Player Matchup

Hun Batz
Hun Batz
ArmSoldier
Hun Batz
Level 121
God Stats
2W - 1L
1,710 SR
Queue Stats
154W - 147L
1,534 Elo+
Solo
Bellona
Bellona
CQKumber
Bellona
Level 118
God Stats
6W - 4L
1,637 SR
Queue Stats
265W - 254L
1,524 Elo+
Party 2
Ishtar
Ishtar
Chronolligence
Ishtar
Level 108
God Stats
1W - 1L
1,159 SR
Queue Stats
72W - 78L
1,411 Elo+
Solo
Izanami
Izanami
Mabogan
Izanami
Level 156
God Stats
13W - 9L
1,621 SR
Queue Stats
223W - 222L
1,515 Elo+
Party 2
Nox
Nox
MrGiggles102
Nox
Level 118
God Stats
7W - 2L
1,733 SR
Queue Stats
141W - 142L
1,520 Elo+
Party 2
Team Averages
Level 124
1,572 SR
1,501 Elo+

VS

Team Averages
Level 100
1,511 SR
1,497 Elo+
Ah Puch
Ah Puch
DipMyBean
Ah Puch
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 78L
1,468 Elo+
Solo
King Arthur
King Arthur
Shadowwalker136
King Arthur
Level 127
God Stats
3W - 3L
1,572 SR
Queue Stats
45W - 43L
1,601 Elo+
Solo
Thor
Thor
VasyaSukaBlyat
Thor
Level 111
God Stats
4W - 7L
1,485 SR
Queue Stats
375W - 378L
1,495 Elo+
Party 1
Chernobog
Chernobog
iHanz
Chernobog
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 137L
1,478 Elo+
Solo
Cthulhu
Cthulhu
nicofoot10
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 75L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArmSoldier
Hun Batz
16
3 / 2 / 6
9,367
585
8,453
14,959
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
CQKumber
Bellona
14
1 / 0 / 1
8,913
557
10,090
15,966
17,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 4 / 1
6,753
422
5,199
8,996
3,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Mabogan
Izanami
16
6 / 1 / 1
9,547
597
16,879
12,866
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 0 / 1
9,360
585
3,293
6,531
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DipMyBean
Ah Puch
15
0 / 3 / 0
8,492
531
2,750
6,414
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
Shadowwalker136
King Arthur
14
1 / 2 / 0
8,371
523
9,731
16,829
16,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
4 / 2 / 0
7,529
471
7,643
12,064
5,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
iHanz
Chernobog
12
1 / 6 / 1
7,345
459
7,724
14,121
5,081
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
nicofoot10
Cthulhu
11
1 / 1 / 2
7,167
448
4,264
14,409
16,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
7
7
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ArmSoldier
Hun Batz
3
2
6
3
W
Bellona
CQKumber
Bellona
1
0
1
1.5
W
1
4
1
0.38
L
Ah Puch
DipMyBean
Ah Puch
0
3
0
0
W
Izanami
Mabogan
Izanami
6
1
1
6.5
W
3
0
1
3.5
L
King Arthur
Shadowwalker136
King Arthur
1
2
0
0.5
L
4
2
0
2
L
Chernobog
iHanz
Chernobog
1
6
1
0.25
L
Cthulhu
nicofoot10
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,914
Damage
32,112
59,318
Taken
63,837
35,379
Mitigated
46,650
20,239
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ArmSoldier
Hun Batz
8,453
2,530
0
2,662
14,959
6,068
0
1,521
13,438
0
82,231
W
Bellona
CQKumber
Bellona
10,090
3,252
0
6,050
15,966
17,745
330
230
15,736
0
81,758
W
5,199
2,047
0
1,027
8,996
3,044
2,235
1,035
7,961
0
31,840
L
Ah Puch
DipMyBean
Ah Puch
2,750
398
0
607
6,414
3,052
0
758
5,656
63,088
0
W
Izanami
Mabogan
Izanami
16,879
12,949
0
7,126
12,866
5,274
0
3,351
9,515
0
96,100
W
3,293
443
0
3,374
6,531
3,248
208
877
5,654
78,520
0
L
King Arthur
Shadowwalker136
King Arthur
9,731
1,675
0
3,673
16,829
16,196
0
1,319
15,510
0
65,254
L
7,643
1,507
0
4,841
12,064
5,467
0
1,016
11,048
0
54,780
L
Chernobog
iHanz
Chernobog
7,724
5,857
0
2,684
14,121
5,081
0
200
13,921
0
62,314
L
Cthulhu
nicofoot10
Cthulhu
4,264
936
302
1,513
14,409
16,854
28
0
14,409
34,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,940
Gold Earned
38,904
665
Minions Killed
517
0
Camps Cleared
0
1,554,828
Distance Traveled
1,535,273
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,367
585
133
8
0
343,057
5
W
Bellona
8,913
557
161
10
0
331,226
6
W
Ishtar
6,753
422
43
3
0
268,600
3
L
Ah Puch
8,492
531
136
9
0
296,536
5
W
Izanami
9,547
597
153
10
0
294,001
2
W
Nox
9,360
585
175
11
0
317,944
2
L
King Arthur
8,371
523
121
8
0
314,000
0
L
Thor
7,529
471
86
5
0
317,661
7
L
Chernobog
7,345
459
117
7
0
291,609
4
L
Cthulhu
7,167
448
57
4
0
315,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role