heimdallr
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 10L
923 Elo+
Solo
Atlas
Atlas
CursedSeal 99
Atlas
Level 105
God Stats
10W - 7L
1,534 SR
Queue Stats
11W - 13L
1,201 Elo+
Solo
Gilgamesh
Gilgamesh
DonVania
Gilgamesh
Level 68
God Stats
7W - 1L
1,712 SR
Queue Stats
57W - 52L
1,378 Elo+
Solo
Nu Wa
Nu Wa
Toby991
Nu Wa
Level 68
God Stats
24W - 28L
1,507 SR
Queue Stats
162W - 198L
1,328 Elo+
Solo
Loki
Loki
Xxaitor2807xX
Loki
Level 48
God Stats
16W - 13L
1,480 SR
Queue Stats
150W - 154L
1,379 Elo+
Solo
Team Averages
Level 65
1,547 SR
1,242 Elo+

VS

Team Averages
Level 60
1,546 SR
1,312 Elo+
Artemis
Artemis
Fear_HT
Artemis
Level 40
God Stats
10W - 8L
1,513 SR
Queue Stats
21W - 28L
1,250 Elo+
Party 2
Hercules
Hercules
JrGremlin
Hercules
Level 89
God Stats
0W - 1L
1,703 SR
Queue Stats
36W - 57L
1,284 Elo+
Party 1
Ishtar
Ishtar
Maxyb95
Ishtar
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 73L
1,342 Elo+
Party 1
Atlas
Atlas
cuba_mica
Atlas
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,415 Elo+
Solo
Anubis
Anubis
vespawyton
Anubis
Level 43
God Stats
12W - 9L
1,513 SR
Queue Stats
22W - 29L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BAG Le Pirate
Heimdallr
16
2 / 1 / 6
11,011
524
7,729
13,673
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 0 / 6
11,230
535
10,350
12,113
13,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
DonVania
Gilgamesh
16
0 / 1 / 0
10,839
516
3,157
13,581
13,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Toby991
Nu Wa
16
3 / 3 / 5
11,092
528
17,493
12,400
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 3 / 2
11,970
570
8,765
17,887
7,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fear_HT
Artemis
11
0 / 8 / 4
7,381
351
2,519
13,000
3,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
JrGremlin
Hercules
4
0 / 1 / 0
5,826
277
525
4,505
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Maxyb95
Ishtar
6
0 / 2 / 0
5,989
285
2,328
5,572
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
cuba_mica
Atlas
14
1 / 3 / 3
9,132
435
5,571
22,035
24,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
vespawyton
Anubis
17
5 / 2 / 1
9,924
473
11,720
13,079
7,298
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
6
8
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BAG Le Pirate
Heimdallr
2
1
6
5
W
5
0
6
8
W
Gilgamesh
DonVania
Gilgamesh
0
1
0
0
L
Artemis
Fear_HT
Artemis
0
8
4
0.25
L
Hercules
JrGremlin
Hercules
0
1
0
0
L
Ishtar
Maxyb95
Ishtar
0
2
0
0
W
Nu Wa
Toby991
Nu Wa
3
3
5
1.83
W
6
3
2
2.33
L
Atlas
cuba_mica
Atlas
1
3
3
0.83
L
Anubis
vespawyton
Anubis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,494
Damage
22,663
69,654
Taken
58,191
44,526
Mitigated
39,078
27,096
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BAG Le Pirate
Heimdallr
7,729
4,272
0
8,379
13,673
6,127
6,399
3,625
10,048
0
72,905
W
10,350
3,152
339
4,394
12,113
13,308
2,343
3,019
9,094
37,250
0
W
Gilgamesh
DonVania
Gilgamesh
3,157
940
0
3,216
13,581
13,282
2,572
3,706
9,875
231
63,530
L
Artemis
Fear_HT
Artemis
2,519
1,015
80
2,354
13,000
3,633
0
6,874
6,123
0
29,690
L
Hercules
JrGremlin
Hercules
525
287
0
493
4,505
1,948
0
1,223
3,282
0
7,721
L
Ishtar
Maxyb95
Ishtar
2,328
1,243
122
1,909
5,572
2,021
0
2,899
2,673
0
16,291
W
Nu Wa
Toby991
Nu Wa
17,493
6,524
0
3,412
12,400
4,664
3,627
3,520
8,880
96,729
0
W
8,765
1,801
0
7,356
17,887
7,145
2,396
3,421
14,466
0
120,057
L
Atlas
cuba_mica
Atlas
5,571
1,399
0
4,465
22,035
24,178
0
11,877
10,158
28,838
0
L
Anubis
vespawyton
Anubis
11,720
264
0
1,912
13,079
7,298
314
5,113
7,966
71,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,142
Gold Earned
38,252
616
Minions Killed
235
0
Camps Cleared
0
1,843,095
Distance Traveled
1,145,623
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,011
524
122
6
0
324,550
2
W
Atlas
11,230
535
38
2
0
390,065
1
W
Gilgamesh
10,839
516
140
7
0
387,232
1
L
Artemis
7,381
351
48
2
0
222,451
0
L
Hercules
5,826
277
17
1
0
118,947
1
L
Ishtar
5,989
285
21
1
0
123,114
1
W
Nu Wa
11,092
528
137
7
0
311,858
1
W
Loki
11,970
570
179
9
0
429,390
0
L
Atlas
9,132
435
32
2
0
360,415
0
L
Anubis
9,924
473
117
6
0
320,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role