Player Matchup

Vamana
Vamana
Saintsrage
Vamana
Level 83
God Stats
3W - 2L
1,750 SR
Queue Stats
20W - 23L
1,495 Elo+
Solo
Nemesis
Nemesis
Scorpio410
Nemesis
Level 146
God Stats
0W - 2L
1,314 SR
Queue Stats
56W - 54L
1,533 Elo+
Solo
Ishtar
Ishtar
Vanbq
Ishtar
Level 154
God Stats
1W - 5L
1,276 SR
Queue Stats
91W - 88L
1,480 Elo+
Solo
Khepri
Khepri
YoungOso
Khepri
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 73L
1,475 Elo+
Party 2
Nox
Nox
yoloman500G
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,503 Elo+
Party 2
Team Averages
Level 106
1,468 SR
1,497 Elo+

VS

Team Averages
Level 109
1,464 SR
1,518 Elo+
Olorun
Olorun
Figure889
Olorun
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
278W - 308L
1,461 Elo+
Solo
Loki
Loki
GenitleKnight
Loki
Level 102
God Stats
2W - 0L
1,252 SR
Queue Stats
101W - 97L
1,516 Elo+
Solo
Ullr
Ullr
LunarTides
Ullr
Level 159
God Stats
13W - 12L
1,467 SR
Queue Stats
190W - 200L
1,474 Elo+
Solo
King Arthur
King Arthur
NotJosshua
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,617 Elo+
Party 1
Ganesha
Ganesha
Trolertopo1
Ganesha
Level 160
God Stats
3W - 0L
1,602 SR
Queue Stats
113W - 109L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Saintsrage
Vamana
18
0 / 4 / 2
11,484
676
20,663
33,438
45,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Scorpio410
Nemesis
17
0 / 4 / 2
10,486
617
8,781
20,224
10,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Vanbq
Ishtar
17
2 / 4 / 3
10,633
625
11,509
22,441
12,557
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
YoungOso
Khepri
16
0 / 1 / 1
9,759
574
5,535
16,515
28,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
4 / 1 / 1
11,312
665
9,723
10,367
6,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Figure889
Olorun
19
3 / 2 / 4
12,111
712
22,641
17,716
10,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
4 / 1 / 2
12,316
724
7,416
11,858
6,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
0 / 1 / 8
12,384
728
13,274
11,467
6,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
NotJosshua
King Arthur
20
7 / 1 / 5
12,619
742
25,502
20,899
28,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ganesha
Trolertopo1
Ganesha
19
0 / 1 / 8
12,814
754
16,879
17,647
27,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
14
14
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Olorun
Figure889
Olorun
3
2
4
2.5
W
4
1
2
5
W
0
1
8
4
W
King Arthur
NotJosshua
King Arthur
7
1
5
9.5
L
Vamana
Saintsrage
Vamana
0
4
2
0.25
L
Nemesis
Scorpio410
Nemesis
0
4
2
0.25
W
Ganesha
Trolertopo1
Ganesha
0
1
8
4
L
Ishtar
Vanbq
Ishtar
2
4
3
0.88
L
Khepri
YoungOso
Khepri
0
1
1
0.5
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,211
Damage
85,712
102,985
Taken
79,587
103,403
Mitigated
80,013
22,315
Healing
27,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Figure889
Olorun
22,641
14,950
1,959
8,771
17,716
10,477
2,660
5,943
11,773
70,923
0
W
7,416
1,101
0
1,145
11,858
6,286
140
2,324
9,534
0
38,433
W
13,274
5,177
0
2,188
11,467
6,502
6,586
988
10,479
0
62,438
W
King Arthur
NotJosshua
King Arthur
25,502
2,610
0
6,129
20,899
28,995
28
4,581
16,318
0
50,278
L
Vamana
Saintsrage
Vamana
20,663
7,287
1,749
12,402
33,438
45,764
152
13,874
19,052
2,624
53,719
L
Nemesis
Scorpio410
Nemesis
8,781
3,669
0
5,524
20,224
10,871
0
6,807
13,317
0
36,602
W
Ganesha
Trolertopo1
Ganesha
16,879
1,071
0
7,743
17,647
27,753
150
2,403
15,244
45,169
0
L
Ishtar
Vanbq
Ishtar
11,509
6,233
0
2,640
22,441
12,557
490
7,293
14,867
0
34,826
L
Khepri
YoungOso
Khepri
5,535
906
0
0
16,515
28,125
0
6,641
9,266
16,676
0
L
9,723
831
0
0
10,367
6,086
438
4,392
5,698
42,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,674
Gold Earned
62,244
278
Minions Killed
354
0
Camps Cleared
0
1,579,420
Distance Traveled
1,846,611
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,111
712
94
6
0
325,979
3
W
Loki
12,316
724
65
4
0
379,977
5
W
Ullr
12,384
728
122
7
0
341,910
2
W
King Arthur
12,619
742
65
4
0
405,474
2
L
Vamana
11,484
676
95
6
0
314,954
2
L
Nemesis
10,486
617
61
4
0
325,639
1
W
Ganesha
12,814
754
8
0
0
393,271
3
L
Ishtar
10,633
625
31
2
0
291,443
1
L
Khepri
9,759
574
11
1
0
319,564
0
L
Nox
11,312
665
80
5
0
327,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role