Player Matchup

Skadi
Skadi
BuckNasty5151
Skadi
Level 142
God Stats
0W - 2L
1,145 SR
Queue Stats
22W - 31L
1,406 Elo+
Solo
Bellona
Bellona
Glo_Rex91
Bellona
Level 101
God Stats
17W - 18L
1,532 SR
Queue Stats
134W - 139L
1,376 Elo+
Solo
Nox
Nox
Say10sNut
Nox
Level 140
God Stats
1W - 2L
1,427 SR
Queue Stats
4W - 11L
1,344 Elo+
Party 1
Hachiman
Hachiman
SbubaBeve
Hachiman
Level 107
God Stats
0W - 2L
1,514 SR
Queue Stats
6W - 14L
1,331 Elo+
Party 1
Cliodhna
Cliodhna
cybermon285
Cliodhna
Level 79
God Stats
2W - 2L
1,362 SR
Queue Stats
14W - 17L
1,445 Elo+
Solo
Team Averages
Level 114
1,396 SR
1,380 Elo+

VS

Team Averages
Level 67
1,492 SR
1,397 Elo+
Neith
Neith
Alph8deadman
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 139L
1,460 Elo+
Solo
Kukulkan
Kukulkan
Boptimus___Prime
Kukulkan
Level 114
God Stats
232W - 208L
1,558 SR
Queue Stats
383W - 395L
1,493 Elo+
Solo
Ymir
Ymir
LRosario
Ymir
Level 67
God Stats
4W - 2L
1,531 SR
Queue Stats
37W - 54L
1,346 Elo+
Party 2
Hera
Hera
S_Josias004
Hera
Level 84
God Stats
1W - 0L
1,369 SR
Queue Stats
40W - 49L
1,373 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
capitansf
Ah Muzen Cab
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
7,741
704
11,123
10,706
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Glo_Rex91
Bellona
11
1 / 4 / 1
6,745
613
1,198
8,194
6,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 1
6,895
627
2,109
6,820
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
SbubaBeve
Hachiman
15
1 / 3 / 0
7,666
697
5,672
9,521
4,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
cybermon285
Cliodhna
14
1 / 0 / 2
7,596
691
6,353
7,425
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
8,474
770
7,063
6,458
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 2
9,447
859
8,570
5,660
2,483
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
15
2 / 1 / 7
8,098
736
4,111
12,876
11,780
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
3 / 2 / 5
8,126
739
7,077
7,437
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
capitansf
Ah Muzen Cab
14
0 / 1 / 9
7,644
695
7,817
5,617
2,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
13
13
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
4
1
2
5
L
2
4
2
0.75
L
Bellona
Glo_Rex91
Bellona
1
4
1
0.38
W
Ymir
2
1
7
5.5
W
3
2
5
2.75
L
1
2
1
0.75
L
Hachiman
SbubaBeve
Hachiman
1
3
0
0.33
W
Ah Muzen Cab
capitansf
Ah Muzen Cab
0
1
9
4.5
L
Cliodhna
cybermon285
Cliodhna
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,455
Damage
34,638
42,666
Taken
38,048
20,950
Mitigated
23,198
2,416
Healing
9,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,063
2,191
0
806
6,458
3,338
623
298
6,160
0
25,724
W
8,570
920
0
609
5,660
2,483
372
0
5,660
41,298
0
L
11,123
3,968
0
822
10,706
4,579
0
4,747
5,959
0
33,397
L
Bellona
Glo_Rex91
Bellona
1,198
277
0
100
8,194
6,161
0
3,790
4,404
0
3,112
W
Ymir
4,111
795
0
3,330
12,876
11,780
408
1,218
11,658
20,146
0
W
7,077
1,846
0
2,489
7,437
2,963
2,759
106
7,331
21,432
0
L
2,109
178
0
580
6,820
2,897
0
3,420
3,400
7,683
0
L
Hachiman
SbubaBeve
Hachiman
5,672
2,186
0
375
9,521
4,046
0
4,825
4,696
0
29,288
W
Ah Muzen Cab
capitansf
Ah Muzen Cab
7,817
5,171
0
2,368
5,617
2,634
1,063
487
5,130
0
17,969
L
Cliodhna
cybermon285
Cliodhna
6,353
907
0
539
7,425
3,267
0
2,976
4,449
0
23,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,643
Gold Earned
41,789
164
Minions Killed
228
0
Camps Cleared
0
882,017
Distance Traveled
1,093,187
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,474
770
48
4
0
224,958
2
W
Kukulkan
9,447
859
89
8
0
231,313
4
L
Skadi
7,741
704
43
4
0
194,685
1
L
Bellona
6,745
613
3
0
0
93,286
2
W
Ymir
8,098
736
40
4
0
223,740
3
W
Hera
8,126
739
27
2
0
205,873
1
L
Nox
6,895
627
18
2
0
163,519
0
L
Hachiman
7,666
697
58
5
0
193,216
0
W
Ah Muzen Cab
7,644
695
24
2
0
207,303
0
L
Cliodhna
7,596
691
42
4
0
237,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role