Player Matchup

Khepri
Khepri
 
Khepri
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Sanguanico
Janus
Level 149
God Stats
1W - 0L
1,533 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Valiente507
Poseidon
Level 149
God Stats
2W - 2L
1,652 SR
Queue Stats
33W - 30L
1,594 Elo+
Solo
Ao Kuang
Ao Kuang
elmo_caso69
Ao Kuang
Level 156
God Stats
2W - 1L
1,710 SR
Queue Stats
81W - 84L
1,589 Elo+
Solo
Sun Wukong
Sun Wukong
vantasie
Sun Wukong
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 60L
1,552 Elo+
Party 2
Team Averages
Level 148
1,579 SR
1,547 Elo+

VS

Team Averages
Level 149
1,554 SR
1,659 Elo+
Cthulhu
Cthulhu
KANTARON
Cthulhu
Level 160
God Stats
3W - 3L
1,545 SR
Queue Stats
128W - 117L
1,590 Elo+
Solo
Jormungandr
Jormungandr
MaxStrategy
Jormungandr
Level 157
God Stats
0W - 1L
1,749 SR
Queue Stats
33W - 19L
1,657 Elo+
Party 1
Hachiman
Hachiman
Việt
Hachiman
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,700 Elo+
Party 1
Tyr
Tyr
Zexxet
Tyr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,714 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gh0st-_-R1D3R18
Morgan Le Fay
Level 145
God Stats
2W - 6L
1,474 SR
Queue Stats
268W - 276L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
5 / 3 / 20
13,418
745
9,207
23,057
35,190
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
19
4 / 6 / 16
11,816
656
20,073
18,696
11,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Valiente507
Poseidon
20
10 / 3 / 18
13,369
743
26,884
21,261
14,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
elmo_caso69
Ao Kuang
19
7 / 2 / 15
12,149
675
22,943
24,904
19,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
vantasie
Sun Wukong
20
7 / 3 / 19
13,406
745
18,568
31,377
28,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KANTARON
Cthulhu
15
1 / 9 / 7
9,808
545
17,279
35,914
32,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
MaxStrategy
Jormungandr
18
2 / 7 / 9
11,799
656
24,941
24,970
36,324
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
Việt
Hachiman
18
4 / 6 / 6
11,462
637
26,902
16,137
8,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tyr
Zexxet
Tyr
19
6 / 6 / 3
11,635
646
12,235
23,554
31,285
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
gh0st-_-R1D3R18
Morgan Le Fay
19
3 / 6 / 9
11,592
644
20,930
17,231
8,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
50
33
Kills
16
17
Deaths
34
88
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
5
3
20
5
L
Cthulhu
KANTARON
Cthulhu
1
9
7
0.5
L
Jormungandr
MaxStrategy
Jormungandr
2
7
9
0.93
W
Janus
4
6
16
2
W
Poseidon
Valiente507
Poseidon
10
3
18
6.33
L
Hachiman
Việt
Hachiman
4
6
6
1.17
L
Tyr
Zexxet
Tyr
6
6
3
1.25
W
Ao Kuang
elmo_caso69
Ao Kuang
7
2
15
7.25
L
Morgan Le Fay
gh0st-_-R1D3R18
Morgan Le Fay
3
6
9
1.25
W
Sun Wukong
vantasie
Sun Wukong
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,675
Damage
102,287
119,295
Taken
117,806
108,794
Mitigated
116,939
61,354
Healing
27,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
9,207
517
2,140
6,311
23,057
35,190
633
10,705
12,352
15,232
0
L
Cthulhu
KANTARON
Cthulhu
17,279
1,204
1,890
7,114
35,914
32,431
232
22,853
13,061
28,303
0
L
Jormungandr
MaxStrategy
Jormungandr
24,941
3,001
1,414
2,828
24,970
36,324
54
16,416
8,554
42,882
0
W
Janus
20,073
834
2,957
3,907
18,696
11,689
742
11,740
6,956
43,395
0
W
Poseidon
Valiente507
Poseidon
26,884
2,931
4,344
7,004
21,261
14,296
1,224
14,520
6,741
58,920
0
L
Hachiman
Việt
Hachiman
26,902
11,762
0
2,495
16,137
8,218
832
11,062
5,075
0
45,122
L
Tyr
Zexxet
Tyr
12,235
853
2,795
5,198
23,554
31,285
255
14,980
8,574
0
24,279
W
Ao Kuang
elmo_caso69
Ao Kuang
22,943
3,252
4,928
13,131
24,904
19,275
3,350
12,087
12,817
36,625
0
L
Morgan Le Fay
gh0st-_-R1D3R18
Morgan Le Fay
20,930
902
577
3,139
17,231
8,681
418
13,796
3,435
44,753
0
W
Sun Wukong
vantasie
Sun Wukong
18,568
2,849
2,187
14,445
31,377
28,344
2,373
14,098
17,279
0
37,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,158
Gold Earned
56,296
192
Minions Killed
176
0
Camps Cleared
0
1,714,580
Distance Traveled
1,501,843
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,418
745
8
0
0
338,578
4
L
Cthulhu
9,808
545
17
1
0
263,730
2
L
Jormungandr
11,799
656
32
2
0
309,752
2
W
Janus
11,816
656
48
3
0
319,073
1
W
Poseidon
13,369
743
63
4
0
360,327
0
L
Hachiman
11,462
637
61
3
0
280,708
2
L
Tyr
11,635
646
19
1
0
348,447
3
W
Ao Kuang
12,149
675
35
2
0
345,569
2
L
Morgan Le Fay
11,592
644
47
3
0
299,206
3
W
Sun Wukong
13,406
745
38
2
0
351,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role