Player Matchup

Arachne
Arachne
Gold V
CocoMadeMeDoIt_
Arachne
Gold V
Level 123
God Stats
85W - 60L
1,590 SR
Queue Stats
788W - 791L
1,126 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Jose Manu21L
Zhong Kui
Silver II
Level 57
God Stats
10W - 9L
1,550 SR
Queue Stats
56W - 74L
1,148 MMR
Solo
Danzaburou
Danzaburou
Silver II
Ymuzzzz
Danzaburou
Silver II
Level 127
God Stats
5W - 2L
1,576 SR
Queue Stats
350W - 360L
1,058 MMR
Solo
Geb
Geb
Silver V
caldaddy8
Geb
Silver V
Level 83
God Stats
2W - 0L
1,564 SR
Queue Stats
10W - 20L
1,100 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
westlyshots
Ah Muzen Cab
Silver I
Level 159
God Stats
30W - 28L
1,524 SR
Queue Stats
451W - 464L
1,170 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,561 SR
1,120 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,510 SR
1,120 MMR
Jormungandr
Jormungandr
Silver I
TTV-milofig
Jormungandr
Silver I
Level 149
God Stats
3W - 3L
1,572 SR
Queue Stats
135W - 150L
1,116 MMR
Solo
Chernobog
Chernobog
Silver II
TeriyakiTipp
Chernobog
Silver II
Level 106
God Stats
34W - 28L
1,571 SR
Queue Stats
149W - 156L
1,209 MMR
Solo
Ares
Ares
Silver III
TheT1nyG1ant
Ares
Silver III
Level 100
God Stats
5W - 8L
1,407 SR
Queue Stats
23W - 36L
931 MMR
Solo
Kukulkan
Kukulkan
Silver I
Your Majesty725
Kukulkan
Silver I
Level 159
God Stats
83W - 86L
1,433 SR
Queue Stats
451W - 464L
1,206 MMR
Solo
Thanatos
Thanatos
Silver II
addman696
Thanatos
Silver II
Level 88
God Stats
4W - 3L
1,566 SR
Queue Stats
86W - 95L
1,138 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 2
10,641
591
17,544
16,232
6,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Jose Manu21L
Zhong Kui
17
2 / 0 / 4
10,393
577
11,362
13,089
9,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
Ymuzzzz
Danzaburou
16
2 / 0 / 4
9,961
553
7,743
11,157
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 4
8,500
472
4,538
8,911
7,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
westlyshots
Ah Muzen Cab
16
1 / 1 / 5
9,714
540
7,723
18,167
7,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SusanoHadesHe BoKing Arthur

VS

Bans
LokiAthenaBacchusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TTV-milofig
Jormungandr
15
0 / 3 / 0
9,536
530
8,285
13,948
10,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
TeriyakiTipp
Chernobog
14
0 / 3 / 2
8,757
487
5,018
13,614
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 3
7,068
393
5,321
16,703
13,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
15
3 / 1 / 0
9,533
530
13,581
8,036
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
addman696
Thanatos
11
0 / 7 / 2
7,261
403
4,287
16,386
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
3
3
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
13
2
2
7
W
Zhong Kui
Jose Manu21L
Zhong Kui
2
0
4
4
L
Jormungandr
TTV-milofig
Jormungandr
0
3
0
0
L
Chernobog
TeriyakiTipp
Chernobog
0
3
2
0.33
L
0
5
3
0.3
W
Danzaburou
Ymuzzzz
Danzaburou
2
0
4
4
L
Kukulkan
3
1
0
3
L
Thanatos
addman696
Thanatos
0
7
2
0.14
W
1
0
4
3
W
Ah Muzen Cab
westlyshots
Ah Muzen Cab
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,910
Damage
36,492
67,556
Taken
68,687
35,968
Mitigated
39,082
28,388
Healing
18,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,544
13,248
0
6,023
16,232
6,607
0
6,608
9,088
0
89,770
W
Zhong Kui
Jose Manu21L
Zhong Kui
11,362
1,125
0
6,311
13,089
9,779
0
8,540
4,549
85,564
0
L
Jormungandr
TTV-milofig
Jormungandr
8,285
3,501
0
1,454
13,948
10,850
754
6,746
6,824
82,458
0
L
Chernobog
TeriyakiTipp
Chernobog
5,018
2,703
0
5,756
13,614
4,772
0
1,142
12,472
0
74,809
L
5,321
217
234
2,793
16,703
13,686
0
2,471
14,158
22,520
0
W
Danzaburou
Ymuzzzz
Danzaburou
7,743
3,193
0
8,374
11,157
4,448
1,386
1,044
10,113
0
94,057
L
Kukulkan
13,581
600
141
968
8,036
3,636
0
3,235
4,717
80,327
0
L
Thanatos
addman696
Thanatos
4,287
1,599
0
7,362
16,386
6,138
0
1,590
14,724
0
52,183
W
4,538
407
272
2,413
8,911
7,286
0
3,633
5,278
24,854
2,952
W
Ah Muzen Cab
westlyshots
Ah Muzen Cab
7,723
1,697
0
4,995
18,167
7,848
0
7,841
10,326
0
97,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,209
Gold Earned
42,155
615
Minions Killed
600
0
Camps Cleared
0
1,769,148
Distance Traveled
1,590,302
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,641
591
115
6
0
395,970
5
W
Zhong Kui
10,393
577
164
9
0
329,678
2
L
Jormungandr
9,536
530
159
9
0
285,053
4
L
Chernobog
8,757
487
144
8
0
334,253
6
L
Ares
7,068
393
37
2
0
305,808
11
W
Danzaburou
9,961
553
138
8
0
323,575
1
L
Kukulkan
9,533
530
164
9
0
331,449
1
L
Thanatos
7,261
403
96
5
0
333,739
7
W
Geb
8,500
472
36
2
0
388,529
4
W
Ah Muzen Cab
9,714
540
162
9
0
331,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role