Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Kakaroto_097
Set
Level 129
God Stats
1W - 3L
1,241 SR
Queue Stats
299W - 338L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nacheto356
Morgan Le Fay
Level 143
God Stats
5W - 2L
1,453 SR
Queue Stats
394W - 439L
1,441 Elo+
Solo
Sylvanus
Sylvanus
WeedBunta
Sylvanus
Level 128
God Stats
19W - 12L
1,564 SR
Queue Stats
268W - 294L
1,443 Elo+
Solo
Achilles
Achilles
XxBLack L2
Achilles
Level 70
God Stats
2W - 5L
1,298 SR
Queue Stats
197W - 193L
1,477 Elo+
Solo
Team Averages
Level 126
1,411 SR
1,458 Elo+

VS

Team Averages
Level 118
1,504 SR
1,467 Elo+
Bacchus
Bacchus
 
Bacchus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
K0krekill
Medusa
Level 127
God Stats
6W - 7L
1,437 SR
Queue Stats
159W - 182L
1,431 Elo+
Solo
Nu Wa
Nu Wa
Otzee
Nu Wa
Level 116
God Stats
2W - 1L
1,809 SR
Queue Stats
26W - 28L
1,449 Elo+
Solo
Mercury
Mercury
mxgic-XD
Mercury
Level 125
God Stats
3W - 4L
1,385 SR
Queue Stats
101W - 81L
1,539 Elo+
Solo
Erlang Shen
Erlang Shen
teban21
Erlang Shen
Level 73
God Stats
1W - 2L
1,387 SR
Queue Stats
190W - 215L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 0 / 1
3,274
655
1,554
2,555
668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
2 / 2 / 0
3,775
755
2,087
3,294
1,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Nacheto356
Morgan Le Fay
6
0 / 0 / 0
3,496
699
799
884
286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
WeedBunta
Sylvanus
5
1 / 0 / 0
3,514
703
1,384
3,248
1,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Achilles
XxBLack L2
Achilles
5
0 / 0 / 2
3,441
688
1,803
3,844
1,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
2
0 / 0 / 0
2,744
549
630
1,586
761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
K0krekill
Medusa
5
0 / 1 / 0
2,864
573
1,031
2,069
685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Otzee
Nu Wa
6
0 / 0 / 0
3,604
721
351
1,728
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
mxgic-XD
Mercury
1
0 / 0 / 0
2,486
497
0
0
0
Erlang Shen
teban21
Erlang Shen
5
2 / 2 / 0
3,500
700
2,610
4,829
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
2
2
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
1
0.5
L
Bacchus
 
Bacchus
0
0
0
0
L
Medusa
K0krekill
Medusa
0
1
0
0
W
2
2
0
1
W
Morgan Le Fay
Nacheto356
Morgan Le Fay
0
0
0
0
L
Nu Wa
Otzee
Nu Wa
0
0
0
0
W
Sylvanus
WeedBunta
Sylvanus
1
0
0
1
W
Achilles
XxBLack L2
Achilles
0
0
2
1
L
Mercury
mxgic-XD
Mercury
0
0
0
0
L
Erlang Shen
teban21
Erlang Shen
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,627
Damage
4,622
13,825
Taken
10,212
5,368
Mitigated
4,078
5,483
Healing
3,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,554
1,202
0
1,303
2,555
668
149
402
2,153
0
18,839
L
Bacchus
 
Bacchus
630
65
0
800
1,586
761
0
393
1,193
2,929
0
L
Medusa
K0krekill
Medusa
1,031
582
0
666
2,069
685
0
890
1,179
0
9,233
W
2,087
1,148
0
930
3,294
1,290
0
0
3,294
0
10,314
W
Morgan Le Fay
Nacheto356
Morgan Le Fay
799
120
0
250
884
286
28
142
742
17,613
0
L
Nu Wa
Otzee
Nu Wa
351
148
0
500
1,728
541
0
799
929
17,203
0
W
Sylvanus
WeedBunta
Sylvanus
1,384
690
456
1,698
3,248
1,769
0
228
3,020
9,047
1,506
W
Achilles
XxBLack L2
Achilles
1,803
890
0
846
3,844
1,355
0
209
3,635
0
15,696
L
Mercury
mxgic-XD
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
teban21
Erlang Shen
2,610
1,625
0
1,448
4,829
2,091
0
0
4,558
0
12,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,500
Gold Earned
15,198
149
Minions Killed
80
0
Camps Cleared
0
482,855
Distance Traveled
300,674
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,274
655
31
6
0
76,868
2
L
Bacchus
2,744
549
5
1
0
38,435
0
L
Medusa
2,864
573
17
3
0
66,022
0
W
Set
3,775
755
24
5
0
96,145
1
W
Morgan Le Fay
3,496
699
42
8
0
88,429
2
L
Nu Wa
3,604
721
39
8
0
96,319
0
W
Sylvanus
3,514
703
20
4
0
98,627
2
W
Achilles
3,441
688
32
6
0
122,786
1
L
Mercury
2,486
497
0
0
0
3,686
0
L
Erlang Shen
3,500
700
19
4
0
96,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role