Player Matchup

Ullr
Ullr
N0kouT
Ullr
Level 160
God Stats
2W - 4L
1,640 SR
Queue Stats
79W - 68L
1,647 Elo+
Party 1
Susano
Susano
Trafalogier
Susano
Level 160
God Stats
2W - 1L
1,839 SR
Queue Stats
95W - 80L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
VolDeFake
Cthulhu
Level 48
God Stats
4W - 6L
1,582 SR
Queue Stats
29W - 38L
1,406 Elo+
Party 2
Sol
Sol
VolDePorn
Sol
Level 148
God Stats
2W - 1L
1,820 SR
Queue Stats
100W - 104L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
efik1805
Sylvanus
Level 126
God Stats
1W - 3L
1,584 SR
Queue Stats
158W - 153L
1,546 Elo+
Party 2
Team Averages
Level 128
1,693 SR
1,526 Elo+

VS

Team Averages
Level 122
1,630 SR
1,620 Elo+
Bakasura
Bakasura
 
Bakasura
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
 
Cabrakan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Kouman61
Ah Muzen Cab
Level 155
God Stats
3W - 0L
1,811 SR
Queue Stats
275W - 212L
1,578 Elo+
Party 3
Tyr
Tyr
TheJorgeton5300
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,730 Elo+
Party 3
Ra
Ra
galletons
Ra
Level 157
God Stats
1W - 0L
1,841 SR
Queue Stats
9W - 7L
1,791 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
N0kouT
Ullr
11
2 / 3 / 1
6,663
555
2,856
9,574
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
9
0 / 5 / 1
5,622
469
3,934
7,866
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
VolDeFake
Cthulhu
7
1 / 4 / 0
5,226
436
2,751
10,827
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 0
5,741
478
5,843
7,663
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
efik1805
Sylvanus
11
1 / 3 / 0
6,608
551
7,334
9,913
7,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
5 / 1 / 5
7,325
610
9,073
8,730
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
 
Cabrakan
10
2 / 0 / 7
6,218
518
3,393
5,417
4,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Kouman61
Ah Muzen Cab
13
4 / 0 / 0
7,258
605
7,235
8,237
3,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 2 / 2
7,340
612
8,181
11,978
6,941
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 1 / 3
6,953
579
3,785
5,902
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
18
18
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
5
7.5
W
Cabrakan
 
Cabrakan
2
0
7
5.5
W
Ah Muzen Cab
Kouman61
Ah Muzen Cab
4
0
0
4
L
Ullr
N0kouT
Ullr
2
3
1
0.83
W
4
2
2
2.5
L
Susano
0
5
1
0.1
L
Cthulhu
VolDeFake
Cthulhu
1
4
0
0.25
L
0
3
0
0
L
Sylvanus
efik1805
Sylvanus
1
3
0
0.33
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,718
Damage
31,667
45,843
Taken
40,264
22,332
Mitigated
19,928
13,048
Healing
15,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,073
5,999
0
2,653
8,730
3,390
0
1,001
7,729
0
48,921
W
Cabrakan
 
Cabrakan
3,393
501
714
1,445
5,417
4,059
189
2,994
2,423
14,727
2,281
W
Ah Muzen Cab
Kouman61
Ah Muzen Cab
7,235
3,469
0
1,976
8,237
3,370
0
4,497
3,740
0
62,430
L
Ullr
N0kouT
Ullr
2,856
1,194
0
3,484
9,574
3,621
0
843
7,989
0
46,875
W
8,181
719
0
5,290
11,978
6,941
0
6,365
5,613
0
47,846
L
Susano
3,934
847
0
1,095
7,866
2,877
0
2,576
4,744
0
31,173
L
Cthulhu
VolDeFake
Cthulhu
2,751
445
0
1,280
10,827
5,689
0
2,172
7,808
10,847
0
L
5,843
3,001
0
2,859
7,663
2,791
0
636
7,027
40,886
5,115
L
Sylvanus
efik1805
Sylvanus
7,334
2,206
132
4,198
9,913
7,354
0
525
9,313
40,652
8,626
W
3,785
974
1,201
2,016
5,902
2,168
438
188
5,714
45,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,860
Gold Earned
35,094
363
Minions Killed
406
0
Camps Cleared
0
1,058,702
Distance Traveled
1,264,557
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,325
610
101
8
0
276,244
4
W
Cabrakan
6,218
518
29
2
0
242,344
1
W
Ah Muzen Cab
7,258
605
103
9
0
237,213
2
L
Ullr
6,663
555
94
8
0
220,427
1
W
Tyr
7,340
612
84
7
0
259,821
4
L
Susano
5,622
469
59
5
0
248,110
2
L
Cthulhu
5,226
436
15
1
0
214,531
3
L
Sol
5,741
478
98
8
0
185,271
3
L
Sylvanus
6,608
551
97
8
0
190,363
1
W
Ra
6,953
579
89
7
0
248,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role