Player Matchup

Vamana
Vamana
CaPe__EU
Vamana
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 140L
1,469 Elo+
Solo
Rama
Rama
Distinct Maz
Rama
Level 159
God Stats
14W - 9L
1,487 SR
Queue Stats
236W - 290L
1,384 Elo+
Solo
Set
Set
Evo234_
Set
Level 109
God Stats
3W - 5L
1,463 SR
Queue Stats
274W - 292L
1,375 Elo+
Solo
Maui
Maui
Redno240
Maui
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,444 Elo+
Solo
Yu Huang
Yu Huang
ThyroX22
Yu Huang
Level 140
God Stats
1W - 4L
1,278 SR
Queue Stats
323W - 348L
1,324 Elo+
Solo
Team Averages
Level 126
1,446 SR
1,399 Elo+

VS

Team Averages
Level 105
1,536 SR
1,365 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
FeD4EnKo
Artemis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,170 Elo+
Party 1
Maui
Maui
Memka
Maui
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,228 Elo+
Party 1
Scylla
Scylla
TKOH Crowley
Scylla
Level 159
God Stats
5W - 1L
1,637 SR
Queue Stats
417W - 363L
1,531 Elo+
Party 2
Ravana
Ravana
mansong1989-dima
Ravana
Level 140
God Stats
5W - 3L
1,543 SR
Queue Stats
260W - 281L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CaPe__EU
Vamana
16
2 / 2 / 2
9,473
526
8,293
13,502
8,317
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 2 / 2
8,398
467
6,770
12,556
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
11
1 / 6 / 4
7,105
395
5,571
15,645
6,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
11
0 / 5 / 3
7,456
414
4,429
16,886
17,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
ThyroX22
Yu Huang
13
3 / 5 / 2
8,131
452
4,570
11,189
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
4 / 1 / 2
9,854
547
7,128
12,450
17,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
FeD4EnKo
Artemis
12
1 / 3 / 3
7,338
408
4,572
7,895
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Maui
Memka
Maui
12
1 / 1 / 3
8,420
468
2,059
9,910
8,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
18
12 / 2 / 3
10,960
609
18,539
10,147
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 1 / 7
9,294
516
8,460
9,174
5,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
8
Kills
20
20
Deaths
8
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
2
5
L
Vamana
CaPe__EU
Vamana
2
2
2
1.5
L
2
2
2
1.5
L
Set
1
6
4
0.5
W
Artemis
FeD4EnKo
Artemis
1
3
3
0.83
W
Maui
Memka
Maui
1
1
3
2.5
L
Maui
0
5
3
0.3
W
Scylla
12
2
3
6.75
L
Yu Huang
ThyroX22
Yu Huang
3
5
2
0.8
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,633
Damage
40,758
69,778
Taken
49,576
40,902
Mitigated
38,258
14,872
Healing
14,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,128
1,328
466
5,532
12,450
17,669
0
952
11,498
0
68,263
L
Vamana
CaPe__EU
Vamana
8,293
3,554
0
3,780
13,502
8,317
0
971
11,548
0
80,877
L
6,770
4,486
0
6,751
12,556
5,102
0
2,430
10,126
0
61,983
L
Set
5,571
2,099
0
1,201
15,645
6,325
0
4,301
11,344
0
49,024
W
Artemis
FeD4EnKo
Artemis
4,572
1,600
0
2,440
7,895
2,984
1,151
1,068
6,827
0
39,607
W
Maui
Memka
Maui
2,059
621
391
2,098
9,910
8,097
138
1,496
8,414
26,792
0
L
Maui
4,429
568
0
1,834
16,886
17,035
69
6,526
10,270
30,918
1,548
W
Scylla
18,539
2,532
0
2,116
10,147
4,506
0
3,767
6,380
98,496
1,120
L
Yu Huang
ThyroX22
Yu Huang
4,570
174
0
1,306
11,189
4,123
0
6,233
4,956
52,080
0
W
8,460
2,478
153
1,623
9,174
5,002
126
1,555
7,619
0
80,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,563
Gold Earned
45,866
494
Minions Killed
514
0
Camps Cleared
0
1,566,229
Distance Traveled
1,653,903
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,854
547
122
7
0
315,006
2
L
Vamana
9,473
526
158
9
0
376,450
3
L
Rama
8,398
467
109
6
0
261,031
3
L
Set
7,105
395
75
4
0
315,949
8
W
Artemis
7,338
408
77
4
0
276,170
4
W
Maui
8,420
468
24
1
0
342,520
4
L
Maui
7,456
414
52
3
0
308,046
6
W
Scylla
10,960
609
152
8
0
317,584
2
L
Yu Huang
8,131
452
100
6
0
304,753
4
W
Ravana
9,294
516
139
8
0
402,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role