Player Matchup

Lancelot
Lancelot
Dattaru
Lancelot
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,458 Elo+
Party 4
Horus
Horus
MyCoffeeIsCold
Horus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,549 Elo+
Solo
Ishtar
Ishtar
SpectralFlamingo
Ishtar
Level 6
God Stats
2W - 3L
1,522 SR
Queue Stats
7W - 6L
1,586 Elo+
Party 2
Guan Yu
Guan Yu
Stuterss
Guan Yu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 95L
1,546 Elo+
Party 2
Zeus
Zeus
xCiochu
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 4
Team Averages
Level 52
1,504 SR
1,528 Elo+

VS

Team Averages
Level 53
1,465 SR
1,534 Elo+
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AKfromZA
Ra
Level 44
God Stats
3W - 2L
1,466 SR
Queue Stats
34W - 35L
1,435 Elo+
Solo
Arachne
Arachne
Bokiwo
Arachne
Level 15
God Stats
15W - 10L
1,325 SR
Queue Stats
30W - 20L
1,557 Elo+
Party 3
Cerberus
Cerberus
YeahMimo
Cerberus
Level 51
God Stats
8W - 5L
1,675 SR
Queue Stats
96W - 83L
1,522 Elo+
Party 3
Heimdallr
Heimdallr
Šigma
Heimdallr
Level 7
God Stats
2W - 2L
1,361 SR
Queue Stats
23W - 16L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dattaru
Lancelot
11
3 / 6 / 3
7,097
507
8,198
13,098
5,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 2 / 3
6,632
474
5,700
12,002
8,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

12
0 / 4 / 0
6,655
475
5,915
12,098
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
Stuterss
Guan Yu
11
0 / 4 / 5
6,113
437
10,461
13,219
10,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
xCiochu
Zeus
12
4 / 3 / 1
7,389
528
6,420
7,304
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 0 / 4
8,182
584
8,326
10,464
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 1
7,983
570
3,586
7,074
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Bokiwo
Arachne
14
8 / 0 / 2
8,590
614
7,784
13,857
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
YeahMimo
Cerberus
12
5 / 2 / 6
8,151
582
6,844
15,161
10,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Šigma
Heimdallr
16
4 / 2 / 3
9,440
674
13,203
13,360
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
7
Kills
19
19
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
4
3
W
1
3
1
0.5
W
Arachne
Bokiwo
Arachne
8
0
2
9
L
Lancelot
Dattaru
Lancelot
3
6
3
0.75
L
0
2
3
0.75
L
0
4
0
0
L
Guan Yu
Stuterss
Guan Yu
0
4
5
0.63
W
Cerberus
YeahMimo
Cerberus
5
2
6
4
L
Zeus
xCiochu
Zeus
4
3
1
1.5
W
Heimdallr
Šigma
Heimdallr
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,694
Damage
39,743
57,721
Taken
59,916
30,920
Mitigated
27,597
15,934
Healing
31,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,326
3,128
0
6,711
10,464
3,505
657
0
10,274
0
65,752
W
3,586
200
1,069
1,928
7,074
2,672
0
1,073
5,917
69,251
0
W
Arachne
Bokiwo
Arachne
7,784
6,065
0
9,138
13,857
5,227
261
1,320
12,449
0
56,650
L
Lancelot
Dattaru
Lancelot
8,198
2,525
0
560
13,098
5,362
0
2,180
10,918
0
46,116
L
5,700
1,964
0
4,751
12,002
8,587
0
337
11,665
0
44,431
L
5,915
4,269
0
5,553
12,098
4,321
0
864
11,234
0
53,925
L
Guan Yu
Stuterss
Guan Yu
10,461
2,222
1,216
2,903
13,219
10,226
0
2,932
10,287
0
41,767
W
Cerberus
YeahMimo
Cerberus
6,844
505
192
5,126
15,161
10,713
195
3,483
11,317
24,112
1,934
L
Zeus
xCiochu
Zeus
6,420
1,718
0
951
7,304
2,424
42
3,573
3,731
44,461
0
W
Heimdallr
Šigma
Heimdallr
13,203
6,196
0
7,637
13,360
5,480
468
1,020
11,687
0
82,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,886
Gold Earned
42,346
377
Minions Killed
496
0
Camps Cleared
0
1,457,321
Distance Traveled
1,416,513
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,182
584
107
8
0
244,113
5
W
Ra
7,983
570
118
8
0
299,000
4
W
Arachne
8,590
614
93
7
0
337,065
4
L
Lancelot
7,097
507
74
5
0
357,716
1
L
Horus
6,632
474
73
5
0
333,532
1
L
Ishtar
6,655
475
91
7
0
224,780
3
L
Guan Yu
6,113
437
57
4
0
289,362
3
W
Cerberus
8,151
582
45
3
0
299,121
2
L
Zeus
7,389
528
82
6
0
251,931
0
W
Heimdallr
9,440
674
133
10
0
237,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role