Player Matchup

King Arthur
King Arthur
Beenshotmurray
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Ephio
Thor
Level 134
God Stats
1W - 1L
1,716 SR
Queue Stats
19W - 17L
1,500 Elo+
Solo
Hachiman
Hachiman
MopedEnte
Hachiman
Level 140
God Stats
2W - 6L
1,536 SR
Queue Stats
49W - 58L
1,491 Elo+
Solo
Hel
Hel
XoDeMoN
Hel
Level 128
God Stats
0W - 2L
1,193 SR
Queue Stats
59W - 70L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
qwertyxxx111
Morgan Le Fay
Level 85
God Stats
2W - 2L
1,645 SR
Queue Stats
14W - 19L
1,444 Elo+
Solo
Team Averages
Level 98
1,518 SR
1,486 Elo+

VS

Team Averages
Level 99
1,524 SR
1,479 Elo+
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AnttiAR
Eset
Level 160
God Stats
1W - 0L
1,645 SR
Queue Stats
156W - 142L
1,513 Elo+
Party 1
Artio
Artio
Jolkof
Artio
Level 140
God Stats
6W - 4L
1,579 SR
Queue Stats
175W - 198L
1,446 Elo+
Solo
Olorun
Olorun
lyongamer89
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,496 Elo+
Party 1
Chaac
Chaac
wiseKalibo
Chaac
Level 67
God Stats
36W - 43L
1,396 SR
Queue Stats
106W - 126L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beenshotmurray
King Arthur
15
1 / 4 / 4
8,697
621
4,061
17,743
14,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Ephio
Thor
16
5 / 2 / 8
9,819
701
14,802
13,883
6,991
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Hachiman
MopedEnte
Hachiman
16
3 / 2 / 7
9,369
669
12,145
17,930
9,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
17
4 / 2 / 5
9,936
710
13,445
16,284
9,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
qwertyxxx111
Morgan Le Fay
18
1 / 2 / 10
9,929
709
19,115
14,317
7,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 2 / 4
9,852
704
9,628
11,872
5,787
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Eset
AnttiAR
Eset
17
4 / 4 / 5
10,114
722
18,574
13,967
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Jolkof
Artio
19
4 / 1 / 5
11,083
792
17,292
18,814
18,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Olorun
15
0 / 5 / 3
9,081
649
6,640
14,199
5,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
17
2 / 2 / 4
9,752
697
15,077
18,319
13,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
14
Kills
12
12
Deaths
14
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
4
2
W
Eset
AnttiAR
Eset
4
4
5
1.63
L
King Arthur
Beenshotmurray
King Arthur
1
4
4
0.75
L
Thor
Ephio
Thor
5
2
8
4.5
W
Artio
Jolkof
Artio
4
1
5
6.5
L
Hachiman
MopedEnte
Hachiman
3
2
7
3.25
L
Hel
4
2
5
3.25
W
Olorun
0
5
3
0.3
L
Morgan Le Fay
qwertyxxx111
Morgan Le Fay
1
2
10
3
W
Chaac
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,568
Damage
67,211
80,157
Taken
77,171
47,433
Mitigated
48,716
32,269
Healing
27,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,628
1,814
0
3,022
11,872
5,787
763
7,638
4,234
0
30,364
W
Eset
AnttiAR
Eset
18,574
993
908
1,597
13,967
5,745
0
5,347
8,620
37,088
0
L
King Arthur
Beenshotmurray
King Arthur
4,061
346
0
1,153
17,743
14,158
0
10,370
7,373
0
22,111
L
Thor
Ephio
Thor
14,802
2,577
0
636
13,883
6,991
0
8,006
5,877
0
28,322
W
Artio
Jolkof
Artio
17,292
986
2,445
7,292
18,814
18,186
0
4,224
14,590
52,251
0
L
Hachiman
MopedEnte
Hachiman
12,145
6,472
0
6,314
17,930
9,167
0
9,454
8,476
0
40,105
L
Hel
13,445
1,572
10,347
10,236
16,284
9,300
0
9,106
7,178
41,388
0
W
Olorun
6,640
2,876
797
3,398
14,199
5,902
504
6,258
7,941
35,745
0
L
Morgan Le Fay
qwertyxxx111
Morgan Le Fay
19,115
755
118
3,465
14,317
7,817
295
5,570
8,747
52,459
0
W
Chaac
15,077
1,436
0
7,809
18,319
13,096
0
9,093
9,226
0
38,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,750
Gold Earned
49,882
281
Minions Killed
306
0
Camps Cleared
0
1,339,779
Distance Traveled
1,402,989
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,852
704
48
3
0
258,977
0
W
Eset
10,114
722
39
3
0
278,467
1
L
King Arthur
8,697
621
30
2
0
236,448
6
L
Thor
9,819
701
26
2
0
267,141
0
W
Artio
11,083
792
101
7
0
311,181
4
L
Hachiman
9,369
669
55
4
0
262,268
2
L
Hel
9,936
710
91
7
0
273,797
1
W
Olorun
9,081
649
60
4
0
258,499
0
L
Morgan Le Fay
9,929
709
79
6
0
300,125
3
W
Chaac
9,752
697
58
4
0
295,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role