Player Matchup

Pele
Pele
ByVold
Pele
Level 142
God Stats
4W - 3L
1,599 SR
Queue Stats
198W - 206L
1,482 Elo+
Party 1
Horus
Horus
MrAgusIV
Horus
Level 155
God Stats
1W - 3L
1,538 SR
Queue Stats
91W - 91L
1,634 Elo+
Party 1
Anhur
Anhur
Sarnagin
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
bryanXDHyG
Thoth
Level 160
God Stats
7W - 12L
1,430 SR
Queue Stats
232W - 216L
1,483 Elo+
Party 1
Neith
Neith
sadsouichi
Neith
Level 78
God Stats
24W - 23L
1,554 SR
Queue Stats
123W - 114L
1,496 Elo+
Party 1
Team Averages
Level 110
1,524 SR
1,519 Elo+

VS

Team Averages
Level 59
1,546 SR
1,499 Elo+
Thoth
Thoth
Girronki
Thoth
Level 49
God Stats
1W - 6L
1,253 SR
Queue Stats
90W - 86L
1,563 Elo+
Solo
Ganesha
Ganesha
KamiKaze345
Ganesha
Level 116
God Stats
2W - 3L
1,710 SR
Queue Stats
131W - 136L
1,506 Elo+
Party 2
Amaterasu
Amaterasu
LegendaMolodaya
Amaterasu
Level 48
God Stats
18W - 12L
1,601 SR
Queue Stats
48W - 49L
1,462 Elo+
Party 3
Susano
Susano
Pinguuin
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
xexoholik
Izanami
Level 59
God Stats
11W - 7L
1,668 SR
Queue Stats
73W - 85L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ByVold
Pele
13
5 / 2 / 1
7,731
595
4,766
11,598
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
MrAgusIV
Horus
13
1 / 1 / 1
7,599
585
8,646
8,585
7,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
Sarnagin
Anhur
12
1 / 1 / 1
6,334
487
3,519
5,685
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
12
2 / 2 / 3
7,374
567
7,353
6,009
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
10
1 / 1 / 2
5,847
450
5,780
7,059
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Girronki
Thoth
9
0 / 3 / 0
5,623
433
3,394
7,441
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
KamiKaze345
Ganesha
9
0 / 1 / 4
6,349
488
2,689
9,576
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
LegendaMolodaya
Amaterasu
12
1 / 2 / 1
6,782
522
4,473
12,899
10,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Pinguuin
Susano
12
4 / 3 / 2
7,007
539
7,079
10,804
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
xexoholik
Izanami
13
2 / 2 / 0
7,147
550
4,093
9,038
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
10
Kills
7
7
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
ByVold
Pele
5
2
1
2.75
L
Thoth
Girronki
Thoth
0
3
0
0
L
Ganesha
KamiKaze345
Ganesha
0
1
4
2
L
Amaterasu
LegendaMolodaya
Amaterasu
1
2
1
0.75
W
Horus
MrAgusIV
Horus
1
1
1
1.5
L
Susano
Pinguuin
Susano
4
3
2
1.67
W
Anhur
Sarnagin
Anhur
1
1
1
1.5
W
Thoth
2
2
3
1.75
W
Neith
1
1
2
2
L
Izanami
xexoholik
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,064
Damage
21,728
38,936
Taken
49,758
17,985
Mitigated
26,185
15,306
Healing
15,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
ByVold
Pele
4,766
1,182
0
5,778
11,598
4,187
0
1,380
10,218
0
52,263
L
Thoth
Girronki
Thoth
3,394
284
0
906
7,441
2,321
696
5,440
2,001
34,565
0
L
Ganesha
KamiKaze345
Ganesha
2,689
430
0
2,564
9,576
6,418
0
415
9,161
19,391
3,459
L
Amaterasu
LegendaMolodaya
Amaterasu
4,473
3,008
0
3,891
12,899
10,472
0
176
12,723
0
52,461
W
Horus
MrAgusIV
Horus
8,646
4,415
0
4,932
8,585
7,360
0
215
8,370
66
56,661
L
Susano
Pinguuin
Susano
7,079
1,637
0
3,694
10,804
4,256
0
1,388
9,416
0
44,723
W
Anhur
Sarnagin
Anhur
3,519
1,900
0
1,503
5,685
1,643
0
397
5,288
0
38,923
W
Thoth
7,353
350
0
625
6,009
1,919
1,008
2,493
3,516
57,895
0
W
Neith
5,780
2,340
0
2,468
7,059
2,876
105
1,179
5,880
0
39,806
L
Izanami
xexoholik
Izanami
4,093
2,693
0
4,819
9,038
2,718
457
0
9,038
0
63,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,885
Gold Earned
32,908
438
Minions Killed
371
0
Camps Cleared
0
1,256,374
Distance Traveled
1,135,032
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,731
595
91
7
0
294,069
4
L
Thoth
5,623
433
69
5
0
215,053
5
L
Ganesha
6,349
488
7
1
0
249,005
7
L
Amaterasu
6,782
522
82
6
0
187,535
2
W
Horus
7,599
585
95
7
0
242,229
0
L
Susano
7,007
539
80
6
0
273,776
5
W
Anhur
6,334
487
74
6
0
236,311
0
W
Thoth
7,374
567
115
9
0
253,512
3
W
Neith
5,847
450
63
5
0
230,253
6
L
Izanami
7,147
550
133
10
0
209,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role