Player Matchup

Awilix
Awilix
ChestnutHorse29
Awilix
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,751 Elo+
Party 2
Baron Samedi
Baron Samedi
EhItsNoBigE
Baron Samedi
Level 127
God Stats
5W - 2L
1,695 SR
Queue Stats
55W - 71L
1,487 Elo+
Party 2
Erlang Shen
Erlang Shen
Hydrozity
Erlang Shen
Level 148
God Stats
47W - 46L
1,620 SR
Queue Stats
607W - 467L
1,489 Elo+
Party 2
Skadi
Skadi
Wasteful Mercy
Skadi
Level 139
God Stats
1W - 1L
1,423 SR
Queue Stats
522W - 507L
1,555 Elo+
Party 2
Kukulkan
Kukulkan
xFNx Tyrin
Kukulkan
Level 129
God Stats
10W - 0L
2,024 SR
Queue Stats
252W - 230L
1,541 Elo+
Party 2
Team Averages
Level 118
1,652 SR
1,565 Elo+

VS

Team Averages
Level 109
1,503 SR
1,483 Elo+
Thanatos
Thanatos
EX_Gremory
Thanatos
Level 65
God Stats
0W - 1L
1,615 SR
Queue Stats
30W - 16L
1,661 Elo+
Solo
Jing Wei
Jing Wei
HATR Assist
Jing Wei
Level 103
God Stats
9W - 16L
1,401 SR
Queue Stats
541W - 581L
1,357 Elo+
Party 1
Ra
Ra
OmegaEffectV1
Ra
Level 129
God Stats
4W - 5L
1,482 SR
Queue Stats
250W - 253L
1,407 Elo+
Party 1
Atlas
Atlas
Phantomphinex15
Atlas
Level 123
God Stats
37W - 39L
1,559 SR
Queue Stats
336W - 362L
1,534 Elo+
Solo
King Arthur
King Arthur
ToxicR0gu3
King Arthur
Level 124
God Stats
1W - 2L
1,456 SR
Queue Stats
138W - 127L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 7
11,824
591
10,059
17,764
6,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
EhItsNoBigE
Baron Samedi
15
1 / 2 / 10
10,230
512
7,337
19,468
22,764
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
Hydrozity
Erlang Shen
19
10 / 1 / 8
13,274
664
24,496
32,866
37,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 3 / 7
11,893
595
12,800
13,438
3,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
xFNx Tyrin
Kukulkan
17
3 / 1 / 8
11,193
560
15,127
9,098
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EX_Gremory
Thanatos
16
9 / 6 / 2
10,622
531
17,784
19,276
10,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
HATR Assist
Jing Wei
12
0 / 7 / 2
7,749
387
6,400
19,625
7,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 3
8,882
444
10,293
14,676
7,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 4
8,798
440
8,246
21,692
27,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
ToxicR0gu3
King Arthur
15
0 / 6 / 3
9,167
458
15,413
22,045
21,817
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
27
Kills
11
11
Deaths
27
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
L
Thanatos
EX_Gremory
Thanatos
9
6
2
1.67
W
Baron Samedi
EhItsNoBigE
Baron Samedi
1
2
10
3
L
Jing Wei
HATR Assist
Jing Wei
0
7
2
0.14
W
Erlang Shen
Hydrozity
Erlang Shen
10
1
8
14
L
1
5
3
0.5
L
1
3
4
1
L
King Arthur
ToxicR0gu3
King Arthur
0
6
3
0.25
W
7
3
7
3.5
W
Kukulkan
xFNx Tyrin
Kukulkan
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,819
Damage
58,136
92,634
Taken
97,314
75,667
Mitigated
75,351
39,174
Healing
37,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,059
3,850
0
2,694
17,764
6,928
1,961
2,828
14,936
0
112,479
L
Thanatos
EX_Gremory
Thanatos
17,784
4,913
0
16,108
19,276
10,468
1,273
4,181
15,095
0
84,013
W
Baron Samedi
EhItsNoBigE
Baron Samedi
7,337
196
1,740
6,977
19,468
22,764
638
5,426
14,042
24,137
2,752
L
Jing Wei
HATR Assist
Jing Wei
6,400
4,258
0
4,905
19,625
7,794
329
2,287
17,338
0
54,900
W
Erlang Shen
Hydrozity
Erlang Shen
24,496
13,470
0
22,791
32,866
37,914
1,693
4,167
28,699
0
106,901
L
10,293
1,109
2,919
4,964
14,676
7,933
0
6,926
7,750
71,787
0
L
8,246
3,470
567
3,761
21,692
27,339
0
5,766
15,926
41,399
1,673
L
King Arthur
ToxicR0gu3
King Arthur
15,413
3,782
0
4,110
22,045
21,817
20
2,601
19,444
283
73,224
W
12,800
5,631
0
2,036
13,438
3,980
3,252
2,032
11,406
0
96,222
W
Kukulkan
xFNx Tyrin
Kukulkan
15,127
2,038
0
2,936
9,098
4,081
1,180
5,076
4,022
94,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,414
Gold Earned
45,218
616
Minions Killed
515
0
Camps Cleared
0
2,036,697
Distance Traveled
1,803,808
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,824
591
134
7
0
438,983
3
L
Thanatos
10,622
531
126
6
0
406,773
8
W
Baron Samedi
10,230
512
29
1
0
393,549
3
L
Jing Wei
7,749
387
81
4
0
335,319
6
W
Erlang Shen
13,274
664
140
7
0
402,680
2
L
Ra
8,882
444
140
7
0
348,829
1
L
Atlas
8,798
440
63
3
0
343,269
1
L
King Arthur
9,167
458
105
5
0
369,618
2
W
Skadi
11,893
595
143
7
0
387,658
5
W
Kukulkan
11,193
560
170
9
0
413,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role