Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Elfiora
Sol
Level 64
God Stats
0W - 3L
1,234 SR
Queue Stats
183W - 174L
1,628 Elo+
Party 2
Shiva
Shiva
thewolfgang
Shiva
Level 128
God Stats
0W - 2L
1,198 SR
Queue Stats
50W - 16L
1,756 Elo+
Party 2
Team Averages
Level 106
1,311 SR
1,628 Elo+

VS

Team Averages
Level 75
1,393 SR
1,591 Elo+
Ratatoskr
Ratatoskr
Stouwie
Ratatoskr
Level 80
God Stats
2W - 0L
1,520 SR
Queue Stats
19W - 16L
1,562 Elo+
Party 1
Skadi
Skadi
Zedanef
Skadi
Level 22
God Stats
1W - 2L
1,159 SR
Queue Stats
19W - 14L
1,582 Elo+
Party 1
Raijin
Raijin
skulonly
Raijin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 8L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 3 / 1
7,338
667
4,638
8,162
2,872
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
14
2 / 3 / 0
8,479
771
7,242
11,584
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 6 / 3
7,821
711
6,926
16,012
15,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Stouwie
Ratatoskr
14
6 / 2 / 5
9,237
840
9,096
11,702
7,486
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Zedanef
Skadi
16
4 / 0 / 8
9,370
852
10,272
6,695
2,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
skulonly
Raijin
14
2 / 1 / 10
8,902
809
11,211
6,857
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
12
12
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
1
0.5
L
Sol
2
3
0
0.67
W
Ratatoskr
Stouwie
Ratatoskr
6
2
5
4.25
W
Skadi
Zedanef
Skadi
4
0
8
8
W
Raijin
skulonly
Raijin
2
1
10
7
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,806
Damage
30,579
35,758
Taken
25,254
22,391
Mitigated
13,073
7,365
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,638
3,118
0
250
8,162
2,872
0
3,174
4,988
0
24,841
L
Sol
7,242
1,169
0
4,191
11,584
3,881
176
3,906
7,678
39,292
0
W
Ratatoskr
Stouwie
Ratatoskr
9,096
1,547
0
4,187
11,702
7,486
0
3,389
8,313
0
31,822
W
Skadi
Zedanef
Skadi
10,272
4,172
0
735
6,695
2,763
1,332
2,280
4,415
0
41,354
W
Raijin
skulonly
Raijin
11,211
733
338
1,414
6,857
2,824
0
1,646
5,211
32,230
0
L
6,926
824
235
2,689
16,012
15,638
0
4,173
11,839
0
17,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,638
Gold Earned
27,509
141
Minions Killed
170
0
Camps Cleared
0
633,691
Distance Traveled
684,095
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,338
667
48
4
0
210,860
5
L
Sol
8,479
771
78
7
0
206,891
4
W
Ratatoskr
9,237
840
47
4
0
238,112
2
W
Skadi
9,370
852
69
6
0
222,507
0
W
Raijin
8,902
809
54
5
0
223,476
5
L
Shiva
7,821
711
15
1
0
215,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role