Player Matchup

Ra
Ra
Deadlypotato331
Ra
Level 60
God Stats
1W - 1L
1,699 SR
Queue Stats
79W - 115L
1,278 Elo+
Party 2
Izanami
Izanami
GameNight5810
Izanami
Level 28
God Stats
0W - 1L
1,010 SR
Queue Stats
21W - 29L
1,306 Elo+
Party 2
Lancelot
Lancelot
Minnesota101
Lancelot
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,372 Elo+
Solo
Team Averages
Level 51
1,403 SR
1,319 Elo+

VS

Team Averages
Level 47
1,461 SR
1,308 Elo+
Guan Yu
Guan Yu
FelipeM2004
Guan Yu
Level 104
God Stats
2W - 2L
1,436 SR
Queue Stats
102W - 112L
1,386 Elo+
Party 1
Ra
Ra
margil333
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,176 Elo+
Party 1
Hun Batz
Hun Batz
tomymily
Hun Batz
Level 31
God Stats
1W - 1L
1,448 SR
Queue Stats
25W - 29L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,128
713
9,908
7,676
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
11
0 / 1 / 2
6,649
665
4,866
7,982
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
Minnesota101
Lancelot
12
1 / 0 / 2
7,221
722
3,538
6,519
2,831
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FelipeM2004
Guan Yu
13
2 / 1 / 3
7,467
747
8,611
11,864
12,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 1 / 5
7,006
701
4,886
8,010
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
tomymily
Hun Batz
12
3 / 1 / 2
7,435
744
5,625
7,059
2,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
2
Kills
5
5
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Guan Yu
FelipeM2004
Guan Yu
2
1
3
3.5
L
Izanami
0
1
2
1
L
Lancelot
Minnesota101
Lancelot
1
0
2
2
W
0
1
5
2.5
W
Hun Batz
tomymily
Hun Batz
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,312
Damage
19,122
22,177
Taken
26,933
8,466
Mitigated
19,227
6,675
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,908
1,551
2,421
1,947
7,676
3,033
0
1,816
5,654
27,956
0
W
Guan Yu
FelipeM2004
Guan Yu
8,611
919
4,359
5,634
11,864
12,770
0
3,771
8,093
0
27,623
L
Izanami
4,866
3,247
0
1,280
7,982
2,602
0
1,965
5,730
0
24,287
L
Lancelot
Minnesota101
Lancelot
3,538
920
480
547
6,519
2,831
0
1,173
5,086
0
20,059
W
4,886
1,207
902
1,445
8,010
3,645
408
4,430
3,580
25,240
0
W
Hun Batz
tomymily
Hun Batz
5,625
968
0
0
7,059
2,812
0
1,794
5,265
0
14,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,998
Gold Earned
21,908
123
Minions Killed
105
0
Camps Cleared
0
578,550
Distance Traveled
586,885
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,128
713
45
5
0
185,821
0
W
Guan Yu
7,467
747
33
3
0
219,441
0
L
Izanami
6,649
665
44
4
0
171,857
2
L
Lancelot
7,221
722
34
3
0
220,872
0
W
Ra
7,006
701
54
5
0
162,590
0
W
Hun Batz
7,435
744
18
2
0
204,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role