Player Matchup

Skadi
Skadi
 
Skadi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Cowtipper5261
Ravana
Level 96
God Stats
2W - 1L
1,402 SR
Queue Stats
90W - 86L
1,330 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ex07icKz
Cu Chulainn
Level 158
God Stats
1W - 2L
1,691 SR
Queue Stats
315W - 309L
1,539 Elo+
Party 2
Ymir
Ymir
IlFrankieIl
Ymir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,525 Elo+
Solo
Chang'e
Chang'e
ligthyerzero
Chang'e
Level 146
God Stats
5W - 5L
1,558 SR
Queue Stats
420W - 442L
1,439 Elo+
Party 2
Team Averages
Level 125
1,530 SR
1,467 Elo+

VS

Team Averages
Level 112
1,501 SR
1,442 Elo+
Tyr
Tyr
 
Tyr
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Rasahra
Ishtar
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 30L
1,393 Elo+
Party 1
Zeus
Zeus
Scrubyton
Zeus
Level 148
God Stats
0W - 2L
1,563 SR
Queue Stats
15W - 25L
1,460 Elo+
Party 1
Maui
Maui
SupahBlackBalla
Maui
Level 63
God Stats
0W - 1L
1,442 SR
Queue Stats
1W - 4L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
7 / 1 / 0
10,481
617
9,889
7,274
2,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
1 / 0 / 0
10,180
599
7,404
4,564
3,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Ex07icKz
Cu Chulainn
15
5 / 2 / 2
9,464
557
6,006
16,058
9,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 3 / 6
8,605
506
7,646
16,982
15,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
ligthyerzero
Chang'e
15
2 / 4 / 4
9,339
549
6,113
12,040
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
0 / 1 / 0
9,417
554
3,440
13,078
9,669
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
 
Fenrir
13
1 / 3 / 6
7,750
456
7,779
14,876
6,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
Rasahra
Ishtar
12
1 / 4 / 2
7,059
415
4,363
10,659
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
16
6 / 6 / 2
9,980
587
12,495
12,632
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 3
7,223
425
2,065
9,393
6,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
16
Kills
10
10
Deaths
16
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
1
0
7
L
Tyr
 
Tyr
0
1
0
0
L
Fenrir
 
Fenrir
1
3
6
1.33
W
1
0
0
1
W
Cu Chulainn
Ex07icKz
Cu Chulainn
5
2
2
3
W
1
3
6
1.33
L
Ishtar
Rasahra
Ishtar
1
4
2
0.5
L
Zeus
6
6
2
1.17
L
2
2
3
1.75
W
Chang'e
ligthyerzero
Chang'e
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,058
Damage
30,142
56,918
Taken
60,638
34,864
Mitigated
32,152
16,303
Healing
15,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,889
4,186
0
910
7,274
2,768
441
1,010
6,264
0
90,611
L
Tyr
 
Tyr
3,440
820
0
5,707
13,078
9,669
0
0
11,999
0
78,409
L
Fenrir
 
Fenrir
7,779
2,680
0
2,354
14,876
6,795
0
5,233
9,643
0
59,685
W
7,404
2,160
0
2,701
4,564
3,348
0
0
4,564
0
88,430
W
Cu Chulainn
Ex07icKz
Cu Chulainn
6,006
1,523
0
4,412
16,058
9,013
0
2,058
14,000
2,107
71,288
W
7,646
1,435
352
3,166
16,982
15,315
90
6,164
10,818
47,283
0
L
Ishtar
Rasahra
Ishtar
4,363
1,856
0
4,553
10,659
4,099
0
2,412
8,247
0
41,277
L
Zeus
12,495
2,131
0
840
12,632
5,287
0
4,452
8,180
85,235
0
L
2,065
907
0
1,817
9,393
6,302
0
1,685
7,708
23,913
6,591
W
Chang'e
ligthyerzero
Chang'e
6,113
565
1,085
3,677
12,040
4,420
413
5,184
6,856
67,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,069
Gold Earned
41,429
643
Minions Killed
506
0
Camps Cleared
0
1,587,363
Distance Traveled
1,625,203
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,481
617
154
9
0
300,183
5
L
Tyr
9,417
554
174
10
0
397,804
6
L
Fenrir
7,750
456
83
5
0
358,888
2
W
Ravana
10,180
599
176
10
0
306,964
2
W
Cu Chulainn
9,464
557
115
7
0
372,538
6
W
Ymir
8,605
506
61
4
0
295,391
3
L
Ishtar
7,059
415
65
4
0
280,234
5
L
Zeus
9,980
587
135
8
0
276,629
4
L
Maui
7,223
425
49
3
0
311,648
0
W
Chang'e
9,339
549
137
8
0
312,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role