Player Matchup

Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Axilley
Xing Tian
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,763 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KricketFPS
Ah Muzen Cab
Level 39
God Stats
3W - 1L
1,667 SR
Queue Stats
82W - 77L
1,521 Elo+
Party 1
Zeus
Zeus
chococharlos
Zeus
Level 67
God Stats
3W - 1L
1,342 SR
Queue Stats
44W - 45L
1,526 Elo+
Solo
Artio
Artio
halloss
Artio
Level 102
God Stats
13W - 17L
1,471 SR
Queue Stats
85W - 84L
1,515 Elo+
Party 1
Team Averages
Level 82
1,496 SR
1,565 Elo+

VS

Team Averages
Level 92
1,510 SR
1,506 Elo+
Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Book3rDeWitt
Khepri
Level 40
God Stats
5W - 7L
1,496 SR
Queue Stats
11W - 20L
1,384 Elo+
Solo
Cthulhu
Cthulhu
SPR xBLACKSHOTx
Cthulhu
Level 125
God Stats
10W - 15L
1,487 SR
Queue Stats
314W - 310L
1,576 Elo+
Party 2
Ra
Ra
byALEX05
Ra
Level 149
God Stats
88W - 86L
1,569 SR
Queue Stats
303W - 307L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
1 / 0 / 0
4,229
604
1,965
5,151
1,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Axilley
Xing Tian
7
0 / 0 / 0
3,933
562
1,935
5,264
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
KricketFPS
Ah Muzen Cab
8
2 / 0 / 0
4,817
688
2,403
1,606
535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 1 / 0
4,423
632
4,310
2,972
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
halloss
Artio
6
0 / 0 / 2
4,232
605
1,476
5,942
3,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
0 / 1 / 1
3,985
569
1,338
4,976
1,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
 
Ishtar
6
0 / 1 / 0
3,698
528
325
2,920
812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
3
0 / 1 / 0
3,328
475
113
1,965
533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 0
4,136
591
3,433
6,591
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 0 / 0
4,756
679
1,273
3,283
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
1
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
0
1
L
Skadi
 
Skadi
0
1
1
0.5
L
Ishtar
 
Ishtar
0
1
0
0
W
Xing Tian
Axilley
Xing Tian
0
0
0
0
L
Khepri
0
1
0
0
W
Ah Muzen Cab
KricketFPS
Ah Muzen Cab
2
0
0
2
L
0
2
0
0
L
1
0
0
1
W
2
1
0
2
W
Artio
halloss
Artio
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,089
Damage
6,482
20,935
Taken
19,735
9,022
Mitigated
7,052
5,108
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,965
1,602
0
160
5,151
1,587
0
730
4,345
0
23,096
L
Skadi
 
Skadi
1,338
631
0
250
4,976
1,608
0
1,823
3,153
0
16,908
L
Ishtar
 
Ishtar
325
194
0
886
2,920
812
0
178
2,742
0
12,492
W
Xing Tian
Axilley
Xing Tian
1,935
300
0
1,173
5,264
2,804
456
1,768
3,260
15,387
0
L
Khepri
113
43
458
359
1,965
533
0
424
1,541
4,574
0
W
Ah Muzen Cab
KricketFPS
Ah Muzen Cab
2,403
1,100
0
739
1,606
535
1,144
0
1,606
0
33,771
L
3,433
653
0
2,152
6,591
2,859
0
3,021
3,570
19,136
0
L
1,273
233
27
1,042
3,283
1,240
0
1,777
1,506
29,753
0
W
4,310
1,103
0
584
2,972
846
0
1,023
1,901
26,269
0
W
Artio
halloss
Artio
1,476
259
0
2,452
5,942
3,250
0
876
5,004
10,610
4,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,634
Gold Earned
19,903
196
Minions Killed
168
0
Camps Cleared
0
734,065
Distance Traveled
655,465
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,229
604
54
8
0
146,068
3
L
Skadi
3,985
569
40
6
0
153,378
2
L
Ishtar
3,698
528
28
4
0
138,002
0
W
Xing Tian
3,933
562
17
2
0
148,997
4
L
Khepri
3,328
475
3
0
0
47,225
1
W
Ah Muzen Cab
4,817
688
60
9
0
141,854
0
L
Cthulhu
4,136
591
33
5
0
155,084
3
L
Ra
4,756
679
64
9
0
161,776
1
W
Zeus
4,423
632
46
7
0
135,137
2
W
Artio
4,232
605
19
3
0
162,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role